@simon33 none
2.0 15LG40 artofwar1947 (Axis) vs. dawgoneit (Allies + 13)
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 Bids: 1 UK infantry > Kenya; 1 UK infantry > Sudan; UK-PAC transport > SZ39 No tech Regular luck 
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 Test summary from TripleA, engine version: 1.8.0.3, time: 11:34:54 
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 Scramble orders for SZ 110 and 111? 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
 2 armour moved from Greater Southern Germany to Southern France
 2 mech_infantrys moved from Western Germany to Southern France
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
 1 armour moved from Greater Southern Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 infantry moved from Slovakia Hungary to Yugoslavia
 1 fighter moved from Slovakia Hungary to Southern France
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 no scramble 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 106 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
 2 armour moved from Greater Southern Germany to Southern France
 2 mech_infantrys moved from Western Germany to Southern France
 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
 1 armour moved from Greater Southern Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 infantry moved from Slovakia Hungary to Yugoslavia
 1 fighter moved from Slovakia Hungary to Southern FranceCombat - Germans 
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer and 1 transport
 Battle in 110 Sea Zone
 Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
 French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits
 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
 Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
 1 battleship owned by the British lost in 110 Sea Zone
 Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
 Casualties for French: 1 cruiser
 Casualties for British: 1 battleship and 1 cruiser
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
 1 battleship owned by the Germans retreated to 112 Sea Zone
 British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in France
 Germans attack with 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/16 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
 5 infantry owned by the French, 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 2/11 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits
 1 infantry owned by the French, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
 Germans roll dice for 4 armour, 3 artilleries and 1 mech_infantry in France, round 4 : 4/8 hits
 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits
 1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French, 1 fighter owned by the French, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 4 armour and 2 artilleries remaining. Battle score for attacker is 20
 Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in Southern France
 Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/5 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
 Germans win, taking Southern France from French with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/13 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
 1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 1 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
 2 infantry moved from Denmark to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Norway
 2 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 tactical_bomber moved from Yugoslavia to Southern Italy
 1 fighter moved from Southern France to Northern Italy
 3 aaGuns moved from Western Germany to Holland Belgium
 1 bomber moved from 110 Sea Zone to Western Germany
 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 2 fighters moved from 110 Sea Zone to Western Germany
 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
 1 infantry moved from Slovakia Hungary to PolandPlace Units - Germans 
 1 destroyer and 1 submarine placed in 112 Sea Zone
 1 artillery and 4 infantry placed in Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 4 infantry
 EDIT: Adding units owned by Germans to Germany: 3 artilleries
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
 Germans collect 41 PUs (1 lost to blockades); end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans : Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys 
 France : 1 flag, 1 airfield, 4 armour, 2 artilleries and 1 factory_minor
 Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
 Poland : 3 aaGuns, 3 artilleries and 15 infantry
 Germany : 4 artilleries and 1 factory_major
 Norway : 2 infantry
 Holland Belgium : 3 aaGuns, 1 fighter and 2 tactical_bombers
 Northern Italy : 1 fighter
 Southern Italy : 1 tactical_bomber
 112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 106 Sea Zone : 1 flag, 1 submarine
 Bulgaria : 1 flag, 6 infantry
 Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
 Finland : 1 flag, 7 infantry
 110 Sea Zone : 2 submarinesProduction/PUs Summary : Germans : 42 / 70 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 24 times
 2 was rolled 18 times
 3 was rolled 31 times
 4 was rolled 20 times
 5 was rolled 22 times
 6 was rolled 19 times
 Average roll : 3.410
 Median : 3.000
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 134Null / Other 
 1 was rolled 4 times
 2 was rolled 5 times
 3 was rolled 8 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 3.080
 Median : 3.000
 Variance : 1.292
 Standard Deviation : 1.137
 Total rolls : 25Neutral_Allies Combat 
 1 was rolled 1 times
 3 was rolled 3 times
 4 was rolled 1 times
 Average roll : 2.800
 Median : 3.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 5Germans Combat 
 1 was rolled 13 times
 2 was rolled 8 times
 3 was rolled 11 times
 4 was rolled 14 times
 5 was rolled 11 times
 6 was rolled 15 times
 Average roll : 3.653
 Median : 4.000
 Variance : 0.451
 Standard Deviation : 0.671
 Total rolls : 72French Combat 
 1 was rolled 4 times
 2 was rolled 5 times
 3 was rolled 8 times
 4 was rolled 2 times
 5 was rolled 5 times
 6 was rolled 1 times
 Average roll : 3.080
 Median : 3.000
 Variance : 1.292
 Standard Deviation : 1.137
 Total rolls : 25British Combat 
 1 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.714
 Median : 4.000
 Variance : 0.500
 Standard Deviation : 0.707
 Total rolls : 7
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 6 infantry moved from Buryatia to Yakut S.S.R.
 3 infantry moved from Baltic States to Belarus
 2 infantry moved from Eastern Poland to Belarus
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
 1 infantry moved from Archangel to Belarus
 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Belarus
 1 artillery and 1 infantry moved from Russia to Smolensk
 2 aaGuns moved from Russia to Smolensk
 3 infantry moved from Ukraine to Bessarabia
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 1 infantry moved from Caucasus to Rostov
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 submarine moved from 125 Sea Zone to 124 Sea Zone
 1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians 
 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
 1 artillery, 1 fighter and 1 infantry placed in Novgorod
 Russians undo move 2.
 2 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 fighter moved from Formosa to Hunan
 1 fighter moved from Kiangsu to Yunnan
 1 tactical_bomber moved from Kiangsu to Yunnan
 2 bombers moved from Japan to Yunnan
 2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
 Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
 Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 4 infantry
 Battle in Hunan
 Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 1/9 hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 3/8 hits
 Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Japanese 
 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 1 artillery and 3 infantry moved from Kiangsu to Anhwe
 1 artillery and 1 infantry moved from Jehol to Chahar
 1 artillery and 2 infantry moved from Shantung to Anhwe
 1 mech_infantry moved from Manchuria to Chahar
 4 infantry moved from Korea to Manchuria
 1 fighter moved from Okinawa to Kwangsi
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 2 infantry moved from Manchuria to 19 Sea Zone
 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 2 infantry moved from 20 Sea Zone to Kiangsi
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
 1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
 1 fighter moved from Korea to ManchuriaPlace Units - Japanese 
 1 artillery placed in Japan
 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Paulau Island : 1 infantry
 Shantung : 1 flag
 Kwangsi : 1 flag, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
 Kiangsu : 1 flag
 Kiangsi : 1 flag, 2 infantry
 Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
 Jehol : 1 flag
 Okinawa : 1 infantry
 Siam : 2 infantry
 Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 9 infantry
 Yunnan : 1 flag, 1 artillery and 1 infantry
 Hunan : 1 flag, 1 artillery and 2 infantry
 Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
 Anhwe : 1 flag, 2 artilleries and 6 infantry
 36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 20 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
 19 Sea Zone : 1 transport
 6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary : Germans : 42 / 70 
 Russians : 37 / 37
 Japanese : 30 / 40
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 5 times
 2 was rolled 4 times
 3 was rolled 6 times
 4 was rolled 8 times
 5 was rolled 7 times
 6 was rolled 10 times
 Average roll : 3.950
 Median : 4.000
 Variance : 0.667
 Standard Deviation : 0.816
 Total rolls : 40Japanese Combat 
 1 was rolled 4 times
 2 was rolled 2 times
 3 was rolled 6 times
 4 was rolled 6 times
 5 was rolled 5 times
 6 was rolled 9 times
 Average roll : 4.031
 Median : 4.000
 Variance : 0.903
 Standard Deviation : 0.950
 Total rolls : 32Chinese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 4 was rolled 2 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.625
 Median : 4.000
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 2 fighters moved from Hawaiian Islands to 10 Sea Zone
 1 fighter moved from Western United States to 101 Sea Zone
 1 fighter moved from Eastern United States to 101 Sea Zone
 1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
 1 fighter moved from Philippines to Guam
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
 2 infantry moved from 10 Sea Zone to Western United States
 1 infantry and 1 mech_infantry moved from Western United States to Central United States
 1 armour, 1 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
 1 bomber moved from Central United States to Western United StatesPlace Units - Americans 
 1 carrier and 1 submarine placed in 10 Sea Zone
 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 4 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to Yunnan
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 4 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 2 infantry moved from Kweichow to Szechwan
 1 infantry moved from Shensi to Szechwan
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 fighter moved from Scotland to 106 Sea Zone
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
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 scramble in sz97? 
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 NO scramble. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - British 
 British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 fighter moved from Scotland to 106 Sea Zone
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
 Casualties for British: 1 bomber and 1 fighter
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
 Battle in Ethiopia
 British attack with 1 artillery, 3 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 2 infantry
 British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for British: 3 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in 106 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Germans defend with 1 submarine
 British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Battle in 96 Sea Zone
 British attack with 1 cruiser and 1 fighter
 Italians defend with 1 destroyer and 1 transport
 British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British 
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 96 Sea Zone to 97 Sea Zone
 1 armour moved from Alexandria to Trans-Jordan
 1 infantry moved from India to 39 Sea Zone
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 1 infantry moved from India to 39 Sea Zone
 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
 1 battleship moved from 37 Sea Zone to 79 Sea Zone
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 3 infantry moved from Malaya to Shan State
 1 fighter and 1 tactical_bomber moved from India to British Somaliland
 1 fighter and 1 infantry moved from Burma to India
 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
 1 aaGun moved from Scotland to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 1 transport moved from 109 Sea Zone to 106 Sea Zone
 1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
 1 artillery and 1 infantry moved from Ontario to Quebec
 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British 
 8 infantry placed in United Kingdom
 1 mech_infantry placed in Union of South AfricaTurn Complete - British 
 British collect 29 PUs; end with 29 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific 
 2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 24 PUs; end with 24 PUs total
 Some Units in India change ownership: 2 artilleries and 3 infantry
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 2 fighters moved from Southern Italy to 97 Sea Zone
 1 bomber moved from Northern Italy to 97 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
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 OOL for SZ 97? 
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 dest, cruis, fighters, carrier 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
 2 fighters moved from Southern Italy to 97 Sea Zone
 1 bomber moved from Northern Italy to 97 Sea Zone
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians 
 Battle in 97 Sea Zone
 Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
 Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits
 British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits
 1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
 Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits
 Units damaged: 1 carrier owned by the British
 British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits
 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
 Italians roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits
 British roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits
 1 carrier owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
 British win with no units remaining. Battle score for attacker is -2
 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
 Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 Battle in Alexandria
 Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits
 British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits
 British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
 1 infantry owned by the British lost in Alexandria
 Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Italians 
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
 1 artillery and 1 infantry moved from 97 Sea Zone to Albania
 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
 1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians : Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 
 Tobruk : 1 artillery and 1 infantry
 Albania : 1 armour, 1 artillery and 3 infantry
 Northern Italy : 1 factory_major
 Italian Somaliland : 1 infantry
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
 97 Sea Zone : 1 transport
 Yugoslavia : 2 aaGuns, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary : Germans : 42 / 70 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 29 / 34
 UK_Pacific : 24 / 24
 Italians : 9 / 9
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 4 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 3 times
 2 was rolled 9 times
 3 was rolled 4 times
 4 was rolled 3 times
 5 was rolled 8 times
 6 was rolled 4 times
 Average roll : 3.516
 Median : 3.000
 Variance : 1.167
 Standard Deviation : 1.080
 Total rolls : 31British Combat 
 2 was rolled 5 times
 3 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 2 times
 6 was rolled 1 times
 Average roll : 3.300
 Median : 2.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 10Italians Combat 
 1 was rolled 3 times
 2 was rolled 4 times
 3 was rolled 3 times
 4 was rolled 2 times
 5 was rolled 6 times
 6 was rolled 3 times
 Average roll : 3.619
 Median : 4.000
 Variance : 0.550
 Standard Deviation : 0.742
 Total rolls : 21



 
		 
		





