Can swap casualty in sz114.
L14-15 JWW v Axis Dominion (allies +15)
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Bid is ss in z98 & 91 and inf in NG
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Test summary from TripleA, engine version: 1.8.0.3, time: 15:33:38
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file w/bid
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scramble?
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in 111
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
      EDIT: Turning off Edit ModePurchase Units - Germans
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 battleship moved from 113 Sea Zone to 111 Sea Zone
      1 fighter moved from Norway to 111 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
      EDIT: Turning off Edit ModePurchase Units - Germans
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 battleship moved from 113 Sea Zone to 111 Sea Zone
      1 fighter moved from Norway to 111 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to FranceCombat - Germans
      British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
      Battle in 111 Sea Zone
        Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
        British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
        Units damaged: 1 battleship owned by the British
        Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
        Casualties for Germans: 1 submarine
        Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
      Battle in 110 Sea Zone
        Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
        French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
        Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
        Casualties for Germans: 1 submarine
        Casualties for French: 1 cruiser
        Casualties for British: 1 battleship and 1 cruiser
      Battle in 106 Sea Zone
        Germans attack with 1 submarine
        British defend with 1 destroyer and 1 transport
        Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
        Casualties for British: 1 destroyer and 1 transport
      Battle in France
        Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
        French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
        Germans captures 19PUs while taking French capital
        Germans converts factory_major into different units
        Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
        Casualties for Germans: 7 infantry
        Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
        Casualties for British: 1 armour and 1 artillery
      Battle in Yugoslavia
        Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
        Neutral_Allies defend with 5 infantry
        Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
        Casualties for Neutral_Allies: 5 infantry
        Casualties for Germans: 3 infantry
      Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
      2 infantry moved from Romania to Bulgaria
         Germans take Bulgaria from Neutral_Axis
      3 aaGuns moved from Western Germany to Holland Belgium
      1 infantry moved from Norway to Finland
         Germans take Finland from Neutral_Axis
      1 transport moved from 114 Sea Zone to 112 Sea Zone
      2 infantry moved from Denmark to 112 Sea Zone
      2 infantry moved from 112 Sea Zone to Norway
      1 cruiser moved from 114 Sea Zone to 112 Sea Zone
      1 fighter moved from 111 Sea Zone to 112 Sea Zone
      1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
      1 bomber moved from 111 Sea Zone to Holland Belgium
      1 bomber moved from 110 Sea Zone to Holland Belgium
      1 fighter moved from 110 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Western Germany
      2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
      1 tactical_bomber moved from Holland Belgium to Western Germany
      1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
      2 infantry moved from Slovakia Hungary to Romania
      2 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
      1 aaGun and 1 artillery moved from Germany to Slovakia HungaryPlace Units - Germans
      1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
      Germans collect 39 PUs; end with 58 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
  Slovakia Hungary : 1 aaGun and 1 artillery
  Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
  Romania : 2 infantry
  Poland : 2 aaGuns, 2 artilleries and 14 infantry
  Germany : 1 factory_major
  Norway : 4 infantry
  Holland Belgium : 3 aaGuns, 2 bombers, 2 fighters and 1 tactical_bomber
  Southern Italy : 1 fighter and 1 tactical_bomber
  112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
  106 Sea Zone : 1 flag, 1 submarine
  Bulgaria : 1 flag, 6 infantry
  Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
  Finland : 1 flag, 5 infantry
  110 Sea Zone : 1 submarine
  111 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 39 / 68
  Russians : 37 / 37
  Japanese : 26 / 26
  Americans : 52 / 52
  Chinese : 12 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0 -
pretty much a perfect turn for you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
      Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
      Russians takes Political Action: Political Action Russians To War With Japanese
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
        Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
      6 infantry moved from Buryatia to Yakut S.S.R.
      2 aaGuns and 6 infantry moved from Sakha to Buryatia
      6 infantry moved from Amur to Buryatia
      1 armour and 1 mech_infantry moved from Volgograd to Sikang
      1 armour and 1 mech_infantry moved from Russia to Kazakhstan
      1 fighter moved from Novgorod to Russia
      3 infantry moved from Baltic States to Belarus
      1 infantry moved from Archangel to Belarus
      2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
      3 infantry moved from Vyborg to Novgorod
      2 infantry moved from Karelia to Novgorod
      1 submarine moved from 127 Sea Zone to 124 Sea Zone
      1 cruiser moved from 115 Sea Zone to 114 Sea Zone
      3 infantry moved from Ukraine to Western Ukraine
      2 infantry moved from Bessarabia to Western Ukraine
      2 infantry moved from Eastern Poland to Western Ukraine
      2 aaGuns, 1 artillery and 1 infantry moved from Russia to BryanskPlace Units - Russians
      3 infantry placed in Ukraine
      1 mech_infantry placed in Volgograd
      3 infantry placed in Novgorod
      5 infantry placed in RussiaTurn Complete - Russians
      Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 infantry moved from Okinawa to 19 Sea Zone
      1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
      1 infantry moved from Japan to 6 Sea Zone
      2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
      2 infantry moved from 5 Sea Zone to Siberia
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to Hunan
      2 bombers moved from Japan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 infantry moved from Okinawa to 19 Sea Zone
      1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
      1 infantry moved from Japan to 6 Sea Zone
      2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
      2 infantry moved from 5 Sea Zone to Siberia
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to Hunan
      2 bombers moved from Japan to YunnanCombat - Japanese
      Battle in Siberia
      Battle in Yunnan
        Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Chinese defend with 4 infantry
        Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 4 infantry
      Battle in Hunan
        Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
        Chinese defend with 2 infantry
        Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 2 infantryNon Combat Move - Japanese
      1 cruiser moved from 20 Sea Zone to 36 Sea Zone
      1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
      1 armour and 1 infantry moved from Japan to 6 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
      1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
      1 transport moved from 20 Sea Zone to 19 Sea Zone
      1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
      1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
      1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
      1 artillery and 1 infantry moved from Kiangsu to Kiangsi
      2 infantry moved from Kiangsu to Anhwe
      3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
      2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
      1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
      4 infantry moved from Korea to Manchuria
      1 fighter moved from Korea to 36 Sea Zone
      1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
      1 destroyer moved from 6 Sea Zone to 33 Sea Zone
      2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
      1 fighter moved from Okinawa to Kwangsi
      1 fighter moved from 36 Sea Zone to KwangsiPlace Units - Japanese
      2 transports placed in 6 Sea Zone
      1 factory_minor placed in ShantungTurn Complete - Japanese
      Japanese collect 31 PUs; end with 31 PUs total
      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
  Iwo Jima : 1 infantry
  Paulau Island : 1 infantry
  Shantung : 1 flag, 1 factory_minor
  Kwangsi : 1 flag, 1 armour, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
  Kiangsu : 1 flag
  Kiangsi : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
  Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
  Jehol : 1 flag, 1 aaGun, 1 artillery and 5 infantry
  Siam : 2 infantry
  Manchuria : 1 flag, 4 infantry
  Yunnan : 1 flag, 1 artillery and 2 infantry
  Hunan : 1 flag, 1 artillery and 2 infantry
  Chahar : 1 flag, 1 artillery and 2 infantry
  Anhwe : 1 flag, 1 artillery and 5 infantry
  Siberia : 1 flag, 2 infantry
  33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
  36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
  20 Sea Zone : 1 transport
  5 Sea Zone : 1 transport
  6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 39 / 68
  Russians : 36 / 37
  Japanese : 31 / 41
  Americans : 52 / 52
  Chinese : 8 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
      Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
      1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
      1 transport moved from 26 Sea Zone to 10 Sea Zone
      1 fighter moved from Western United States to Hawaiian Islands
      1 bomber moved from Central United States to Hawaiian Islands
      1 artillery and 1 infantry moved from Eastern United States to Central United States
      1 infantry moved from Central United States to Western United States
      1 mech_infantry moved from Western United States to Central United States
      1 fighter moved from Philippines to 30 Sea Zone
      1 fighter moved from 10 Sea Zone to Hawaiian Islands
      1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
      1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
      1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
      1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea ZonePlace Units - Americans
      1 destroyer and 1 submarine placed in 101 Sea Zone
      2 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
      Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      2 infantry moved from Kweichow to Yunnan
      2 infantry moved from Szechwan to Yunnan
      1 fighter moved from Szechwan to YunnanCombat - Chinese
      Battle in Yunnan
        Chinese attack with 1 fighter and 4 infantry
        Japanese defend with 1 artillery and 2 infantry
        retreated to Yunnan
        Japanese win with 1 artillery remaining. Battle score for attacker is -6
        Casualties for Japanese: 2 infantry
        Casualties for Chinese: 4 infantryNon Combat Move - Chinese
      4 infantry moved from Szechwan to Shensi
      1 fighter moved from Yunnan to Shensi
      2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
      4 infantry placed in ShensiTurn Complete - Chinese
      Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
      British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
      UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
      1 submarine moved from 98 Sea Zone to 96 Sea Zone
      1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
      1 fighter moved from Malta to 96 Sea Zone
      1 submarine moved from 91 Sea Zone to 111 Sea Zone
      1 destroyer moved from 109 Sea Zone to 111 Sea Zone
      1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
      1 infantry moved from Anglo Egyptian Sudan to Ethiopia
      1 mech_infantry moved from Egypt to Ethiopia
      1 artillery and 1 infantry moved from India to 39 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
      1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
      1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British
      Battle in 96 Sea Zone
        British attack with 1 fighter, 1 submarine and 1 tactical_bomber
        Italians defend with 1 destroyer and 1 transport
        British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
        Casualties for Italians: 1 destroyer and 1 transport
      Battle in 111 Sea Zone
        British attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
        Germans defend with 1 battleship and 1 submarine
        British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
        Casualties for Germans: 1 battleship and 1 submarine
        Casualties for British: 1 destroyer
      Battle in Ethiopia
        British attack with 1 artillery, 2 infantry and 1 mech_infantry
        Italians defend with 1 artillery and 2 infantry
        British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
        Casualties for British: 2 infantry
        Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
      1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
      1 artillery moved from Alexandria to 98 Sea Zone
      1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
      1 artillery moved from 80 Sea Zone to Persia
         British take Persia from Neutral_Allies
      1 armour and 1 infantry moved from Alexandria to Egypt
      1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
      1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
      1 fighter and 2 infantry moved from Burma to India
      1 infantry moved from West India to Eastern Persia
         British take Eastern Persia from Neutral_Allies
      1 battleship moved from 37 Sea Zone to 39 Sea Zone
      1 destroyer moved from 39 Sea Zone to 37 Sea Zone
      3 infantry moved from Malaya to Shan State
      1 fighter moved from Gibraltar to United Kingdom
      1 bomber and 2 fighters moved from 111 Sea Zone to United Kingdom
      1 aaGun and 2 infantry moved from Scotland to United Kingdom
      1 transport moved from 109 Sea Zone to 87 Sea Zone
      1 cruiser moved from 91 Sea Zone to 82 Sea Zone
      1 destroyer moved from 71 Sea Zone to 76 Sea Zone
      1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
      1 factory_minor placed in Egypt
      1 artillery and 4 infantry placed in United KingdomTurn Complete - British
      Total Cost from Convoy Blockades: 3
        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
      British collect 28 PUs (3 lost to blockades); end with 28 PUs total
      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
      2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
      UK_Pacific collect 17 PUs; end with 17 PUs total
      Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
      Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
      1 infantry moved from Southern Italy to 95 Sea Zone
      1 artillery moved from Northern Italy to 95 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
      1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
      1 armour and 1 infantry moved from Albania to 97 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
      1 armour and 1 infantry moved from 92 Sea Zone to Algeria
      1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
      1 submarine moved from 95 Sea Zone to 93 Sea Zone
      1 cruiser moved from 95 Sea Zone to 92 Sea Zone
      1 artillery and 2 infantry moved from Tobruk to Alexandria
      1 armour and 1 mech_infantry moved from Tobruk to Tunisia
      1 artillery and 1 infantry moved from Libya to Tunisia
      1 infantry moved from Italian Somaliland to Kenya
         Italians take Kenya from British
      1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
      1 bomber moved from Northern Italy to 93 Sea Zone
      2 fighters moved from Southern Italy to 93 Sea Zone
      1 destroyer moved from 95 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
      Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
      1 infantry moved from Southern Italy to 95 Sea Zone
      1 artillery moved from Northern Italy to 95 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
      1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
      1 armour and 1 infantry moved from Albania to 97 Sea Zone
      1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
      1 armour and 1 infantry moved from 92 Sea Zone to Algeria
      1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
      1 submarine moved from 95 Sea Zone to 93 Sea Zone
      1 cruiser moved from 95 Sea Zone to 92 Sea Zone
      1 artillery and 2 infantry moved from Tobruk to Alexandria
      1 armour and 1 mech_infantry moved from Tobruk to Tunisia
      1 artillery and 1 infantry moved from Libya to Tunisia
      1 infantry moved from Italian Somaliland to Kenya
         Italians take Kenya from British
      1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
      1 bomber moved from Northern Italy to 93 Sea Zone
      2 fighters moved from Southern Italy to 93 Sea Zone
      1 destroyer moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
      Battle in Algeria
        Italians attack with 1 armour and 1 infantry
        French defend with 1 infantry
          Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
          French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
          1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
        Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is 0
        Casualties for French: 1 infantry
        Casualties for Italians: 1 infantry
      Battle in Morocco
        Italians attack with 1 artillery and 1 infantry
        French defend with 1 infantry
          Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
          French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
          1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
        Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is -1
        Casualties for French: 1 infantry
        Casualties for Italians: 1 artillery
      Battle in Tunisia
        Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        French defend with 1 infantry
          Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits
          French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
          1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
        Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
        Casualties for French: 1 infantry
        Casualties for Italians: 1 infantry
      Battle in 93 Sea Zone
        Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
        French defend with 1 cruiser and 1 destroyer
          Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
          Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits
          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
          1 destroyer owned by the Italians, 1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
        Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
        Casualties for French: 1 cruiser and 1 destroyer
        Casualties for Italians: 1 destroyer and 1 submarine
      Battle in Southern France
        Italians attack with 1 armour, 1 artillery and 2 infantry
        French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits
          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
          1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
          Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits
          French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
          1 artillery owned by the French lost in Southern France
        Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
        Casualties for French: 1 artillery and 1 infantry
        Casualties for Italians: 1 infantry
      Battle in Alexandria
        Italians attack with 1 artillery and 2 infantry
        British defend with 1 infantry
          Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits
          British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
          1 infantry owned by the Italians lost in Alexandria
          Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits
          British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
          Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits
          British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
          Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 5 : 0/2 hits
          British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
          Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 6 : 0/2 hits
          British roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
          Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 7 : 0/2 hits
          British roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits
          1 infantry owned by the Italians lost in Alexandria
          Italians roll dice for 1 artillery in Alexandria, round 8 : 0/1 hits
          British roll dice for 1 infantry in Alexandria, round 8 : 0/1 hits
          Italians roll dice for 1 artillery in Alexandria, round 9 : 1/1 hits
          British roll dice for 1 infantry in Alexandria, round 9 : 1/1 hits
          1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
        British win with no units remaining. Battle score for attacker is -7
        Casualties for British: 1 infantry
        Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
      1 infantry moved from Albania to Bulgaria
      2 aaGuns moved from Northern Italy to Southern France
      5 infantry moved from Southern Italy to Northern Italy
      2 aaGuns moved from Southern Italy to Northern Italy
      2 fighters moved from 93 Sea Zone to France
      1 bomber moved from 93 Sea Zone to FrancePlace Units - Italians
      1 fighter placed in Southern ItalyTurn Complete - Italians
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
      Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
  Morocco : 1 flag, 1 infantry
  Algeria : 1 flag, 1 armour
  Southern France : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
  France : 1 bomber and 2 fighters
  Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
  Tobruk : 1 infantry
  Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
  Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
  Bulgaria : 1 infantry
  92 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
  Russians : 36 / 37
  Japanese : 31 / 41
  Americans : 52 / 52
  Chinese : 8 / 8
  British : 30 / 33
  UK_Pacific : 17 / 17
  Italians : 16 / 20
  ANZAC : 10 / 10
  French : 9 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 4 / 0
  Neutral_True : 18 / 0Dice Statistics:
Total
      1 was rolled 10 times
      2 was rolled 13 times
      3 was rolled 9 times
      4 was rolled 16 times
      5 was rolled 7 times
      6 was rolled 5 times
    Average roll : 3.200
    Median : 3.000
    Variance : 1.356
    Standard Deviation : 1.164
    Total rolls : 60Null / Other
      1 was rolled 3 times
      2 was rolled 4 times
      4 was rolled 1 times
      5 was rolled 1 times
    Average roll : 2.222
    Median : 2.000
    Variance : 1.875
    Standard Deviation : 1.369
    Total rolls : 9French Combat
      1 was rolled 3 times
      2 was rolled 4 times
      4 was rolled 1 times
      5 was rolled 1 times
    Average roll : 2.222
    Median : 2.000
    Variance : 1.875
    Standard Deviation : 1.369
    Total rolls : 9British Combat
      1 was rolled 1 times
      2 was rolled 2 times
      3 was rolled 1 times
      4 was rolled 3 times
      6 was rolled 1 times
    Average roll : 3.250
    Median : 3.500
    Variance : 0.857
    Standard Deviation : 0.926
    Total rolls : 8Italians Combat
      1 was rolled 3 times
      2 was rolled 3 times
      3 was rolled 8 times
      4 was rolled 11 times
      5 was rolled 5 times
      6 was rolled 4 times
    Average roll : 3.706
    Median : 4.000
    Variance : 1.636
    Standard Deviation : 1.279
    Total rolls : 34 -
sometimes I really hate this game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
      ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
      2 infantry moved from New South Wales to 62 Sea Zone
      2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
      2 infantry moved from 42 Sea Zone to Java
         ANZAC take Java from Dutch
      1 infantry moved from New Guinea to Dutch New Guinea
         ANZAC take Dutch New Guinea from Dutch
      2 aaGuns moved from New South Wales to Queensland
      2 fighters moved from New Zealand to Queensland
      1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
      1 transport placed in 62 Sea Zone
      1 infantry placed in New South WalesTurn Complete - ANZAC
      ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
      1 infantry moved from French West Africa to French Central Africa
      1 destroyer moved from 72 Sea Zone to 76 Sea Zone
      1 infantry moved from Syria to Trans-JordanTurn Complete - French
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I am going to Bomb the London IC and the harbor. I understand that the triple A aa dice aren’t specific in casualties and that we are supposed to handle it differently……How do you want to go about this?
also I am going to attack w/9 aircraft….2 bmb, 4 tac & 3 fgt…do you wish to intercept w/the allies fgt’s?