@Avner Still need your email to put into the game to get dice rolls
14L G40 Ghostglider vs. Bjergmose (Allies + 9) - Game 3
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Game after J4 included
Bjergmose - Jacob.tsvg -
game night w/o enough actual games - turned tripleA - turned bjergmose got diced…a lot -
we begin in chapter 4 where our hero Bjergmose is trying to stop the evil onslaught… -
Test summary from TripleA, engine version: 1.8.0.3, time: 10:53:20
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 102 Sea Zone to Gibraltar
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Eastern United States to 26 Sea Zone
1 fighter moved from 15 Sea Zone to 25 Sea Zone
1 fighter moved from 15 Sea Zone to Aleutian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 2 destroyers and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to MidwayPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Persia to SyriaCombat - British
British creates battle in territory 109 Sea Zone
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking 109 Sea Zone from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Morocco
Battle in Syria
British attack with 1 fighter
Italians defend with 1 infantry
Italians win, taking Morocco from Germans with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from British Guiana to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in Persia
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 armour and 1 infantry
Italians win, taking Persia from British, taking Morocco from British with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 2 infantry
Russians defend with 3 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 62 Sea Zone from JapaneseCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarinesNon Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,6
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total -
jeg fik ikke nogen retreat mulighed efter runde 1 så edit 1 sub retreated
de andre slag er fordi jeg ville prøve at se om den gør det hele tiden
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der er ikke en retreat option hvis dd er i live…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Egypt to Northwest Persia
2 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Bessarabia
2 armour and 8 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
13 artilleries, 19 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 126 Sea Zone
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Belarus
Germans attack with 13 artilleries, 19 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 13 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 4 tactical_bombers
Russians defend with 2 infantry
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in Bessarabia
Germans attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 4 armour and 8 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
3 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Western Germany to Poland
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 126 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter and 4 tactical_bombers moved from Northwest Persia to Iraq
2 fighters moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 transports placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 45 PUs;
Russians buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Korea to Amur
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 110 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 aaGuns, 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 aaGuns
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Persia
Russians attack with 1 armour
Italians defend with 1 infantry
Russians win, taking Persia from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Russians attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans Submerged
Germans win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
1 fighter owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
2 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Smolensk
2 aaGuns, 2 artilleries and 2 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 armour, 22 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Russia
1 infantry moved from Finland to KareliaPlace Units - Russians
1 armour placed in Volgograd
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 5 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 10 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
4 fighters moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 bombers moved from French Indo China to Amur
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 16 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 submarine placed in 6 Sea Zone
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 transports
Germans defend with 1 cruiser
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans win, taking Holland Belgium from Germans, taking Morocco from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Hawaiian Islands from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 battleship, 1 fighter and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - British
1 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 1 infantry moved from Burma to India
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
2 fighters moved from 113 Sea Zone to NorwayPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to Finland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
British collect 25 PUs (1 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
kamp i z6??
Ville du have forsvaret med din sub, hvis du var mig :? -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 4 infantry
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Persia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Italians win, taking Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 infantry moved from Syria to Iraq
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 bomber and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
tog bare kampen for så var det gjort.
putter den bare ind igen :-P