L14 G40 Helmutpower (Axis) vs Entek (Allies+8)


  • Good game

    Artillery in Alexandria
    mech inf  in Egypt


  • Test summary from TripleA, engine version: 1.8.0.1, time: 13:42:49


  • Need your scramble order!

    SZ 109 110 111

    Good luck

  • '20 '19 '18 '17 '16

    Installing the new Triple A.

    Good luck, and lets have some fun!

  • '20 '19 '18 '17 '16

    3 to 109 please


  • Test summary from TripleA, engine version: 1.8.0.1, time: 07:18:41


  • Sorry, I can’t post… I make a mystake in setting the game first turn… I replace all stuff and this is the files…

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Russia
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Volgograd: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 9 infantry
        Karelia : 1 infantry
        Bryansk : 1 armour and 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 armour, 2 infantry and 1 mech_infantry
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                2 fighters moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 6 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Japan to Kwangsi
                2 fighters moved from Japan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 armour and 1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery and 2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    When not at war Japan can’t have any ships next to an American territory so on your turn can you please edit that somewhere else. :D

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 4 infantry
        Sikang : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Same with the Transport in Sz 37.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  2/3 hits
                        1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  1/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  0/6 hits
                        1 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 :  3/5 hits
                        2 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tobruk, round 4 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 :  0/2 hits
                        1 artillery owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tobruk, round 5 :  0/3 hits
                        Italians roll dice for 1 armour in Tobruk, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Tobruk
                        British roll dice for 1 armour and 1 tactical_bomber in Tobruk, round 6 :  1/2 hits
                        Italians roll dice for 1 armour in Tobruk, round 6 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 2 submarines
                        British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Shan State
                1 aaGun and 2 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Tobruk to Egypt
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 carrier and 1 fighter moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shan State : 2 infantry
        Burma : 1 aaGun and 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag, 1 armour
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        99 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • @Entek:

    When not at war Japan can’t have any ships next to an American territory so on your turn can you please edit that somewhere else. :D

    The rules said : When not yet at war
    with the United States, in addition to the normal restrictions
    (see “Powers Not at War with One Another,” page 14), Japan
    may not end the movement of its sea units within 2 sea zones
    of the United States’ mainland territories (Western United
    States and Alaska).

    Phillipines are not in the Mainland…

    And in page 14: The United States: The United States
    begins the game neutral, and as such
    isn’t initially part of the Allies. Being at war
    with no one and having a strict isolationist
    policy, the United States has especially
    tight restrictions. It may not move land
    or air units into neutral territories. It may
    not move units into territories or onto
    ships belonging to another power or use
    another power’s naval bases, nor may
    another power move land or air units
    into its territories or onto its ships or use
    its naval bases. In addition, the United
    States may not end the movement of its
    sea units in sea zones that are adjacent to
    Japanese-controlled territories.

    tripleA block all the against rules movements. I can change my moves if you realy want me to do, but I dont think it’s against the rules! for my transport in malaya, we are not at war yet, so we can occup the same sz without any porblem and your ships ca go into my sz adjacent to my territoiries to. It’s the best way to block a capture of India in the round by Japan!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour and 1 infantry moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Northern Italy to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 fighter moved from Southern Italy to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 99 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Tobruk, round 2 :  2/6 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Yugoslavia, round 2 :  4/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Yugoslavia, round 3 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Like I said previoustly, if you really want me to move my sub elsewhere, ok, I’ll do it in my Germany turn or before if you want to attack me with ANZAC, but I dont think the rules says that. And for my transport, it’s the SZ of my Siam territory…

    See my post above

  • '20 '19 '18 '17 '16

    My mistake.  Go ahead and leave them there. I thought that bit where the USA couldn’t end it’s movement in sea zones that are adjacent to Japanese-controlled territories went both ways, but I was wrong.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Southern France : 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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