@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Starting thread
The bid is +10 allies, I’ll take a fighter in Scotland.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to France
            2 armour moved from Greater Southern Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Southern France
            1 tactical_bomber moved from Poland to France
            1 armour moved from Slovakia Hungary to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to France
            2 armour moved from Greater Southern Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Greater Southern Germany to Southern France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to Southern France
            1 tactical_bomber moved from Poland to France
            1 armour moved from Slovakia Hungary to Yugoslavia
Combat - Germans
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Germans: 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                Units damaged: 1 battleship owned by the British
                Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for French: 1 cruiser
                Casualties for British: 1 battleship and 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries and 7 infantry
                Neutral_Allies defend with 5 infantry
                7 infantry owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in 110 Sea Zone and was removed
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Southern France to Northern Italy
            1 tactical_bomber moved from France to Northern Italy
            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            2 infantry moved from Denmark to Western Germany
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Poland to Romania
            1 aaGun moved from Western Germany to France
Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Germans collect 37 PUs (3 lost to blockades); end with 56 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
I did germany. I figured you did not want to scramble sz110, but if you would have wanted to scramble, I can reroll the battle and edit the map, since it makes no difference for the rest of the turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
            3 infantry moved from Vyborg to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 aaGun moved from Novgorod to Baltic States
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            5 infantry moved from Novgorod to Baltic States
Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
    Buryatia : 2 aaGuns and 12 infantry
    Baltic States : 1 aaGun and 11 infantry
    Bryansk : 1 armour and 1 mech_infantry
    Rostov : 2 infantry
    Russia : 1 airfield, 1 factory_major and 6 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
    Smolensk : 2 aaGuns, 1 artillery and 1 infantry
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 submarine
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 66
    Russians : 37 / 38
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
            4 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            6 infantry moved from Manchuria to Amur
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Jehol to 19 Sea Zone
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 infantry moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Okinawa to Kiangsi
            2 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 fighter moved from Korea to 36 Sea Zone
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 33 Sea Zone to Kwangsi
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
Combat - Japanese
            Battle in Soviet Far East
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  1/9 hits
                    Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  5/9 hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                    Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter moved from Kiangsi to Kwangsi
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Paulau Island : 1 infantry
    Shantung : 1 factory_minor
    Kwangsi : 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
    Korea : 1 artillery and 1 infantry
    Kiangsi : 1 artillery and 1 infantry
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
    Jehol : 2 infantry
    Siam : 2 infantry
    Manchuria : 2 fighters, 1 mech_infantry and 2 tactical_bombers
    Yunnan : 1 flag, 1 artillery and 2 infantry
    Hunan : 1 flag, 1 artillery and 3 infantry
    Chahar : 1 flag, 2 infantry
    Anhwe : 1 flag, 1 artillery and 3 infantry
    Soviet Far East : 1 flag, 1 armour and 1 infantry
    Amur : 1 flag, 1 aaGun, 1 artillery and 10 infantry
    36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
    5 Sea Zone : 1 transport
    6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 9 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.969
        Standard Deviation : 0.984
        Total rolls : 33
Japanese Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.538
        Median : 3.500
        Variance : 1.280
        Standard Deviation : 1.131
        Total rolls : 26
Chinese Combat
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.143
        Median : 4.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 artillery moved from Western United States to Central United States
Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 4 infantry
    Midway : 1 airfield
    35 Sea Zone : 1 destroyer
    23 Sea Zone : 1 submarine
    26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 battleship and 2 carriers
    Central United States : 1 artillery and 1 factory_minor
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
    64 Sea Zone : 1 transport
    101 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            4 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
    Szechwan : 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 8
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
            British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            2 fighters moved from United Kingdom to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 111 Sea Zone to 124 Sea Zone
            1 fighter moved from Scotland to 124 Sea Zone
            1 fighter moved from Scotland to 124 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 submarine
                British win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                British win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
Non Combat Move - British
            1 fighter moved from 124 Sea Zone to United Kingdom
            1 fighter moved from 124 Sea Zone to United Kingdom
            1 fighter moved from 106 Sea Zone to Quebec
            1 fighter moved from 106 Sea Zone to Quebec
            1 bomber moved from 106 Sea Zone to Quebec
            1 fighter moved from Tobruk to 96 Sea Zone
            1 tactical_bomber moved from Tobruk to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
Place Units - British
            1 battleship and 1 destroyer placed in 106 Sea Zone
Turn Complete - British
            British collect 29 PUs; end with 29 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
            5 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs total
            Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
    Malaya : 1 harbour and 3 infantry
    Kwangtung : 1 harbour and 2 infantry
    37 Sea Zone : 1 destroyer
    39 Sea Zone : 1 battleship
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 aaGun, 1 airfield and 2 infantry
    Malta : 1 aaGun, 1 fighter and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Tobruk : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
    Ethiopia : 1 flag, 1 artillery
    124 Sea Zone : 1 destroyer
    96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    118 Sea Zone : 1 battleship and 1 cruiser
    106 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 transport
    Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 8
    British : 29 / 34
    UK_Pacific : 17 / 19
    Italians : 9 / 10
    ANZAC : 10 / 10
    French : 12 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 armour moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Units damaged: 1 battleship owned by the Italians
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 50
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 1 infantry
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Malta
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            4 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 24 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 destroyer and 1 transport
    54 Sea Zone : 1 cruiser
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 8
    British : 28 / 34
    UK_Pacific : 17 / 19
    Italians : 13 / 13
    ANZAC : 14 / 24
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
Combat - French
            Battle in 96 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  1/2 hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 :  2/3 hits
                    1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 cruiser
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
    United Kingdom : 2 infantry
    Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    French Central Africa : 1 infantry
    Algeria : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 66
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 8
    British : 28 / 34
    UK_Pacific : 17 / 19
    Italians : 13 / 13
    ANZAC : 14 / 24
    French : 11 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            5 artilleries and 2 infantry moved from Germany to Poland
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Romania to Greece
            3 artilleries moved from France to Normandy Bordeaux
            1 armour moved from Southern France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            4 armour moved from France to Western Germany
            5 infantry moved from Slovakia Hungary to Poland
Combat - Germans
            Battle in United Kingdom
                Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
                    AA guns fire in United Kingdom :  1/9 hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 :  0/2 hits
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 1 :  7/10 hits
                    British roll dice for 4 aaGuns, 2 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 1 :  3/7 hits
                    2 infantry owned by the British , 1 infantry owned by the French , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 4 aaGuns owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 2 :  5/7 hits
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/4 hits
                    1 infantry owned by the French , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the British , 2 fighters owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                Germans captures 34PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 fighters, 1 infantry and 2 tactical_bombers
                Casualties for French: 2 infantry
                Casualties for British: 4 aaGuns, 2 fighters, 2 infantry and 1 mech_infantry
            Battle in Greece
                Germans attack with 3 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  4/8 hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                    2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Germans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour and 3 artilleries
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 3 artilleries in Normandy Bordeaux, round 1 :  1/5 hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                    1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 2 :  1/4 hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery
                Casualties for French: 1 artillery and 1 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
            1 aaGun moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Romania
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 artilleries moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            4 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
            3 fighters placed in Western Germany
            1 destroyer and 4 transports placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 3 infantry
            EDIT: Adding units owned by Germans to Norway: 3 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 50 PUs; end with 84 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
    Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    Slovakia Hungary : 1 aaGun
    Western Germany : 2 aaGuns, 1 airfield, 4 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Romania : 1 aaGun, 4 artilleries and 10 infantry
    Poland : 1 aaGun, 5 artilleries and 14 infantry
    Germany : 1 factory_major
    Norway : 3 infantry
    Holland Belgium : 2 fighters and 2 tactical_bombers
    112 Sea Zone : 1 destroyer and 4 transports
    Bulgaria : 1 flag
    Greece : 1 flag, 3 armour and 3 infantry
    Finland : 1 flag, 1 artillery and 5 infantry
    110 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 50 / 94
    Russians : 35 / 38
    Japanese : 32 / 42
    Americans : 52 / 52
    Chinese : 8 / 8
    British : 22 / 0
    UK_Pacific : 17 / 19
    Italians : 13 / 13
    ANZAC : 14 / 24
    French : 9 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 17 times
            2 was rolled 5 times
            3 was rolled 10 times
            4 was rolled 8 times
            5 was rolled 11 times
            6 was rolled 12 times
        Average roll : 3.429
        Median : 3.000
        Variance : 1.339
        Standard Deviation : 1.157
        Total rolls : 63
Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
        Average roll : 2.250
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Germans Combat
            1 was rolled 10 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.472
        Median : 3.500
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 36
French Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.667
        Median : 3.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
British Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.700
        Median : 4.000
        Variance : 0.737
        Standard Deviation : 0.858
        Total rolls : 20
You need to watch out for sealion round 2 if you don’t buy defense with UK.
You are giving e advice after rolling like this…
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 1 :  7/10 hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 2 :  5/7 hit
I had 78% with 4-6 units left depending on shots with boats and aagun hits (you got one)
Everyone I know would go for London with anything over 60%.
Are we continuing?