13L G40 PGMatt vs Eqqman (allies +9) Game 1

  • '16

    Eqqman bids 9 for a UK sub Egypt and a ANZAK inf New Guinea.

  • '16

    Test summary from TripleA, engine version: 1.6.1.4, time: 21:55:52

  • '16

    Scramble for z109 and z111

    G1_scram.tsvg

  • '12

    SZ109 gets full scramble: 1 Scotland 3 England.  OOL is French Fighter, Scottish Fighter, England Fighter, England Fighter, DD, but the DD moves to the top of the queue the minute the German subs are gone.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                2 bombers moved from Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 armour, 3 infantry and 1 tactical_bomber moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 fighter moved from Slovakia Hungary to Bessarabia
                1 tactical_bomber moved from Baltic States to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Greater Southern Germany to Eastern Poland
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                1 tactical_bomber moved from Germany to Baltic States
                1 fighter moved from Western Germany to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 2 submarines
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers in 109 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 :  5/5 hits
                        2 bombers owned by the Germans , 1 fighter owned by the French and 2 submarines owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -26
                    Casualties for Germans: 2 bombers and 2 submarines
                    Casualties for French: 1 fighter
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 :  5/7 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in France
                    Germans attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/1 hits
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in France, round 1 :  3/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  2/11 hits
                        1 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys in France, round 2 :  4/16 hits
                        French roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in France, round 2 :  3/9 hits
                        4 infantry owned by the French and 3 infantry owned by the Germans lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in France, round 3 :  2/13 hits
                        French roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 :  3/5 hits
                        1 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the French and 1 artillery owned by the Germans lost in France
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 mech_infantrys in France, round 4 :  4/10 hits
                        French roll dice for 2 armour and 1 fighter in France, round 4 :  2/3 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 fighter owned by the French and 2 artilleries owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  2/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Yugoslavia
                    Germans attack with 2 artilleries and 7 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 1 :  0/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans lost in Yugoslavia
                    6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  4/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 1 :  3/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from France to Southern Italy
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 fighter moved from Bessarabia to Romania
                1 tactical_bomber moved from Baltic States to Romania
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 tactical_bomber moved from Bessarabia to Romania

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 4 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 1 mech_infantry and 3 tactical_bombers
        Romania : 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
        Poland : 3 aaGuns, 3 artilleries and 11 infantry
        Germany : 1 factory_major
        Norway : 2 infantry
        Southern Italy : 1 fighter
        Baltic States : 1 flag, 1 armour and 3 infantry
        Eastern Poland : 1 flag, 3 armour
        Bessarabia : 1 flag, 2 armour and 1 infantry
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag, 7 infantry
        111 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 38 / 62
        Russians : 35 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 20 times
                3 was rolled 26 times
                4 was rolled 29 times
                5 was rolled 28 times
                6 was rolled 26 times
            Average roll : 3.709
            Median : 4.000
            Variance : 0.612
            Standard Deviation : 0.782
            Total rolls : 148

    Neutral_Allies Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 17 times
                6 was rolled 20 times
            Average roll : 3.804
            Median : 4.000
            Variance : 0.740
            Standard Deviation : 0.860
            Total rolls : 97

    French Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.759
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

  • '16

    Well, I dont think that is quite how I invisioned the board looking after G1, but there it is.  Good luck!

  • '12

    It does seem like you got diced in SZ109, but honestly, you should have gone into that expecting to lose at least 1 Bomber since I’m rolling on twice as many 4s as you are.

    Unless dropping +2 INF into Normandy is going to change the odds against an Italian move on there, that attack seem very high-risk for little reward since there is little I can do with that TT in the short-term that won’t involve more losses.  Either way take some comfort that the Russians didn’t pop as many Germans as they might have on a really good day… I still haven’t recalled Vasily Zeitsev back from the Siberia yet.

    Speaking of which, I see you are trying the Siberia-shuck in a game against Zhukov44… it will be interesting to see how that goes.  I’m not completely sold on it, but it is worth a shot, and Allied options are limited.

  • '16

    @Eqqman:

    It does seem like you got diced in SZ109, but honestly, you should have gone into that expecting to lose at least 1 Bomber since I’m rolling on twice as many 4s as you are.

    Unless dropping +2 INF into Normandy is going to change the odds against an Italian move on there, that attack seem very high-risk for little reward since there is little I can do with that TT in the short-term that won’t involve more losses.  Either way take some comfort that the Russians didn’t pop as many Germans as they might have on a really good day… I still haven’t recalled Vasily Zeitsev back from the Siberia yet.

    Speaking of which, I see you are trying the Siberia-shuck in a game against Zhukov44… it will be interesting to see how that goes.  I’m not completely sold on it, but it is worth a shot, and Allied options are limited.

    Two comments there.  For the first part, my target was the destroyer, not the transport.  I dont mind trading bombers for fighters either, so I was thinking get a couple hits in the first round, and maybe get lucky enough to have a sub hit and get the DD right away, then whatever happens is a good result for me.

    The game against Zhuk was started just to try out the AAA engine and get me back onto the forum, I have been away for a year working.  Counting this one, and one OOB FtF, I now have a total of 4 global games started since release, so I dont have much of a concept for how the games will play out.

    The siberian move was a play based on how far, I preceive, the Japanese to be over extended south.  I’ll have to see how it plays out.

  • '12

    @PGMatt:

    …my target was the destroyer, not the transport.

    If that’s all you cared about, then you were hosed for sure.

    We’re nearly in the same boat regarding games, this is #6 for me, including only 1 with the real boards.  I haven’t been able to finish a game completely yet, even the FtF one was called early after round 4.

  • '16

    @Eqqman:

    If that’s all you cared about, then you were hosed for sure.

    We’re nearly in the same boat regarding games, this is #6 for me, including only 1 with the real boards.  I haven’t been able to finish a game completely yet, even the FtF one was called early after round 4.

    I just wanted to try to save my subs!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 artillery moved from Novgorod to Baltic States
                6 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/6 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 1 :  3/3 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 :  3/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Eastern Poland
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 armour and 3 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 1 :  2/7 hits
                        Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 aaGuns moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 artilleries placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 41
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.325
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

  • '12

    @PGMatt:

    I just wanted to try to save my subs!

    Hehe…

    (Somewhere in the North Atlantic…)

    The captain of U-236 takes a last look around with his periscope before ordering his boat to continue on its way.  They have surfaced in order for the radio room to receive their new orders from the Naval HQ in Kiel.  A junior officer approaches.

    Sir, Admiral Doenitz has just sent us our new orders.  It is part of his plan to save us from the wrath of the British Destroyer forces.

    Well, what is it then?  Better torpedoes?  More long-range air patrols?  Better detection equipment?  Boats that can fire while submerged?  Boats big enough so we don't all have to share the same bathroom?  Spit it out, man!

    No sir.  The plan is... we're going to be used as fodder in an attack on a British Destroyer!

  • '16

    @Eqqman:

    @PGMatt:

    I just wanted to try to save my subs!

    Hehe…

    (Somewhere in the North Atlantic…)

    The captain of U-236 takes a last look around with his periscope before ordering his boat to continue on its way.  They have surfaced in order for the radio room to receive their new orders from the Naval HQ in Kiel.  A junior officer approaches.

    Sir, Admiral Doenitz has just sent us our new orders.  It is part of his plan to save us from the wrath of the British Destroyer forces.

    Well, what is it then?  Better torpedoes?  More long-range air patrols?  Better detection equipment?  Boats that can fire while submerged?  Boats big enough so we don't all have to share the same bathroom?  Spit it out, man!

    No sir.  The plan is... we're going to be used as fodder in an attack on a British Destroyer!

    When you put it that way…the plan does seem flawed

  • '12

    @PGMatt:

    When you put it that way…the plan does seem flawed

    Well, nobody ever said life in the Kriegsmarine was easy… except the folks in the recruitment office.

  • '16

    Test summary from TripleA, engine version: 1.6.1.4, time: 15:41:04

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 bombers moved from Japan to Yunnan
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Okinawa to 19 Sea Zone
                1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 fighter moved from Okinawa to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Hunan to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Kiangsi : 5 fighters, 2 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 aaGun, 1 artillery and 6 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 2 artilleries and 4 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 41
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.533
            Median : 3.500
            Variance : 0.138
            Standard Deviation : 0.371
            Total rolls : 30

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.478
            Median : 4.000
            Variance : 0.318
            Standard Deviation : 0.564
            Total rolls : 23

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 41
        Japanese : 30 / 40
        Americans : 52 / 53
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  3/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 41
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '12

    SZ97 scramble?

  • '16

    no scramble

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