Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
BotA - r3 - 270bc - Lalapalooza .vs. Narushima
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BotA - r3 - 270bc - Lalapalooza .vs. Narushima
Starting this thread to hopefully speed things up a little.
Please post here with your preference for which side you want (carthage or rome), and whether you want Dice or LowLuck.
Whoever gets Carthage starts the game.
lets get this going!
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Test summary from TripleA, engine version: 1.6.1.4, time: 11:06:10
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Did you want LL or dice?
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Test summary from TripleA, engine version: 1.6.1.4, time: 10:36:12
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Test summary from TripleA, engine version: 1.6.1.4, time: 12:40:41
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Carthage
Carthage buy 2 biremes, 1 city and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
1 swordman moved from Acci to Carthago Nova
2 spearmen and 1 swordman moved from Hispatis to Acci
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 spearman and 1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from Gades to Acci
1 spearman moved from Palma to SZ 29
1 warelephant moved from Carthago to SZ 36
1 hoplite moved from Carthago to SZ 36
1 spearman moved from Melita to SZ 36
3 spearmen moved from Caralis to SZ 32
2 spearmen moved from Carthago to SZ 32
1 bireme, 1 hoplite, 1 spearman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 33
3 spearmen moved from Thapsus to Carthago
1 hoplite, 6 spearmen and 1 warelephant moved from SZ 33 to LilybaeumCombat - Carthage
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 5 swordmen remaining. Battle score for attacker is 20
Casualties for Neutral: 2 cavalrys and 3 swordmenNon Combat Move - Carthage
Place Units - Carthage
1 city placed in Lilybaeum
2 biremes and 2 triremes placed in SZ 36Turn Complete - Carthage
Carthage collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 legionaire, 3 triremes and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 35
1 velites moved from SZ 35 to Messana
2 legionaires and 3 velitess moved from Salapia to Capua
2 legionaires and 1 velites moved from Tarentum to Salapia
2 cavalrys moved from Roma to GenuaCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess remaining. Battle score for attacker is 24
Casualties for Neutral: 3 cavalrys and 3 swordmenNon Combat Move - RomanRepublic
2 biremes and 2 triremes moved from SZ 28 to SZ 25Place Units - RomanRepublic
3 triremes placed in SZ 25
1 legionaire and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs total -
Just wanted to check in and make sure that you knew the Greeks were on the Roman Alliance.
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Yeah, I noticed that. Why? Did I do something weird?
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Well the Greeks are right after the Romans, and I only have the save right after the Romans. So you just need to do Greeks now.
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Crap, sorry, I’ll do that in a bit.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 4 PUs;Combat Move - GreekCityStates
1 trireme moved from SZ 67 to SZ 66
1 hoplite and 1 slingers moved from Rhodos to SZ 66
1 archer, 2 hoplites and 3 slingerss moved from Delphi to AthensCombat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 34 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 city and 3 peltastss; Remaining resources: 1 PUs;Combat Move - Macedonia
1 cavalry moved from Larissa to Delphi
Macedonia take Delphi from GreekCityStates
2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen moved from Corinth to Athens
2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry moved from Delphi to Athens
2 cavalrys moved from Thessalonica to Athens
2 swordmen moved from Thessalonica to SZ 70
3 hoplites moved from Thessalonica to SZ 70
2 biremes, 3 hoplites, 2 swordmen and 1 trireme moved from SZ 70 to SZ 69
3 hoplites and 2 swordmen moved from SZ 69 to Athens
2 hoplites and 4 peltastss moved from Dodona to Larissa
1 cavalry moved from Pella to Odessus
4 peltastss moved from Thessalonica to Odessus
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 hoplite and 3 peltastss moved from Pella to ThessalonicaCombat - Macedonia
Battle in Odessus
Macedonia attack with 2 cavalrys, 2 hoplites and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia win, taking Odessus from Neutral with 2 cavalrys, 2 hoplites and 8 peltastss remaining. Battle score for attacker is 15
Casualties for Neutral: 1 axeman and 3 swordmen
Battle in Athens
Macedonia attack with 5 cavalrys, 10 hoplites, 9 peltastss and 5 swordmen
GreekCityStates defend with 3 archers, 1 cavalry, 7 hoplites and 6 slingerss
Macedonia win, taking Athens from GreekCityStates with 3 cavalrys, 10 hoplites and 5 swordmen remaining. Battle score for attacker is 37
Casualties for GreekCityStates: 3 archers, 1 cavalry, 7 hoplites and 6 slingerss
Casualties for Macedonia: 2 cavalrys and 9 peltastssNon Combat Move - Macedonia
Place Units - Macedonia
1 bireme placed in SZ 69
1 city placed in Larissa
3 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 44 PUs; end with 45 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Egypt
Egypt buy 2 archers, 6 axemen, 1 chariot and 1 city; Remaining resources: 0 PUs;Combat Move - Egypt
2 archers, 3 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
1 chariot moved from Memphis to Paraetonium
1 archer moved from Memphis to SZ 58
2 spearmen moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
2 spearmen moved from SZ 59 to Sidon
1 archer moved from SZ 59 to Sidon
2 axemen and 3 spearmen moved from Memphis to Pharan
3 biremes and 1 trireme moved from SZ 57 to SZ 64Combat - Egypt
Battle in Paraetonium
Egypt attack with 5 archers, 7 axemen, 3 chariots and 6 spearmen
Neutral defend with 3 spearmen
Egypt win, taking Paraetonium from Neutral with 5 archers, 7 axemen, 3 chariots and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 2 spearmen
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
Place Units - Egypt
1 city placed in Memphis
2 archers, 6 axemen and 1 chariot placed in AlexandriaTurn Complete - Egypt
Egypt collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 1 city, 9 legionaires and 2 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Damascus to Palmyra
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss moved from Damascus to Sidon
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Sidon
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
1 bireme, 2 hoplites, 2 peltastss and 1 trireme moved from SZ 61 to SZ 60
2 hoplites and 2 peltastss moved from SZ 60 to Sidon
1 cavalry moved from Edessa to Sidon
2 hoplites and 1 peltasts moved from Attalia to SardisCombat - Seleucid
Battle in Palmyra
Seleucid attack with 5 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
5 hoplites owned by the Seleucid , 2 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
Neutral win with 3 spearmen remaining. Battle score for attacker is 9
Casualties for Seleucid: 3 peltastss
Casualties for Neutral: 3 cavalrys and 1 spearman
Battle in Sidon
Seleucid attack with 1 cataphract, 5 cavalrys, 8 hoplites, 3 legionaires and 10 peltastss
Egypt defend with 1 archer, 3 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Sidon from Egypt with 1 cataphract, 5 cavalrys, 8 hoplites, 3 legionaires and 2 peltastss remaining. Battle score for attacker is 33
Casualties for Egypt: 1 archer, 3 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 8 peltastssNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
1 cataphract and 1 cavalry moved from Hatra to Damascus
1 peltasts moved from Hatra to EdessaPlace Units - Seleucid
1 city placed in Tarsus
9 legionaires and 2 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Parthia
Parthia buy 1 city and 5 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Susa to Babylon
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Babylon
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 archer, 2 horsearchers and 3 spearmen moved from Cyropolis to Gazaca
1 horsearcher moved from Ecbatana to Gazaca
1 archer and 4 spearmen moved from Ecbatana to CtesiphonCombat - Parthia
Battle in Gazaca
Parthia attack with 1 archer, 3 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
2 horsearchers owned by the Parthia retreated to Ctesiphon
Neutral win with 1 archer and 1 spearman remaining. Battle score for attacker is -13
Casualties for Neutral: 2 spearmen
Casualties for Parthia: 1 archer, 1 horsearcher and 3 spearmen
Battle in Babylon
Parthia attack with 5 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 11 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 5 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 5 spearmen remaining. Battle score for attacker is 15
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 6 spearmen
Battle in Seleucia
Parthia attack with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 6 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
Place Units - Parthia
5 spearmen placed in Persepolis
1 city placed in CtesiphonTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 archers; Remaining resources: 1 PUs;Combat Move - Numidia
2 cavalrys and 3 spearmen moved from Leptis Magna to Oea
1 cavalry moved from Berenice to Oea
1 cavalry and 2 spearmen moved from Paliurus to Berenice
2 archers and 4 spearmen moved from Siwa to Berenice
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry moved from Theveste to Thenae
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Auzia
2 biremes and 1 spearman moved from SZ 29 to SZ 16
2 cavalrys moved from Cirta to Cartenna
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 archer and 1 spearman moved from Zama to Thapsus
1 spearman moved from Theveste to CapsaCombat - Numidia
Battle in Oea
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 spearman
Numidia win, taking Oea from Neutral with 3 cavalrys and 3 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Auzia
Numidia attack with 1 archer, 5 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia win, taking Auzia from Neutral with 1 archer, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearman
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
6 cavalrys owned by the Numidia retreated to Igilgili
Neutral win with 1 archer, 1 cavalry and 1 spearman remaining. Battle score for attacker is 1
Casualties for Neutral: 1 cavalry
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Carthage
Carthage buy 2 biremes, 3 spearmen, 4 swordmen and 1 warelephant; Remaining resources: 2 PUs;Combat Move - Carthage
3 cavalrys moved from Carthago to SZ 36
3 spearmen moved from Carthago to SZ 36
2 biremes, 3 cavalrys, 3 spearmen and 2 triremes moved from SZ 36 to SZ 38
1 hoplite, 11 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
3 cavalrys and 3 spearmen moved from SZ 38 to Syracuse
2 cavalrys, 7 spearmen and 5 swordmen moved from Castulo to Valentia
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman moved from SZ 16 to Valentia
1 spearman and 1 swordman moved from Acci to SZ 15
2 biremes, 1 spearman and 1 swordman moved from SZ 15 to SZ 16
1 spearman and 1 swordman moved from SZ 16 to Valentia
2 spearmen moved from Acci to Carthago Nova
1 trireme moved from SZ 33 to SZ 36
1 bireme moved from SZ 33 to SZ 36Combat - Carthage
Battle in Valentia
Carthage attack with 2 cavalrys, 10 spearmen and 8 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 2 cavalrys, 9 spearmen and 8 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 1 spearman
Battle in Syracuse
Carthage attack with 3 cavalrys, 1 hoplite, 14 spearmen and 2 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 9 spearmen and 2 warelephants remaining. Battle score for attacker is 26
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 5 spearmenNon Combat Move - Carthage
Place Units - Carthage
4 swordmen and 1 warelephant placed in Lilybaeum
2 biremes placed in SZ 32
3 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 64 PUs; end with 66 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 2 forts, 5 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
2 legionaires and 1 velites moved from Salapia to Ariminum
5 triremes moved from SZ 25 to SZ 21
1 ballista and 5 legionaires moved from Genua to SZ 21
7 velitess moved from Genua to SZ 21
1 ballista, 5 legionaires and 7 velitess moved from SZ 21 to Aleria
2 legionaires and 1 velites moved from Croton to CapuaCombat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 1 ballista, 5 legionaires and 7 velitess
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 ballista, 5 legionaires and 7 velitess remaining. Battle score for attacker is 6
Casualties for Carthage: 2 spearmenNon Combat Move - RomanRepublic
5 legionaires moved from Capua to Roma
7 velitess moved from Capua to RomaPlace Units - RomanRepublic
5 legionaires and 1 velites placed in Roma
1 trireme placed in SZ 25
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 forts were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 50 PUs total -
Crap, I thought that forts could be placed anywhere, I wanted to put two in Messana… In the end I didn’t put them anywhere, so if you don’t mind I’d like to edit the map and add one trireme and one velite on Rome instead.
I turned edit mode on just to see how it worked, I never used it before.
I’ll play Greece once you’ve told me if that’s okay.