Well it looks like that evened things out at least a bit!! yeesh 🤣
12L-AA50-41 -tech, +NO, U-505 (Axis) v. Boldfresh (Allies+7) game 2
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Bid is 1 inf Egy, 1 art EUkr
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
2 armour and 3 infantry moved from Poland to East Poland
2 armour moved from Czechoslovakia Hungary to East Poland
1 armour and 1 artillery moved from Bulgaria Romania to East Poland
1 armour and 3 infantry moved from Bulgaria Romania to UkraineCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 5 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 5 armour, 1 artillery and 3 infantry in East Poland, round 1 : 1/9 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 5 armour, 1 artillery and 2 infantry in East Poland, round 2 : 3/8 hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 3/4 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
retreated to 12 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 6 Sea Zone to France
2 infantry moved from Finland to Norway
1 bomber and 1 fighter moved from 2 Sea Zone to Norway
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
3 infantry moved from Germany to FrancePlace Units - Germans
1 artillery, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 2 artilleries and 1 infantry
East Poland : 1 flag, 5 armour, 1 artillery and 2 infantry
France : 1 flag, 2 fighters and 4 infantry
Germany : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 5 infantry
Libya : 1 flag, 2 armour, 1 artillery and 3 infantry
Norway : 1 flag, 1 bomber, 1 fighter and 4 infantry
Ukraine : 1 flag, 1 armour and 2 infantry
2 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 flag, 1 cruiser and 1 transport
6 Sea Zone : 1 flag, 1 submarine
14 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
yes sir. let’s agree to play a gentlemanly game - the only thing i really feel strongly about (which apparently upset one player i know to the Nth degree) is that there should be no changes to the combat moves once any dice have been rolled in a turn. noncombat move edits are fine until i start my next move. if i move an entire fleet and leave tons of undefended transports obviously in range to be killed, it is most definitely a mistake due to the fact that i am brand new to tripleA and unused to the format. :roll: in the only game i have played on AAA i thought i had selected all my transports to move but only grabbed one!
thanks
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Hold down the shift key when selecting your units. It will select all of the units in the territory or sea zone and then right click on the units you don’t want to take and it will deselect them.
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Hold down the shift key when selecting your units. It will select all of the units in the territory or sea zone and then right click on the units you don’t want to take and it will deselect them.
i know i thought i did. the funny thing is i did two other attempts at the turn and in both cases i did hit the shift key and get all the trannies. the third try i didn’t and i didn’t notice it. :lol: guy promptly sinks the 8 trn’s and says tough *&^% :roll:
anyway, which version of 1.6.1.1 do i want? windows or windows with Java?
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Test summary from TripleA, engine version: 1.6.1.1, time: 13:25:15
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If you’ve played tripleA before, then you’ve already got Java so you don’t need to download it again. Even if your Java is an outdated version, if it worked earlier then I believe it should work with all of the versions of tripleA. Just go with the windows without Java and see what happens.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
4 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
1 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
4 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Ukraine, round 1 : 1/7 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 6 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery and 6 infantry in Baltic States, round 1 : 4/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea ZonePlace Units - Russians
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Russians :
Baltic States : 1 flag, 1 artillery and 4 infantry
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 7 infantry
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 7 infantry
Evenki National Okrug : 1 flag, 1 infantry
Finland : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Eastern Ukraine : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Ukraine : 1 flag, 1 armour, 1 artillery and 4 infantry
Urals : 1 flag, 1 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from Manchuria to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 infantry moved from French Indo-China Thailand to Yunnan
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
3 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Japan to Kwangtung
1 fighter moved from Formosa to YunnanCombat - Japanese
Battle in Suiyuan
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Suiyuan, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
Japanese roll dice for 5 infantry in Suiyuan, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 4 infantry in Suiyuan, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery and 3 infantry in Philippine Islands, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 1 : 0/3 hits
British roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 0/3 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 3 : 2/3 hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 1 : 0/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 0/3 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters in Yunnan, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to French Indo-China Thailand
1 infantry moved from Kiangsu to Manchuria
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 carriers moved from 57 Sea Zone to 62 Sea ZonePlace Units - Japanese
2 transports placed in 62 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 1 flag, 2 fighters
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantry
Kwangtung : 1 flag, 1 armour and 1 infantry
Manchuria : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Suiyuan : 1 flag, 4 infantry
37 Sea Zone : 1 flag, 1 carrier and 2 fighters
38 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 transport
50 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
61 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 29 / 39
British : 34 / 43
Italians : 10 / 10
Chinese : 6 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 2 Sea Zone
British attack with 1 cruiser and 1 destroyer; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 transport moved from 9 Sea Zone to 2 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United Kingdom
1 infantry moved from Burma to India
1 fighter moved from Egypt to India
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 transport moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from Western Canada to Western United States
1 armour moved from Eastern Canada to Western CanadaPlace Units - British
1 battleship, 1 carrier and 1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Australia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
India : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 4 infantry
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 5 infantry
Union of South Africa : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Western Canada : 1 flag, 1 armour
Western United States : 1 flag, 1 infantry
2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports
45 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 29 / 39
British : 34 / 41
Italians : 10 / 10
Chinese : 6 / 0
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 infantry moved from Libya to Egypt
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Italians take Gibraltar from BritishCombat - Italians
Non Combat Move - Italians
1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone
1 armour and 2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 artillery moved from Italy to France
1 fighter moved from Italy to Bulgaria RomaniaPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Egypt : 1 flag, 2 infantry
France : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 infantry
Italy : 1 flag, 1 aaGun, 1 factory and 3 infantry
Bulgaria Romania : 1 flag, 2 armour, 1 fighter and 2 infantry
13 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 29 / 39
British : 32 / 41
Italians : 12 / 23
Chinese : 6 / 0
Americans : 38 / 40 -
darn i forgot to move my saf troops. :?
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I figured you missed that. You can move them if you want.
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thanks… i’m just not used to the new map at ALL. somebody moved my cheese bigtime!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Territory Summary for Chinese :
Kiangsu : 1 flag, 1 infantry
Sikang : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 27 / 39
British : 32 / 41
Italians : 12 / 23
Chinese : 8 / 0
Americans : 38 / 3 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 1 infantry
Eastern United States : 1 flag, 1 factory
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Western Canada : 1 flag, 1 aaGun, 1 fighter and 3 infantry
Western United States : 1 flag, 1 factory
2 Sea Zone : 1 flag, 1 fighter
9 Sea Zone : 1 flag, 1 destroyer and 1 transport
10 Sea Zone : 1 flag, 1 carrier
56 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 30 / 45
Russians : 31 / 36
Japanese : 27 / 39
British : 32 / 41
Italians : 12 / 23
Chinese : 8 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 aaGun, 1 factory and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Norway to Belorussia
1 fighter and 4 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from East Poland to Belorussia
1 armour and 1 infantry moved from East Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
2 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from BritishCombat - Germans
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 armour and 1 bomber in Eastern Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Finland, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 1 artillery and 4 infantry moved from Germany to Poland
1 bomber moved from Belorussia to Germany
1 fighter moved from Finland to France
1 infantry moved from Germany to Poland
1 armour moved from East Poland to Bulgaria Romania
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 3 infantry moved from Libya to Egypt
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Eastern Ukraine to Bulgaria Romania
1 armour moved from East Poland to Bulgaria Romania
2 armour moved from East Poland to PolandPlace Units - Germans
1 factory placed in Poland
1 aaGun and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 2 armour
Belorussia : 1 flag, 1 artillery and 1 infantry
East Poland : 1 flag
Egypt : 1 flag, 1 artillery and 3 infantry
France : 1 flag, 3 fighters and 4 infantry
Finland : 1 flag, 4 infantry
Germany : 1 flag, 1 aaGun, 1 bomber, 1 factory and 8 infantry
Eastern Ukraine : 1 flag, 1 armour
Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 5 infantry
Bulgaria Romania : 1 flag, 2 armour and 1 bomber
5 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 35 / 45
Russians : 27 / 36
Japanese : 27 / 39
British : 31 / 41
Italians : 12 / 23
Chinese : 8 / 0
Americans : 38 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Ukraine to East Poland
Russians take East Poland from Germans
1 armour moved from East Poland to Eastern Ukraine
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 2 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 armour in Eastern Ukraine, round 1 : 0/1 hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 1 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Russians
7 infantry moved from Caucasus to Ukraine
2 artilleries moved from Caucasus to Ukraine
4 infantry moved from Baltic States to East Poland
2 infantry moved from Ukraine to East Poland
2 infantry moved from Ukraine to East Poland
1 artillery moved from Baltic States to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Karelia S.S.R. to Archangel
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
7 infantry moved from Buryatia S.S.R. to Stanovoj ChrebetPlace Units - Russians
6 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
4 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Archangel : 1 flag, 1 aaGun
Baltic States : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 1 factory and 4 infantry
East Poland : 1 flag, 1 artillery and 8 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Eastern Ukraine : 1 flag, 2 armour and 1 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 7 infantry
Stanovoj Chrebet : 1 flag, 7 infantry
Ukraine : 1 flag, 3 artilleries and 7 infantry
Urals : 1 flag, 1 infantry
2 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 33 / 45
Russians : 29 / 34
Japanese : 27 / 39
British : 31 / 41
Italians : 12 / 23
Chinese : 8 / 0
Americans : 38 / 51 -
there were some ridiculous dice!! doesn’t matter whether i’m on battlemap or AAA, i draw the doozie dice.
CRAZY!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to Burma
Japanese take Burma from British
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Suiyuan to Hupeh
Japanese take Hupeh from Chinese
3 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from French Indo-China Thailand to Kiangsu
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to AustraliaCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Australia
Japanese attack with 1 artillery and 5 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 5 infantry in Australia, round 1 : 2/6 hits
British roll dice for 1 artillery and 3 infantry in Australia, round 1 : 2/4 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Australia
Japanese roll dice for 1 artillery and 3 infantry in Australia, round 2 : 2/4 hits
British roll dice for 1 artillery in Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
1 aaGun and 1 infantry moved from Japan to 62 Sea Zone
1 aaGun, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to Soviet Far East
1 fighter moved from French Indo-China Thailand to 63 Sea Zone
1 fighter moved from Kiangsu to French Indo-China Thailand
1 fighter moved from 37 Sea Zone to Egypt
1 fighter moved from 37 Sea Zone to 63 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
6 infantry placed in Japan
1 submarine placed in 62 Sea Zone
1 factory placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Borneo : 1 flag
Burma : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag
Egypt : 1 flag, 1 fighter
French Indo-China Thailand : 1 flag, 1 factory and 1 fighter
Fukien : 1 flag, 1 infantry
Hupeh : 1 flag, 1 infantry
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 factory and 6 infantry
Kiangsu : 1 flag, 2 infantry
Kwangtung : 1 flag
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag
Soviet Far East : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Suiyuan : 1 flag
36 Sea Zone : 1 flag, 1 carrier
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
61 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 1 flag, 2 carriers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 33 / 45
Russians : 27 / 34
Japanese : 38 / 53
British : 27 / 41
Italians : 12 / 23
Chinese : 3 / 0
Americans : 38 / 51