Alsch (Axis) vs Commander Brado + HoboSmasher (Allies) G40 A2


  • Alrighty.

    Germany 1

    30 IPCs

    1 CV (16)
    2 TT (14)

    save 0


  • Combat

    1 SS SZ 117 to SZ 106
    1 SS SZ 118 to SZ 106

    1 SS SZ 124 to SZ 112
    1 CA, 1 BB SZ 113 to SZ 112
    1 Fig Hun to SZ 112

    1 SS SZ 108 to SZ 110
    1 SS SZ 103 to SZ 110
    1 Fig Nor to SZ 110
    1 Fig, 2 Tac Wgr to SZ 110
    1 Strat Ger to SZ 110

    Scramble SZ 110?
    2 SS, 2 Fig, 2 Tac, 1 Strat vs 1 CA, 1 BB, 3 potential fighters

    3 Inf, 1 Art, 1 Arm, 1 Fig Hol to Wfr
    1 Tac Wgr to Wfr

    1 Inf, 1 Art, 2 Arm Hol to Fra
    3 Inf, 1 Art, 4 Mech, 1 Fig Wgr to Fra
    2 Arm Sgr to Fra
    1 Tac Ger to Fra
    1 Tac Pol to Fra

    6 Inf, 2 Art Sgr to Yugo
    1 Arm Pol to Yugo
    2 Inf, 1 Arm Hun to Yugo
    1 Inf, 1 Arm Rom to Yugo


  • I’ll go ahead and roll the non-scramble battles.

    SZ 106

    Attack (2 SS)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    Defense (1 DD, 1 TT)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 112

    Attack (1 SS, 1 CA, 1 BB, 1 Fig)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (1, 4)1@4: (1)

    If sub hits, ignore first defense roll.

    Defense (2 CA)
    DiceRolls: 2@3; Total Hits: 12@3: (6, 2)


  • SZ 106 cwlo 1 SS
    SZ 112 cwlo damage to BB.

    Wfr

    Attack (3 Inf, 1 Art, 1 Arm, 1 Fig, 1 Tac)
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (2, 4)2@2: (2, 2)2@3: (6, 5)1@4: (3)

    Defense (2 Inf, 1 Arm, 1 Fig)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 3)1@3: (2)1@4: (4)

    Fra

    Attack (4 Inf, 2 Art, 4 Mech, 4 Arm, 1 Fig, 2 Tac)
    DiceRolls: 6@1 4@2 5@3 2@4; Total Hits: 46@1: (2, 4, 5, 6, 6, 6)4@2: (5, 3, 4, 4)5@3: (5, 5, 3, 1, 5)2@4: (1, 3)

    Defense (7 Inf, 2 Art, 2 Arm, 1 Fig)
    DiceRolls: 9@2 2@3 1@4; Total Hits: 59@2: (3, 4, 2, 4, 1, 4, 5, 1, 2)2@3: (1, 6)1@4: (5)

    Yugo

    Attack (9 Inf, 2 Art, 3 Arm)
    DiceRolls: 7@1 4@2 3@3; Total Hits: 37@1: (3, 4, 6, 1, 3, 6, 6)4@2: (3, 5, 2, 6)3@3: (2, 6, 4)

    Defense (5 Inf)
    DiceRolls: 5@2; Total Hits: 15@2: (4, 1, 3, 5, 4)


  • Wfr R2

    Attack (1 Inf, 1 Art, 1 Arm, 1 Fig, 1 Tac)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 5)2@3: (3, 3)1@4: (6)

    Defense (1 Fig)
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    Fra R2

    Attack (2 Art, 3 Mech, 4 Arm, 1 Fig, 2 Tac)
    DiceRolls: 1@1 4@2 5@3 2@4; Total Hits: 61@1: (6)4@2: (3, 2, 6, 4)5@3: (2, 1, 1, 4, 6)2@4: (4, 4)

    Defense (3 Inf, 2 Art, 2 Arm, 1 Fig)
    DiceRolls: 5@2 2@3 1@4; Total Hits: 35@2: (2, 2, 4, 2, 5)2@3: (4, 5)1@4: (6)

    Yugo R2

    Attack (8 Inf, 2 Art, 3 Arm)
    DiceRolls: 6@1 4@2 3@3; Total Hits: 56@1: (1, 6, 4, 4, 6, 1)4@2: (3, 3, 4, 2)3@3: (2, 3, 4)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)


  • Wfr twlo 2 Inf
    Yugo twlo 2 Inf

    Fra R3

    Attack (2 Art, 4 Arm, 1 Fig, 2 Tac)
    DiceRolls: 2@2 5@3 2@4; Total Hits: 42@2: (4, 4)5@3: (4, 5, 4, 1, 3)2@4: (3, 3)

    Defense (1 Arm, 1 Fig)
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)


  • Hm last two rounds made up for the initial flop.  France ends entirely on odds.

    France twlo 4 Inf, 4 Mech; 19 IPCs plundered; IC downgraded.

    Only remaining fight -  SZ 110

    2 SS, 2 Fig, 2 Tac, 1 Strat
    vs
    1 CA, 1 BB, potential 3 scrambled fighters.


  • I will not scramble in SZ 110…


  • You got it.

    SZ 110

    Attack (2 SS, 2 Fig, 2 Tac, 1 Strat)
    DiceRolls: 2@2 2@3 3@4; Total Hits: 22@2: (6, 5)2@3: (2, 6)3@4: (6, 6, 1)

    If both subs hit, ignore CA.

    Defense (1 CA, 1 BB)
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (3)


  • SZ 110 R2

    Attack (2 Fig, 2 Tac, 1 Strat)
    DiceRolls: 2@3 3@4; Total Hits: 32@3: (5, 1)3@4: (3, 1, 5)

    Defense (1 BB*)
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Darn.

    SZ 110 cwlo 2 SS, 1 Fig.

    Non-coms

    1 Inf Nor to Fin (activate)
    1 Inf Rom to Bul (activate)
    1 TT SZ 113 to SZ 112, take
    1 Inf Den, 1 Art Ger to Nor
    2 Art Ger to Wgr
    1 Fig Wfr to Sita
    1 Tac Wfr to Wgr
    1 Fig Fra to Sita
    2 Tac Fra to Wgr
    1 Fig, 1 Tac, 1 Strat SZ 110 to Wgr
    1 Tac SZ 110 to SZ 112
    1 Inf Den to Wgr
    3 Inf Pol to Ger

    Place

    1 CV, 2 TT SZ 112

    Collect

    41 + 10 NO + 19 plunder = 70 IPCs


  • Map?


  • Hobo Smasher will not be playing…


  • Quick computer fix.

    Map.

    Sorry bout naming the thread with him then, oops.  :lol:

    BradoHobo vs Alsch 01aG.AAM


  • But I willl rename the map.

    Brado vs Alsch 01aG.AAM


  • Ha if you’d like for us to start a new thread to keep things straight, I wouldn’t mind.  :-D


  • This thread is fine…


  • Sure thing.  Sorry bout that.


  • Russia Turn 1

    Builds : 8 Inf, 3 Art, save 1 IPC

    Non Coms

    2 Inf from Amu to Sib
    3 Inf from Amu to Bury
    6 Inf, 1 AA from Sak to Bury
    1 Sub from SZ127 to SZ111
    1 BB from SZ115 to SZ113
    1 Sub from SZ115 to SZ112
    1 Inf from Cau to Npr(activating minor)
    1 Inf from Cau to Ros
    1 Inf from Bel to Arch
    6 Inf from Nov to Arch
    1 Inf from Kar to Nov
    2 Inf from Vyb to Nov
    3 Inf from Bal to Nov
    2 Inf from Epl to Bel
    1 Inf from Bes to Epl
    1 Inf, 1 Art from Nukr to Bry
    3 Inf from Sukr to Bry
    1 Inf, 1 Art from Rus to Bry
    1 Mech, 1 Arm from Vol to Rus
    1 Mech, 1 Arm from Rus to Bel
    1 Tac, 1 FTR from Rus to Nov

    Builds : 1 Inf, 2 Art in Sukr
              2 Inf, 1 Art in Nov
              5 Inf in Rus

    Collect : 38 IPC’s

    Japan’s Turn…


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