Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Shall the dices be fair with both of us
Axis remove Carolina AAgun
Germany 1
Buy:
AC (16)
2tr (14)
CM
sz106 (ss, dd)
ss sz117
ss sz118
sz110 (CA, BB) POSSIBLE SCRAMBLE
ss sz103
ss sz108
2fgt, 2tac Wger
tac, bmb Ger
sz112 (2CA)
ss sz124
CA, BB sz113
fgt Nor
Wfr (2inf, tnk, fgt)
3inf, art, tnk, fgt Hol
Fra (7inf, 2art, 2tnk, fgt)
inf, art, 2tnk Hol
3inf, art, 4mec, tac Wger
2tnk Sgr
tac Pol
fgt Hun
Yugo (5inf)
inf, tnk Rom
2inf, tnk Hun
tnk Pol
4inf, art Sgr
NEED SCRAMBLING ORDERS FOR SZ110
CM map
Yes, good luck.
RAF stands down!
sz106
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
sz106 rd2
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
sz106 cwol
sz110
Rolls: 2@2 3@3 3@4; Total Hits: 72@2: (2, 2)3@3: (3, 1, 3)3@4: (2, 5, 3)
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
good idea you had not to scramble lol….
hope i didn’t use all my good dices here and will have nothing left for France !
sz112 (if sub hit, 2nd dice of defense will be ignored)
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (5, 5)1@4: (2)
Rolls: 2@3; Total Hits: 02@3: (5, 4)
sz112 rd2
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (4, 3)1@4: (2)
Rolls: 1@3; Total Hits: 01@3: (4)
sz112 cwol
Wfr
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 4)2@2: (5, 2)2@3: (5, 6)
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (6)1@4: (2)
Wfr rd2
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 6)2@3: (5, 1)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (4)
Wfr rd3
Rolls: 2@3; Total Hits: 02@3: (4, 4)
Rolls: 1@4; Total Hits: 11@4: (3)
Wfr holds with a fgt…Ok, it couldn’t go smooth everywhere…
France
Rolls: 6@1 4@2 5@3 2@4; Total Hits: 86@1: (4, 2, 6, 4, 3, 5)4@2: (2, 3, 1, 3)5@3: (3, 3, 3, 6, 2)2@4: (1, 2)
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 2, 4, 5, 1, 4, 4, 2, 6)2@3: (2, 5)1@4: (4)
France rd2
Rolls: 1@1 4@2 5@3 2@4; Total Hits: 71@1: (6)4@2: (1, 5, 4, 1)5@3: (1, 1, 4, 4, 3)2@4: (3, 4)
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 3)1@4: (6)
France cwlo 4inf, 3mec
Yugo
Rolls: 6@1 2@2 3@3; Total Hits: 26@1: (6, 3, 3, 5, 3, 3)2@2: (5, 3)3@3: (4, 3, 1)
Rolls: 5@2; Total Hits: 25@2: (3, 4, 1, 2, 5)
Yugo rd2
Rolls: 4@1 2@2 3@3; Total Hits: 34@1: (3, 4, 6, 6)2@2: (5, 3)3@3: (1, 3, 3)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3)
Yugo twlo 3inf
NCM
fgt Wfr > SIta
fgt sz112 > SIta
fgt, tac sz110 > sz112
rest of air > Wger
inf Rom > Bul Activate
inf Nor > Fin Activate
tr sz113 > sz112
2inf Den > Wger
2inf, art Sgr > Wger
inf Ger > WGer
Place 2tr, AC sz112
Collect: 68 IPC
Bump
RUSSIA PURCHASES WITH 37:
1 TACH
2 ART
6 INF
COMBAT MOVES:
NONE
NONCOM:
BB zone 115 to zone 114
sub zone to zone 124
6 INF Sak to Bury
5 INF Amur to Bury
2 INF Bessarabia to EPL
INF, ART N Ukr to EPL
3 INF BST to EPL
INF Belo to EPL
Fighter Nov to EPL
Fighter, Tach Russia to EPL
3 INF S Ukr to N Ukr
6 INF, ART, AA Gun Nov to Belo
INF Arch to Belo
2 INF Kar to Nov
3 INF Vyb to Nov
2 INF Cau to Kaz
Mech, Arm Vol to S Ukr
Mech, Arm Russia to Belo
INf, ART, AA Gun Russia to Bry
MOBILIZATION:
2 ART, INF S Ukr
5 INF, Tach Russia
INCOME:
Russia collects 37 IPC
Sorry for delay. Fighting to find time for A&A.
Japan 1
Buy:
Mic (12)
2tr (14)
CM
Amu (inf)
4inf Kor
6inf, art, mec Man
fgt Kor
fgt Oki
Sib
inf Oki > tr sz19 > sz6 pick up tnk Jap > sz5 > sib walk in
Cha
2inf, art Man walk in
Anh
3inf, art Sha walk in
3inf, art Ksu
Hun (2inf)
3inf, art Ksi
2fgt, 2tac Man
fgt For
Yun (4inf)
3inf, art Man
2bmb Jap
fgt, tac Ksu
Amu
Rolls: 10@1 2@2 2@3; Total Hits: 410@1: (4, 3, 1, 4, 1, 1, 1, 6, 3, 4)2@2: (6, 4)2@3: (4, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
Amu twol
Hun
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (5, 4)2@2: (1, 6)3@3: (1, 1, 4)2@4: (6, 3)
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Hun twlo inf
Yun
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (3, 1)2@2: (2, 4)1@3: (5)3@4: (5, 5, 4)
Rolls: 4@2; Total Hits: 24@2: (2, 3, 3, 1)