G40-03 Axisplaya (Axis-5) vs Bigbadgoo

  • '10

    Shall the dices be fair with both of us

    Axis remove Carolina AAgun

    Germany 1

    Buy:
    AC (16)
    2tr (14)

    CM

    sz106 (ss, dd)
    ss sz117
    ss sz118

    sz110 (CA, BB) POSSIBLE SCRAMBLE
    ss sz103
    ss sz108
    2fgt, 2tac Wger
    tac, bmb Ger

    sz112 (2CA)
    ss sz124
    CA, BB sz113
    fgt Nor

    Wfr (2inf, tnk, fgt)
    3inf, art, tnk, fgt Hol

    Fra (7inf, 2art, 2tnk, fgt)
    inf, art, 2tnk Hol
    3inf, art, 4mec, tac Wger
    2tnk Sgr
    tac Pol
    fgt Hun

    Yugo (5inf)
    inf, tnk Rom
    2inf, tnk Hun
    tnk Pol
    4inf, art Sgr

    NEED SCRAMBLING ORDERS FOR SZ110

    CM map

    Axisplaya(axis-5)_Bigbadgoo_1aGerCM.AAM


  • Yes, good luck.

    RAF stands down!

  • '10

    sz106

    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    sz106  rd2

    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '10

    sz106 cwol

    sz110

    DiceRolls: 2@2 3@3 3@4; Total Hits: 72@2: (2, 2)3@3: (3, 1, 3)3@4: (2, 5, 3)

    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)

  • '10

    good idea you had not to scramble lol….

    hope i didn’t use all my good dices here and will have nothing left for France !

    sz112  (if sub hit, 2nd dice of defense will be ignored)

    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (5, 5)1@4: (2)

    DiceRolls: 2@3; Total Hits: 02@3: (5, 4)

  • '10

    sz112 rd2

    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (4, 3)1@4: (2)

    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • '10

    sz112 cwol

    Wfr

    DiceRolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 4)2@2: (5, 2)2@3: (5, 6)

    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (6)1@4: (2)

  • '10

    Wfr rd2

    DiceRolls: 2@2 2@3; Total Hits: 22@2: (2, 6)2@3: (5, 1)

    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (4)

  • '10

    Wfr rd3

    DiceRolls: 2@3; Total Hits: 02@3: (4, 4)

    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • '10

    Wfr holds with a fgt…Ok, it couldn’t go smooth everywhere…

    France

    DiceRolls: 6@1 4@2 5@3 2@4; Total Hits: 86@1: (4, 2, 6, 4, 3, 5)4@2: (2, 3, 1, 3)5@3: (3, 3, 3, 6, 2)2@4: (1, 2)

    DiceRolls: 9@2 2@3 1@4; Total Hits: 59@2: (4, 2, 4, 5, 1, 4, 4, 2, 6)2@3: (2, 5)1@4: (4)

  • '10

    France rd2

    DiceRolls: 1@1 4@2 5@3 2@4; Total Hits: 71@1: (6)4@2: (1, 5, 4, 1)5@3: (1, 1, 4, 4, 3)2@4: (3, 4)

    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 3)1@4: (6)

  • '10

    France cwlo 4inf, 3mec

    Yugo

    DiceRolls: 6@1 2@2 3@3; Total Hits: 26@1: (6, 3, 3, 5, 3, 3)2@2: (5, 3)3@3: (4, 3, 1)

    DiceRolls: 5@2; Total Hits: 25@2: (3, 4, 1, 2, 5)

  • '10

    Yugo rd2

    DiceRolls: 4@1 2@2 3@3; Total Hits: 34@1: (3, 4, 6, 6)2@2: (5, 3)3@3: (1, 3, 3)

    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 3)

  • '10

    Yugo twlo 3inf

    NCM

    fgt Wfr > SIta
    fgt sz112 > SIta
    fgt, tac sz110 > sz112
    rest of air > Wger
    inf Rom > Bul Activate
    inf Nor > Fin Activate
    tr sz113 > sz112
    2inf Den > Wger
    2inf, art Sgr > Wger
    inf Ger > WGer

    Place 2tr, AC sz112

    Collect: 68 IPC

    Axisplaya(axis-5)_Bigbadgoo_1aGer.AAM

  • '10

    Bump


  • RUSSIA PURCHASES WITH 37:

    1 TACH
    2 ART
    6 INF

    COMBAT MOVES:
    NONE

    NONCOM:
    BB zone 115 to zone 114
    sub zone to zone 124
    6 INF Sak to Bury
    5 INF Amur to Bury
    2 INF Bessarabia to EPL
    INF, ART N Ukr to EPL
    3 INF BST to EPL
    INF Belo to EPL
    Fighter Nov to EPL
    Fighter, Tach Russia to EPL
    3 INF S Ukr to N Ukr
    6 INF, ART, AA Gun Nov to Belo
    INF Arch to Belo
    2 INF Kar to Nov
    3 INF Vyb to Nov
    2 INF Cau to Kaz
    Mech, Arm Vol to S Ukr
    Mech, Arm Russia to Belo
    INf, ART, AA Gun Russia to Bry

    MOBILIZATION:
    2 ART, INF S Ukr
    5 INF, Tach Russia

    INCOME:
    Russia collects 37 IPC

    Sorry for delay. Fighting to find time for A&A.

    Axisplaya(axis-4)_Bigbadgoo_1bRus.AAM

  • '10

    Japan 1

    Buy:
    Mic (12)
    2tr (14)

    CM

    Amu (inf)
    4inf Kor
    6inf, art, mec Man
    fgt Kor
    fgt Oki

    Sib
    inf Oki > tr sz19 > sz6 pick up tnk Jap > sz5 > sib walk in

    Cha
    2inf, art Man walk in

    Anh
    3inf, art Sha walk in
    3inf, art Ksu

    Hun (2inf)
    3inf, art Ksi
    2fgt, 2tac Man
    fgt For

    Yun (4inf)
    3inf, art Man
    2bmb Jap
    fgt, tac Ksu

    Amu

    DiceRolls: 10@1 2@2 2@3; Total Hits: 410@1: (4, 3, 1, 4, 1, 1, 1, 6, 3, 4)2@2: (6, 4)2@3: (4, 4)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '10

    Amu twol

    Hun

    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (5, 4)2@2: (1, 6)3@3: (1, 1, 4)2@4: (6, 3)

    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

  • '10

    Hun twlo inf

    Yun

    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (3, 1)2@2: (2, 4)1@3: (5)3@4: (5, 5, 4)

    DiceRolls: 4@2; Total Hits: 24@2: (2, 3, 3, 1)

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