@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
The bid is 2 inf Belo. 1 inf Egypt
CHEERS :)
Are we playing with or without tech? I’d prefer without.
What about national objectives? I’m thinking no on that as well. I’m going to start the game without tech and without NOs. If you want something else, we can restart the game.
TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.3#msg899432
Game History
Round :1
Purchase Units - Germans
Germans buy 4 artilleries and 5 infantry; 0 PUs remaining
Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to East Poland
2 infantry moved from Poland to East Poland
2 armour moved from Poland to Ukraine
Combat - Germans
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in East Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 bomber moved from Egypt to Libya
1 fighter moved from 6 Sea Zone to Norway
1 fighter moved from East Poland to France
1 fighter moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 artillery and 1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Morocco Algeria to Libya
1 infantry moved from Germany to France
Place Units - Germans
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Territory Summary for Germans :
Czechoslovakia Hungary : 2 armour
Egypt : 1 flag, 2 armour and 1 artillery
France : 2 fighters and 3 infantry
Finland : 1 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory and 5 infantry
Libya : 1 bomber and 1 infantry
Norway : 2 fighters and 3 infantry
Poland : 1 artillery and 2 infantry
Bulgaria Romania : 1 artillery and 2 infantry
Ukraine : 1 flag, 4 armour, 1 artillery and 2 infantry
2 Sea Zone : 1 submarine
6 Sea Zone : 1 cruiser, 1 submarine and 1 transport
15 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 35
Russians : 28 / 30
Japanese : 17 / 17
British : 41 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.4#msg899731
Sorry, I edited your post to include the game we’re playing in the title.
@Amon:
The bid is 2 inf Belo. 1 inf Egypt
CHEERS :)
no tech no NAs is ok
Game History
Round :1
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour and 3 infantry; 0 PUs remaining
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Karelia S.S.R. to Finland
Combat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Finland
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Baltic States to East Poland
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Eastern Ukraine to Caucasus
1 infantry moved from Belorussia to Eastern Ukraine
1 artillery and 3 infantry moved from Russia to Caucasus
1 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Archangel to Russia
2 infantry moved from Belorussia to Russia
1 aaGun moved from Karelia S.S.R. to Finland
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
1 aaGun placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.7#msg899778
Territory Summary for Russians :
Baltic States : 1 infantry
Belorussia : 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory and 13 infantry
East Poland : 1 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Karelia S.S.R. : 3 armour and 1 factory
Kazakh S.S.R. : 2 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 1 factory and 4 infantry
Soviet Far East : 2 infantry
Stanovoj Chrebet : 3 infantry
Yakut S.S.R. : 2 infantry
Production/PUs Summary :
Germans : 33 / 35
Russians : 30 / 30
Japanese : 17 / 17
British : 41 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
CAN YOU PLEASE MOVE MY AA GUN FROM RUSIA TO BELORUSIA
AND 2 INF FROM SFE TO YAKUT
THANK YOU
So apparently I screwed up. The bid favoring the Allies should be when using national objectives. I have learned that without national objectives, the bid might be just he opposite, like Axis +7 or something.
Not sure how to rectify this. I think we can turn on NOs in TripleA at anytime but you would have to be willing to do that. Or we play a few rounds and I eventually concede a loss.
Thoughts?
Game History
Round :1
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Russia: 1 aaGun
EDIT: Adding units owned by Japanese to Belorussia: 1 aaGun
EDIT: Removing units owned by Japanese from Soviet Far East: 2 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 armour and 1 fighter; 2 PUs remaining
Combat Move - Japanese
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Suiyuan
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to Fukien
2 infantry moved from Kiangsu to Fukien
3 infantry moved from French Indo-China Thailand to Yunnan
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 57 Sea Zone to 51 Sea Zone
4 fighters moved from 57 Sea Zone to 51 Sea Zone
1 fighter moved from Suiyuan to Japan
1 fighter moved from Fukien to French Indo-China Thailand
1 cruiser moved from 61 Sea Zone to 51 Sea Zone
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Kiangsu to Fukien
Place Units - Japanese
1 armour and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Territory Summary for Japanese :
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 1 armour, 2 fighters and 1 infantry
Fukien : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
Kiangsu : 1 infantry
Philippine Islands : 1 flag, 1 artillery and 3 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
36 Sea Zone : 1 transport
37 Sea Zone : 1 carrier and 2 fighters
38 Sea Zone : 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 battleship and 2 transports
51 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 33 / 35
Russians : 30 / 30
Japanese : 30 / 32
British : 33 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=25974.12#msg899775
So apparently I screwed up. The bid favoring the Allies should be when using national objectives. I have learned that without national objectives, the bid might be just he opposite, like Axis +7 or something.
Not sure how to rectify this. I think we can turn on NOs in TripleA at anytime but you would have to be willing to do that. Or we play a few rounds and I eventually concede a loss.
Thoughts?
as i know in revised axis had the bid in aa-41 the allies have it
Okay, happy holidays, and go ahead with your turn.
We’ll see how it turns out.
Strictly speaking National Objectives on is the default for league games. Even if you both agree they are to be off, one should decide on using NOs before you bid. It seems that Djenson legitimately didn’t know that the games here are played with NOs and agreed to 9 because that seems to be a normal bid around here (with NOs).
If you continue on w/o NOs it probably wouldn’t be fair to count it as a league game, since you apparently didn’t agree on using or not using NOs before the bid was finalized. However at this early stage, it would be very easy to switch the game to NOs, using edit to factor them in.
djensen i am sory i confused
we have to play NOS
and tech is out
otherwise
the biding is ˝wrong˝
what do we do now
Okay, can you turn them on and do your next turn?
Should we adjust the income for Germany & Japan, if needed, as well?
To change it, go to Game Options, and turn NOs on.
Then use edit to add 5 ipcs each to Japan, Germany, and Russia. And you’re good to go.
For more on national objectives see
http://www.axisandallies.org/forums/index.php?topic=12287.0
To change it, go to Game Options, and turn NOs on.
Then use edit to add 5 ipcs each to Japan, Germany, and Russia. And you’re good to go.
For more on national objectives see
http://www.axisandallies.org/forums/index.php?topic=12287.0
i cant see turn NOs