• TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 armour and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - Chinese
                Chinese builds 3 units.

    Combat Move - Americans
                4 bombers moved from United Kingdom to Italy
                1 bomber moved from United Kingdom to Italy
                1 infantry moved from Morocco Algeria to Libya
                1 armour moved from Egypt to Libya
                1 armour moved from Italian Africa to Anglo-Egypt Sudan
                      British take Anglo-Egypt Sudan from Germans
                1 armour moved from Anglo-Egypt Sudan to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Brazil to 22 Sea Zone
                1 armour and 1 transport moved from 22 Sea Zone to 23 Sea Zone
                1 armour moved from 23 Sea Zone to Belgian Congo
                1 infantry moved from Brazil to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
                1 infantry moved from 23 Sea Zone to French Equatorial Africa
                      British take French Equatorial Africa from Germans

    Combat - Americans
                Strategic bombing raid in Italy
                    Bombing raid in Italy rolls: 6,2,4,5,3 and causes: 12 damage to unit: factory
                    Bombing raid in Italy causes 12 damage total.
                Battle in Belgian Congo
                    Americans attack with 2 armour and 1 infantry
                    Italians defend with 1 armour
                    Americans win, taking Belgian Congo from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 armour
                Battle in Libya
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                    Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 transports moved from 9 Sea Zone to 10 Sea Zone
                5 bombers moved from Italy to United Kingdom

    Place Units - Americans
                5 armour placed in Eastern United States
                2 transports placed in 10 Sea Zone
                1 armour placed in Brazil

    Combat Move - Chinese
                1 infantry moved from Chinghai to Ningxia
                6 infantry moved from Fukien to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 6 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Chinese win, taking Kwangtung from Japanese with 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Fukien

    Turn Complete - Americans
                Americans collect 40 PUs; end with 42 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_40139_Ame10.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 11

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 19x factory; Remaining resources: 107 PUs; 1 techTokens;
                Germans buy 2 battleships, 5 cruisers and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                4 infantry moved from East Poland to Poland
                1 infantry moved from Czechoslovakia Hungary to Poland
                3 armour moved from Germany to Poland
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 fighter moved from Germany to Poland
                1 armour moved from Germany to Poland
                1 infantry moved from Germany to France
                1 armour moved from Germany to France

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 2,6 and causes: 8 damage to unit: factory
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Poland
                    Germans attack with 4 armour, 1 fighter and 5 infantry
                    British defend with 4 armour and 3 infantry
                    Germans win, taking Poland from British with 4 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 infantry
                    Casualties for British: 4 armour and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Poland to Germany
                2 bombers moved from United Kingdom to Germany

    Place Units - Germans
                2 battleships, 5 cruisers and 1 transport placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_40139_Ger11.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 8x factory; Remaining resources: 41 PUs;
                British buy 3 armour, 1 battleship and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from 7 Sea Zone to France
                3 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
                3 armour and 3 infantry moved from 7 Sea Zone to France
                1 fighter moved from United Kingdom to France
                1 bomber moved from United Kingdom to Germany
                1 armour moved from Norway to Karelia S.S.R.

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                    Bombing raid in Germany causes 5 damage total.
                Battle in France
                    British attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 infantry; Italians defend with 4 armour
                    British win, taking France from Germans with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Italians: 4 armour

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 battleship placed in 7 Sea Zone
                3 armour and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_40139_Bri11.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 11

    Research Technology - Americans

    triplea_40139_Ame11.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 12

    Research Technology - Japanese

    triplea_40139_Jap12.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 cruisers and 5 infantry; Remaining resources: 2 PUs; 1 techTokens;

    Combat Move - Japanese
                1 bomber moved from Germany to 8 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 armour moved from Archangel to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                5 transports moved from 64 Sea Zone to 62 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 64 Sea Zone to 56 Sea Zone
                3 armour and 7 infantry moved from Alaska to Western Canada
                3 armour and 3 infantry moved from Japan to 62 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
                3 armour and 3 infantry moved from 61 Sea Zone to Fukien
                3 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Persia

    Combat - Japanese
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6,4,4,2 and causes: 12 damage to unit: factory
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 5 armour and 5 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 60
                    Casualties for Americans: 5 armour and 5 transports
                Battle in Karelia S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 aaGun and 1 factory; British defend with 1 armour
                    Japanese win, taking Karelia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 3 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
                    Units damaged: 3 battleships owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is 66
                    Casualties for Americans: 3 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                Battle in Western Canada
                    Japanese attack with 3 armour and 7 infantry
                    British defend with 1 infantry
                    Japanese win, taking Western Canada from British with 3 armour and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Fukien
                    Japanese attack with 3 armour and 3 infantry
                    Chinese defend with 6 infantry
                    Chinese win with 5 infantry remaining. Battle score for attacker is -21
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 armour and 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from 8 Sea Zone to Germany
                2 bombers moved from United Kingdom to Germany

    Place Units - Japanese
                3 armour placed in Caucasus
                2 armour and 5 infantry placed in Japan
                2 cruisers placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                2 units repaired.

    triplea_40139_Jap12.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 12:11:32


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 12

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair damage of 17x factory; Remaining resources: 31 PUs; 1 techTokens;
                Germans buy 5 armour and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                3 armour moved from Germany to France
                1 bomber moved from Germany to 7 Sea Zone
                1 bomber moved from Germany to 7 Sea Zone
                4 infantry moved from Germany to France
                1 infantry moved from Poland to 5 Sea Zone
                1 infantry moved from Poland to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                      Germans take Norway from British
                1 infantry moved from 5 Sea Zone to Norway
                2 armour moved from Poland to France
                2 armour moved from Poland to Germany
                1 infantry moved from Bulgaria Romania to Poland
                2 battleships and 5 cruisers moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from Germany to 7 Sea Zone
                1 destroyer moved from 13 Sea Zone to 17 Sea Zone

    Combat - Germans
                Battle in 17 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 7 Sea Zone
                    Germans attack with 2 battleships, 2 bombers, 5 cruisers and 1 fighter
                    British defend with 2 battleships, 2 cruisers, 1 destroyer and 4 transports
                    Units damaged: 2 battleships owned by the Germans
                    Germans win with 2 battleships, 2 bombers and 5 cruisers remaining. Battle score for attacker is 90
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 battleships, 2 cruisers, 1 destroyer and 4 transports
                Battle in France
                    Germans attack with 5 armour and 4 infantry
                    British defend with 1 aaGun and 3 armour
                    Germans win, taking France from British with 5 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                2 bombers moved from 7 Sea Zone to Germany

    Place Units - Germans
                5 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                2 units repaired.

    triplea_40139_Ger12.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 12x factory; Remaining resources: 35 PUs;
                British buy 1 fighter and 7 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - British

    Place Units - British
                1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 33 PUs total

    triplea_40139_Bri12.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 12

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians repair damage of 1x factory; Remaining resources: 14 PUs; 1 techTokens;
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 armour moved from Italy to 14 Sea Zone
                1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 armour moved from Italy to 14 Sea Zone
                1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                2 cruisers moved from 13 Sea Zone to 14 Sea Zone
                2 armour, 2 cruisers, 3 infantry and 3 transports moved from 14 Sea Zone to 15 Sea Zone
                1 armour moved from 15 Sea Zone to Trans-Jordan
                1 infantry moved from 15 Sea Zone to Trans-Jordan
                2 infantry moved from 15 Sea Zone to Trans-Jordan
                1 armour moved from 15 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 3 infantry
                    Americans defend with 1 armour
                    Italians win, taking Trans-Jordan from British with 2 armour and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 3 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_40139_Ita12.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 13

    Research Technology - Japanese

    triplea_40139_Jap13.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 13

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 7 armour, 8 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Japanese
                    Japanese captures 46PUs while taking Americans capital
                1 armour moved from Caucasus to Chinghai
                      Japanese take Chinghai from Chinese
                2 armour moved from Caucasus to Trans-Jordan
                1 armour moved from Western Canada to Central United States
                      Japanese take Central United States from Americans
                1 armour moved from Central United States to Eastern United States
                      Japanese take Eastern United States from Americans
                1 armour moved from Japan to 62 Sea Zone
                5 infantry moved from Japan to 62 Sea Zone
                1 armour, 3 cruisers, 5 infantry and 5 transports moved from 62 Sea Zone to 64 Sea Zone
                5 infantry moved from 64 Sea Zone to Alaska
                1 armour moved from 64 Sea Zone to Alaska
                1 cruiser moved from 56 Sea Zone to 64 Sea Zone
                2 battleships moved from 56 Sea Zone to 64 Sea Zone
                3 infantry moved from Western Canada to Central United States
                1 infantry moved from Western Canada to Eastern Canada
                1 armour moved from Western Canada to Eastern Canada
                1 armour moved from Western Canada to Eastern Canada
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Kwangtung
                      Japanese take Kwangtung from British
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 fighter moved from Persia to Trans-Jordan
                3 infantry moved from Caucasus to Persia

    Combat - Japanese
                Battle in Eastern Canada
                    Japanese attack with 2 armour and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Eastern Canada from British with 2 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 8 infantry placed in Japan
                Japanese undo move 1.
                2 transports placed in 62 Sea Zone
                3 armour and 4 infantry placed in Japan
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 122 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 127 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 132 PUs

    triplea_40139_Jap13.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 13

    Research Technology - British

    triplea_40139_Bri13.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 17:22:50


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                1 fighter moved from Manchuria to Buryatia S.S.R.
                1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
                1 cruiser moved from 50 Sea Zone to 62 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 51 Sea Zone to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
                1 infantry moved from Kiangsu to Hupeh
                1 infantry moved from Kiangsu to Hupeh
                1 fighter moved from French Indo-China Thailand to Hupeh
                2 infantry moved from Manchuria to Suiyuan
                1 fighter moved from Formosa to Suiyuan
                1 bomber moved from Japan to Suiyuan
                1 fighter moved from Japan to Suiyuan
                1 infantry moved from French Indo-China Thailand to Burma
                1 submarine moved from 46 Sea Zone to 50 Sea Zone

    Combat - Japanese
                Battle in Suiyuan
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Russians defend with 3 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 2 fighters
                    British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Casualties for Japanese: 1 carrier and 1 fighter
                Battle in Hupeh
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Burma
                2 fighters moved from Suiyuan to Manchuria
                1 fighter moved from Hupeh to Manchuria
                2 fighters moved from Buryatia S.S.R. to Manchuria
                1 bomber moved from Suiyuan to Manchuria

    Place Units - Japanese
                1 factory placed in Manchuria
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                1 unit repaired.

    triplea_40139_Jap1.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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