L16 G40 AetV(Axis) vs StuckTojo(Allies+21)


  • L16 G40 AetV(Axis) vs StuckTojo(Allies+21)

    No Tech
    Dice
    Bid
    No BM 2.0

    Bid is 24plus for Allies
    Bid Placement is:

    1 x SS in sz 98
    1 x Arm in Egypt
    1 x Arm in Anglo-Egypt-Sudan
    1 x Inf in Alexandria

    GL HF


  • Test summary from TripleA, engine version: 1.8.0.9, time: 22:01:16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Poland to France

    triplea_38371_Ger1.tsvg


  • Scramble?

  • '19 '17 '16

    Full scramble in sz 110; lose the French fighter first, please.

    No scramble in sz 111.

  • '19 '17 '16

    @StuckTojo:

    Full scramble in sz 110; lose the French fighter first, please.

    No scramble in sz 111.

    I just realized that sounds odd.  Lose the French fighter before the two UK fighters is what I meant…. sorry.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Poland to France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 :  1/3 hits
                        1 tactical_bomber owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 111 Sea Zone, round 4 :  1/3 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  2/5 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the British, 1 fighter owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                    Casualties for French: 1 cruiser and 1 fighter
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 :  2/14 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 :  4/12 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 :  0/3 hits
                        3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France :  0/1 hits
                        Germans roll dice for 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  3/11 hits
                        1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 :  5/14 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  1/6 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British, 1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 1 infantry owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 4 :  6/13 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 fighter owned by the French and 1 infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from France to Western Germany
                1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 bombers moved from 111 Sea Zone to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_38371_Ger1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                6 infantry moved from Novgorod to Belarus
                2 aaGuns and 6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 fighter and 1 tactical_bomber moved from Russia to Szechwan
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_38371_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Okinawa to Amur
                1 fighter moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                4 infantry moved from Korea to Amur
                1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 7 fighters, 11 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Amur to Japan
                1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 3 tactical_bombers moved from Amur to Manchuria
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    triplea_38371_Jap1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    triplea_38371_Ame1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_38371_Chi1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 106 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Ethiopia
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 cruiser and 2 fighters
                    Germans defend with 1 battleship
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in 106 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tobruk
                    British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Shan State
                1 fighter moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                5 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 bomber moved from 106 Sea Zone to Iceland
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 carrier moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 transport placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_38371_UK_1.tsvg

  • '19 '17 '16

    Sorry for the edit. I meant to lose the cruiser, not the fighter, but my click finger was faster than my brain.

    Also, I should have asked before the game started:  how would you feel about playing no victory cities rule?

    If you’re not cool with it that’s no problem.

    I’m really bummed right now because I just lost two games today as the Allies in the exact same manner: I had the Axis by the balls, but because one transport took stuff to Egypt and I didn’t have anything handy to take it back that round the game’s over on a technicality.  I realize it’s a legal move and that’s how most people play on here, but it’s chicken-sh*t, in my opinion.  Here, we’ve always just played until someone surrenders, and we’ve been doing that for 30 years. Yeah, I should be more aware of the little technicalities in Global 1940, but jeez, twice in one f’ing day!?!?

    Like I said, no problem if that’s not cool. It’s a little late for me to be bringing it up; I’m just really p*ssed off at the moment.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to Tobruk
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Bulgaria
                1 armour moved from Bulgaria to Greece
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 2 transports
                    British defend with 1 cruiser and 1 transport
                    Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Tobruk
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 2 armour and 1 artillery
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for British: 2 armour and 1 artillery
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    1 armour owned by the Italians retreated to Bulgaria
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 cruiser and 1 submarine

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Greece to Southern Italy
                2 fighters moved from Tobruk to Libya
                1 armour moved from Northern Italy to Romania
                1 aaGun and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    triplea_38371_Ita1.tsvg


  • @StuckTojo:

    Sorry for the edit. I meant to lose the cruiser, not the fighter, but my click finger was faster than my brain.

    No Problem.

    @StuckTojo:

    Also, I should have asked before the game started:  how would you feel about playing no victory cities rule?

    If you’re not cool with it that’s no problem.

    Yeah we should have better discussed that before we started the game.
    Right now I would like to Play it as as we agreed to.

    @StuckTojo:

    I’m really bummed right now because I just lost two games today as the Allies in the exact same manner: I had the Axis by the balls, but because one transport took stuff to Egypt and I didn’t have anything handy to take it back that round the game’s over on a technicality.  I realize it’s a legal move and that’s how most people play on here, but it’s chicken-sh*t, in my opinion.  Here, we’ve always just played until someone surrenders, and we’ve been doing that for 30 years. Yeah, I should be more aware of the little technicalities in Global 1940, but jeez, twice in one f’ing day!?!?

    Like I said, no problem if that’s not cool. It’s a little late for me to be bringing it up; I’m just really p*ssed off at the moment.

    Feeling ya. Last year i had 0 wins at the league games.
    Most of the time I just was one tate to late with the Allies and Round to slow with the Axis, but i became better.
    All you need is to stay more focused.
    I remember our games and it was that you just forgot to put a blocker up or to cover a certain area.
    You will get better StuckTojo, you will!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_38371_ANZ1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French

    triplea_38371_Fre1.tsvg

  • '19 '17 '16

    “Yeah we should have better discussed that before we started the game.
    Right now I would like to Play it as as we agreed to.”

    No worries.  Just thought I’d throw it out there.  Maybe a future game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery moved from France to Holland Belgium
                2 bombers moved from Western Germany to 91 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Southern Italy to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 submarine and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 bomber, 1 cruiser and 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Gibraltar
                Battle in Greece
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 2 infantry
                    Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    French defend with 1 artillery
                    Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                2 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                5 armour and 2 mech_infantrys moved from France to Germany
                1 artillery moved from France to Northern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Norway to Finland
                2 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy

    Place Units - Germans
                1 carrier and 2 transports placed in 93 Sea Zone
                1 destroyer placed in 113 Sea Zone
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_38371_Ger2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Tsagaan Olom
                7 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_38371_Rus2.tsvg

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