ACGTO 270 BC redrum (Roman alliance) v DizzKneeLand33 (Anti-Roman alliance)

  • '20 '16 '15 '14

    Good luck!

  • '20 '16 '15 '14

    Test summary from TripleA, engine version: 1.8.0.9, time: 13:05:31

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Carthage
                2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
                3 spearmen and 2 swordmen moved from Carthago Nova to Castulo

    Purchase Units - Carthage
                Carthage buy 1 city, 2 hoplites and 2 warelephants; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Castulo
                    Carthage attack with 2 cavalrys, 7 spearmen and 5 swordmen
                    Neutral defend with 2 cavalrys and 3 swordmen
                    Carthage loses 0 PUs for violating Castulos neutrality.
                    Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 5 swordmen remaining. Battle score for attacker is 20
                    Casualties for Neutral: 2 cavalrys and 3 swordmen

    Non Combat Move - Carthage
                3 spearmen moved from Caralis to SZ 32
                1 hoplite and 1 warelephant moved from Carthago to SZ 36
                2 biremes, 3 spearmen and 1 trireme moved from SZ 32 to SZ 36
                1 spearman moved from Melita to SZ 36
                2 spearmen moved from Thapsus to SZ 36
                1 hoplite, 6 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
                1 swordman moved from Acci to Hispatis
                2 spearmen and 1 swordman moved from Gades to Hispatis
                2 biremes moved from SZ 14 to SZ 15

    Place Units - Carthage
                1 city placed in Lilybaeum
                2 hoplites and 2 warelephants placed in Carthago

    Turn Complete - Carthage
                Carthage collect 55 PUs; end with 55 PUs total

    Territory Summary for Carthage :

    Thapsus : 1 spearman
        Aleria : 2 spearmen
        Castulo : 1 flag, 2 cavalrys, 7 spearmen and 5 swordmen
        Carthago : 3 cavalrys, 1 city, 2 hoplites, 4 spearmen and 2 warelephants
        SZ 36 : 3 biremes and 2 triremes
        Hispatis : 4 spearmen and 3 swordmen
        Palma : 1 spearman
        Lilybaeum : 1 city, 1 hoplite, 14 spearmen and 2 warelephants
        SZ 15 : 2 biremes

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 43 / 43
        GreekCityStates : 34 / 34
        Macedonia : 29 / 29
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    triplea_38132_Car1.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - RomanRepublic
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
                2 cavalrys moved from Roma to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cavalrys, 1 city and 1 trireme; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Genuas neutrality.
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 4 velitess remaining. Battle score for attacker is 15
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 3 velitess

    Non Combat Move - RomanRepublic
                2 biremes moved from SZ 28 to SZ 25
                1 ballista and 4 velitess moved from Roma to Arretium
                1 cavalry moved from Capua to Arretium
                2 legionaires and 3 velitess moved from Salapia to Ariminum
                3 legionaires moved from Capua to SZ 28
                3 legionaires moved from Roma to SZ 28
                6 legionaires and 2 triremes moved from SZ 28 to SZ 34
                6 legionaires moved from SZ 34 to Messana
                1 velites moved from Croton to SZ 44
                1 bireme and 1 velites moved from SZ 44 to SZ 45
                1 velites moved from SZ 45 to Delphi
                2 legionaires and 2 velitess moved from Croton to Capua
                2 legionaires moved from Tarentum to Capua
                4 velitess moved from Capua to Salapia
                1 legionaire and 1 velites moved from Roma to Arretium

    Place Units - RomanRepublic
                1 city placed in Ariminum
                4 cavalrys placed in Roma
                1 trireme placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 47 PUs; end with 47 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    RomanRepublic Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    triplea_38132_Rom1.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
                6 hoplites and 3 slingerss moved from Sparta to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 6 hoplites remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 5 hoplites and 6 slingerss

    Non Combat Move - GreekCityStates
                1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
                3 biremes and 2 triremes moved from SZ 67 to SZ 68
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Athens
                2 cavalrys, 5 hoplites and 3 slingerss moved from Syracuse to Messana

    Place Units - GreekCityStates
                2 archers, 1 hoplite and 3 slingerss placed in Sparta
                1 city placed in Rhodos

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 24 times
                3 was rolled 16 times
                4 was rolled 20 times
                5 was rolled 21 times
                6 was rolled 17 times
            Average roll : 3.568
            Median : 4.000
            Variance : 0.718
            Standard Deviation : 0.847
            Total rolls : 111

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    RomanRepublic Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Macedonia Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.656
            Median : 3.000
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    GreekCityStates Combat
                1 was rolled 4 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.672
            Median : 4.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 58

    triplea_38132_Gre1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Macedonia
                2 hoplites and 4 peltastss moved from Dodona to Delphi
                1 cavalry, 2 hoplites, 5 peltastss and 1 swordman moved from Larissa to Athens
                2 cavalrys moved from Thessalonica to Athens
                1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Salonae
                1 cavalry moved from Philippopolis to Salonae

    Purchase Units - Macedonia
                Macedonia buy 1 city, 5 peltastss and 1 swordman; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Salonae
                    Macedonia attack with 2 cavalrys, 1 hoplite and 3 peltastss
                    Neutral defend with 3 axemen and 1 swordman
                    Macedonia loses 0 PUs for violating Salonaes neutrality.
                    Macedonia win, taking Salonae from Neutral with 2 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for Macedonia: 2 peltastss
                Battle in Athens
                    Macedonia attack with 3 cavalrys, 2 hoplites, 5 peltastss and 1 swordman
                    GreekCityStates defend with 1 archer, 3 hoplites and 4 slingerss
                    1 hoplite owned by the Macedonia retreated to Larissa
                    GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -14
                    Casualties for Macedonia: 3 cavalrys, 1 hoplite, 5 peltastss and 1 swordman
                    Casualties for GreekCityStates: 1 archer, 1 hoplite and 4 slingerss
                Battle in Delphi
                    Macedonia attack with 2 hoplites and 4 peltastss
                    RomanRepublic defend with 1 velites
                    Macedonia win, taking Delphi from GreekCityStates with 2 hoplites and 4 peltastss remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - Macedonia
                1 hoplite, 2 peltastss and 2 swordmen moved from Thessalonica to SZ 70
                1 hoplite, 2 peltastss and 2 swordmen moved from SZ 70 to Sardis
                2 hoplites and 2 peltastss moved from Thessalonica to Larissa
                2 hoplites and 4 peltastss moved from Philippopolis to Pella

    Place Units - Macedonia
                1 city placed in Larissa
                5 peltastss and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 30 PUs; end with 30 PUs total

    Territory Summary for Macedonia :

    Pella : 2 hoplites and 4 peltastss
        Thessalonica : 1 city, 5 peltastss and 1 swordman
        Larissa : 1 city, 3 hoplites and 2 peltastss
        Salonae : 1 flag, 2 cavalrys, 1 hoplite and 1 peltasts
        SZ 70 : 2 biremes and 1 trireme
        Delphi : 1 flag, 2 hoplites and 4 peltastss
        Sardis : 1 hoplite, 2 peltastss and 2 swordmen

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 37 / 41
        Macedonia : 30 / 30
        Egypt : 47 / 47
        Seleucid : 55 / 55
        Parthia : 30 / 30
        Numidia : 17 / 17

    triplea_38132_Mac1.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Egypt
                3 axemen and 5 spearmen moved from Sidon to Damascus
                2 axemen moved from Jerusalem to Damascus
                2 spearmen moved from Jerusalem to Damascus
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                3 spearmen moved from Alexandria to Paraetonium

    Purchase Units - Egypt
                Egypt buy 2 archers, 2 axemen, 1 city, 2 spearmen and 1 trireme; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen and 7 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    Egypt win, taking Damascus from Seleucid with 5 axemen and 4 spearmen remaining. Battle score for attacker is 19
                    Casualties for Egypt: 3 spearmen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                Battle in Paraetonium
                    Egypt attack with 3 archers, 4 axemen and 5 spearmen
                    Neutral defend with 3 spearmen
                    Egypt loses 0 PUs for violating Paraetoniums neutrality.
                    Egypt win, taking Paraetonium from Neutral with 3 archers, 3 axemen and 5 spearmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 spearmen
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Egypt
                2 chariots moved from Sidon to Jerusalem
                1 chariot moved from Memphis to Jerusalem
                2 chariots moved from Alexandria to Pharan
                1 archer and 2 axemen moved from Memphis to SZ 58
                1 archer, 2 axemen and 1 trireme moved from SZ 58 to SZ 59
                1 archer and 2 axemen moved from SZ 59 to Jerusalem
                2 archers, 3 axemen and 1 spearman moved from Alexandria to SZ 57
                2 archers, 3 axemen, 3 biremes, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
                2 archers, 3 axemen and 1 spearman moved from SZ 58 to Pharan
                5 spearmen moved from Memphis to Pharan

    Place Units - Egypt
                1 city placed in Jerusalem
                1 trireme placed in SZ 57
                2 archers, 2 axemen and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.106
            Standard Deviation : 1.052
            Total rolls : 48

    Neutral Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Egypt Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.788
            Median : 2.000
            Variance : 1.719
            Standard Deviation : 1.311
            Total rolls : 33

    Seleucid Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    triplea_38132_Egy1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Seleucid
                2 hoplites and 2 peltastss moved from Antioch to SZ 61
                2 hoplites and 2 peltastss moved from SZ 61 to Salamis
                1 hoplite and 2 peltastss moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 cataphract, 2 cavalrys, 1 hoplite, 2 legionaires and 1 peltasts moved from Antioch to Damascus
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract and 1 cavalry moved from Hatra to Damascus
                1 cavalry moved from Edessa to Damascus

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 1 cavalry, 1 city, 3 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 2 hoplites, 3 legionaires and 3 peltastss
                    Egypt defend with 5 axemen and 4 spearmen
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 3 cavalrys, 2 hoplites and 3 legionaires remaining. Battle score for attacker is 17
                    Casualties for Egypt: 5 axemen and 4 spearmen
                    Casualties for Seleucid: 1 cavalry and 3 peltastss
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 2 peltastss
                Battle in Sidon
                    Seleucid attack with 1 hoplite and 3 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                2 hoplites and 1 peltasts moved from Attalia to Sardis
                2 hoplites and 2 peltastss moved from Tarsus to Attalia
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Emesa

    Place Units - Seleucid
                1 city placed in Sardis
                1 cataphract, 1 cavalry, 3 hoplites, 1 legionaire and 5 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 70 PUs; end with 70 PUs total

    Territory Summary for Seleucid :

    Damascus : 2 cataphracts, 3 cavalrys, 2 hoplites and 3 legionaires
        Salamis : 1 flag, 2 hoplites
        Antioch : 1 cataphract, 1 cavalry, 1 city, 3 hoplites, 1 legionaire and 5 peltastss
        SZ 61 : 1 bireme and 1 trireme
        Sardis : 1 city, 6 hoplites and 4 peltastss
        Hatra : 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 6 peltastss
        Seleucia : 1 peltasts
        Sidon : 1 flag, 1 hoplite and 2 peltastss
        Emesa : 3 hoplites, 2 legionaires and 3 peltastss
        Attalia : 2 hoplites and 2 peltastss

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 37 / 41
        Macedonia : 30 / 30
        Egypt : 32 / 52
        Seleucid : 70 / 70
        Parthia : 30 / 30
        Numidia : 17 / 17

    triplea_38132_Sel1.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Parthia
                2 archers and 4 spearmen moved from Persepolis to Babylon
                3 archers and 7 spearmen moved from Susa to Seleucia
                3 archers and 7 spearmen moved from Ctesiphon to Seleucia
                1 cataphract and 1 cavalry moved from Persepolis to Babylon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Susa to Babylon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Babylon
                1 horsearcher moved from Ecbatana to Babylon
                2 horsearchers moved from Cyropolis to Babylon

    Purchase Units - Parthia
                Parthia buy 3 cavalrys, 1 city and 1 spearman; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Seleucia
                    Parthia attack with 6 archers and 14 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 6 archers and 14 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Babylon
                    Parthia attack with 2 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 4 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia loses 0 PUs for violating Babylons neutrality.
                    Parthia win, taking Babylon from Neutral with 3 cataphracts and 5 horsearchers remaining. Battle score for attacker is 1
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 archers, 3 cavalrys and 4 spearmen

    Non Combat Move - Parthia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                1 archer and 4 spearmen moved from Ecbatana to Ctesiphon

    Place Units - Parthia
                1 city placed in Ctesiphon
                3 cavalrys and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 48 PUs; end with 48 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 22 times
                3 was rolled 14 times
                4 was rolled 17 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.524
            Median : 3.500
            Variance : 2.123
            Standard Deviation : 1.457
            Total rolls : 82

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.545
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Parthia Combat
                1 was rolled 3 times
                2 was rolled 17 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.508
            Median : 3.000
            Variance : 2.121
            Standard Deviation : 1.456
            Total rolls : 59

    Seleucid Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38132_Par1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 1

    Combat Move - Numidia
                2 cavalrys and 1 spearman moved from Igilgili to Auzia
                1 archer, 2 cavalrys, 5 spearmen and 3 swordmen moved from Cirta to Auzia
                3 spearmen moved from Capsa to Thenae
                1 cavalry moved from Theveste to Thenae
                2 cavalrys moved from Zama to Thenae
                1 cavalry and 2 spearmen moved from Paliurus to Cyrene
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene

    Purchase Units - Numidia
                Numidia buy 1 archer, 1 cavalry, 1 spearman and 1 swordman; Remaining resources: 2 PUs;

    Combat - Numidia
                Battle in Thenae
                    Numidia attack with 3 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 2 spearmen
                    Numidia loses 0 PUs for violating Thenaes neutrality.
                    Numidia win, taking Thenae from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 archer and 2 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia loses 0 PUs for violating Cyrenes neutrality.
                    Numidia win, taking Cyrene from Neutral with 4 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Auzia
                    Numidia attack with 1 archer, 4 cavalrys, 6 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia loses 0 PUs for violating Auzias neutrality.
                    Numidia win, taking Auzia from Neutral with 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                1 spearman moved from Theveste to Capsa
                1 archer and 1 spearman moved from Zama to Capsa
                2 biremes moved from SZ 29 to SZ 30
                2 cavalrys moved from Hippo Regius to Capsa
                2 spearmen moved from Hippo Regius to Zama
                1 spearman moved from Siwa to Paliurus
                2 archers and 2 spearmen moved from Siwa to Berenice
                3 spearmen moved from Leptis Magna to Berenice

    Place Units - Numidia
                1 archer, 1 cavalry, 1 spearman and 1 swordman placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 25 PUs total

    Territory Summary for Numidia :

    Siwa : 1 spearman
        Thenae : 1 flag, 3 cavalrys and 1 spearman
        Berenice : 2 archers and 5 spearmen
        Cyrene : 1 flag, 4 cavalrys and 1 spearman
        Auzia : 1 flag, 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen
        SZ 30 : 2 biremes
        Capsa : 1 archer, 2 cavalrys and 2 spearmen
        Zama : 2 spearmen
        Hippo Regius : 1 archer and 1 spearman
        Leptis Magna : 1 archer, 1 cavalry, 1 city, 1 spearman and 1 swordman
        Paliurus : 1 spearman

    Production/PUs Summary :

    Carthage : 55 / 55
        RomanRepublic : 47 / 47
        GreekCityStates : 37 / 41
        Macedonia : 30 / 30
        Egypt : 32 / 52
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 23 / 25

    triplea_38132_Num1.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Carthage
                1 hoplite and 3 spearmen moved from Lilybaeum to Syracuse
                4 spearmen and 3 swordmen moved from Hispatis to Pax Julia
                7 spearmen and 5 swordmen moved from Castulo to Toletum

    Purchase Units - Carthage
                Carthage buy 1 city, 12 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Pax Julia
                    Carthage attack with 4 spearmen and 3 swordmen
                    Neutral defend with 1 cavalry and 3 swordmen
                    Carthage loses 0 PUs for violating Pax Julias neutrality.
                    Carthage win, taking Pax Julia from Neutral with 3 swordmen remaining. Battle score for attacker is 4
                    Casualties for Carthage: 4 spearmen
                    Casualties for Neutral: 1 cavalry and 3 swordmen
                Battle in Syracuse
                    Carthage attack with 1 hoplite and 3 spearmen
                    GreekCityStates defend with 1 slingers
                    Carthage win, taking Syracuse from GreekCityStates with 1 hoplite and 2 spearmen remaining. Battle score for attacker is -1
                    Casualties for Carthage: 1 spearman
                    Casualties for GreekCityStates: 1 slingers
                Battle in Toletum
                    Carthage attack with 7 spearmen and 5 swordmen
                    Neutral defend with 4 cavalrys
                    Carthage loses 0 PUs for violating Toletums neutrality.
                    Carthage win, taking Toletum from Neutral with 5 spearmen and 5 swordmen remaining. Battle score for attacker is 10
                    Casualties for Carthage: 2 spearmen
                    Casualties for Neutral: 4 cavalrys

    Non Combat Move - Carthage
                2 cavalrys moved from Castulo to Corduba
                2 hoplites and 2 warelephants moved from Carthago to SZ 36
                1 cavalry and 2 spearmen moved from Carthago to SZ 36
                1 cavalry, 2 hoplites, 2 spearmen and 2 warelephants moved from SZ 36 to Lilybaeum
                2 biremes moved from SZ 15 to SZ 16

    Place Units - Carthage
                1 city placed in Corduba
                4 spearmen and 1 swordman placed in Lilybaeum
                8 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 65 PUs; end with 65 PUs total

    Territory Summary for Carthage :

    Pax Julia : 1 flag, 3 swordmen
        Thapsus : 1 spearman
        Aleria : 2 spearmen
        Castulo : 1 flag
        Toletum : 1 flag, 5 spearmen and 5 swordmen
        Carthago : 2 cavalrys, 1 city and 10 spearmen
        Syracuse : 1 flag, 1 hoplite and 2 spearmen
        SZ 36 : 3 biremes and 2 triremes
        Palma : 1 spearman
        Lilybaeum : 1 cavalry, 1 city, 2 hoplites, 17 spearmen, 1 swordman and 4 warelephants
        SZ 16 : 2 biremes
        Corduba : 2 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 65 / 65
        RomanRepublic : 47 / 47
        GreekCityStates : 31 / 41
        Macedonia : 30 / 30
        Egypt : 32 / 52
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 23 / 25

    triplea_38132_Car2.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista, 2 cavalrys, 5 legionaires and 4 velitess moved from Genua to Verona
                2 legionaires and 3 velitess moved from Ariminum to Verona
                1 cavalry moved from Arretium to Verona
                1 velites moved from Arretium to SZ 25
                1 bireme and 1 velites moved from SZ 25 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage
                1 ballista, 1 legionaire and 2 velitess moved from Arretium to SZ 25
                1 ballista, 1 bireme, 1 legionaire, 1 trireme and 2 velitess moved from SZ 25 to SZ 24
                1 ballista, 1 legionaire and 2 velitess moved from SZ 24 to Aleria
                1 velites moved from Tarentum to SZ 45
                1 velites moved from SZ 45 to Dodona
                      RomanRepublic take Dodona from Macedonia

    Purchase Units - RomanRepublic
                RomanRepublic buy 5 ballistas, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Verona
                    RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 7 velitess
                    Neutral defend with 2 axemen and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Veronas neutrality.
                    RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 6 velitess remaining. Battle score for attacker is 15
                    Casualties for Neutral: 2 axemen and 3 swordmen
                    Casualties for RomanRepublic: 1 velites
                Battle in Aleria
                    RomanRepublic attack with 1 ballista, 1 legionaire and 2 velitess
                    Carthage defend with 2 spearmen
                    RomanRepublic win, taking Aleria from Carthage with 1 ballista, 1 legionaire and 1 velites remaining. Battle score for attacker is 3
                    Casualties for Carthage: 2 spearmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                4 cavalrys moved from Roma to Ariminum
                1 velites moved from Salapia to Tarentum
                4 legionaires and 2 velitess moved from Capua to SZ 34
                4 legionaires and 2 velitess moved from SZ 34 to Messana
                1 velites moved from Salapia to Capua
                2 velitess moved from Salapia to Ariminum
                2 velitess moved from Arretium to Ariminum

    Place Units - RomanRepublic
                1 city placed in Messana
                5 ballistas placed in Ariminum
                1 cavalry and 1 velites placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 61 PUs; end with 61 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 47

    Carthage Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    triplea_38132_Rom2.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - GreekCityStates
                3 hoplites and 3 slingerss moved from Messana to Syracuse

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 cavalrys, 1 city and 9 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Syracuse
                    GreekCityStates attack with 3 hoplites and 3 slingerss
                    Carthage defend with 1 hoplite and 2 spearmen
                    GreekCityStates win, taking Syracuse from Carthage with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 hoplite and 2 spearmen
                    Casualties for GreekCityStates: 2 slingerss

    Non Combat Move - GreekCityStates
                6 hoplites moved from Corinth to Athens
                2 triremes moved from SZ 68 to SZ 67
                2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
                2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
                3 biremes moved from SZ 68 to SZ 69

    Place Units - GreekCityStates
                1 city placed in Athens
                2 cavalrys and 4 slingerss placed in Sparta
                5 slingerss placed in Rhodos

    Turn Complete - GreekCityStates
                GreekCityStates collect 37 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.774
            Median : 4.000
            Variance : 0.492
            Standard Deviation : 0.701
            Total rolls : 62

    Carthage Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Neutral Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.903
            Total rolls : 39

    GreekCityStates Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.182
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    triplea_38132_Gre2.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Macedonia
                1 hoplite and 3 peltastss moved from Delphi to Dodona
                2 cavalrys, 1 hoplite and 1 peltasts moved from Salonae to Apollonia
                2 hoplites and 4 peltastss moved from Pella to Apollonia
                1 hoplite, 2 peltastss and 2 swordmen moved from Sardis to Pessinus

    Purchase Units - Macedonia
                Macedonia buy 2 hoplites and 10 peltastss; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Dodona
                    Macedonia attack with 1 hoplite and 3 peltastss
                    RomanRepublic defend with 1 velites
                    Macedonia win, taking Dodona from RomanRepublic with 1 hoplite remaining. Battle score for attacker is -3
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Macedonia: 3 peltastss
                Battle in Pessinus
                    Macedonia attack with 1 hoplite, 2 peltastss and 2 swordmen
                    Neutral defend with 2 spearmen
                    Macedonia loses 0 PUs for violating Pessinuss neutrality.
                    Macedonia win, taking Pessinus from Neutral with 1 hoplite, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen
                Battle in Apollonia
                    Macedonia attack with 2 cavalrys, 3 hoplites and 5 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia loses 0 PUs for violating Apollonias neutrality.
                    Macedonia win, taking Apollonia from Neutral with 2 cavalrys, 3 hoplites and 2 peltastss remaining. Battle score for attacker is 14
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for Macedonia: 3 peltastss

    Non Combat Move - Macedonia
                1 hoplite moved from Delphi to Larissa
                4 peltastss moved from Thessalonica to Larissa

    Place Units - Macedonia
                1 hoplite and 5 peltastss placed in Thessalonica
                1 hoplite and 5 peltastss placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 37 PUs; end with 37 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city, 1 hoplite, 6 peltastss and 1 swordman
        Larissa : 1 city, 5 hoplites and 11 peltastss
        Pessinus : 1 flag, 1 hoplite, 2 peltastss and 2 swordmen
        Salonae : 1 flag
        SZ 70 : 2 biremes and 1 trireme
        Delphi : 1 flag, 1 peltasts
        Apollonia : 1 flag, 2 cavalrys, 3 hoplites and 2 peltastss
        Dodona : 1 hoplite

    Production/PUs Summary :

    Carthage : 52 / 65
        RomanRepublic : 57 / 61
        GreekCityStates : 37 / 37
        Macedonia : 37 / 37
        Egypt : 32 / 52
        Seleucid : 60 / 70
        Parthia : 48 / 48
        Numidia : 23 / 25

    triplea_38132_Mac2.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Egypt
                3 axemen moved from Pharan to SZ 59
                3 axemen and 1 trireme moved from SZ 59 to SZ 60
                3 axemen moved from SZ 60 to Salamis
                2 axemen and 3 spearmen moved from Jerusalem to Sidon
                1 spearman moved from Pharan to SZ 58
                3 biremes, 1 spearman and 1 trireme moved from SZ 58 to SZ 59
                1 spearman moved from SZ 59 to Sidon
                2 archers, 2 chariots and 5 spearmen moved from Pharan to Jerusalem

    Purchase Units - Egypt
                Egypt buy 1 archer, 5 axemen and 11 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Salamis
                    Egypt attack with 3 axemen
                    Seleucid defend with 2 hoplites
                    Seleucid win with 1 hoplite remaining. Battle score for attacker is -4
                    Casualties for Egypt: 3 axemen
                    Casualties for Seleucid: 1 hoplite
                Battle in Sidon
                    Egypt attack with 2 axemen and 4 spearmen
                    Seleucid defend with 1 hoplite and 2 peltastss
                    Egypt win, taking Sidon from Seleucid with 1 axeman and 4 spearmen remaining. Battle score for attacker is 6
                    Casualties for Egypt: 1 axeman
                    Casualties for Seleucid: 1 hoplite and 2 peltastss

    Non Combat Move - Egypt
                2 archers and 1 spearman moved from Alexandria to SZ 57
                2 archers, 1 spearman and 1 trireme moved from SZ 57 to SZ 58
                2 archers and 1 spearman moved from SZ 58 to Pharan
                2 axemen and 1 spearman moved from Alexandria to Memphis
                3 axemen moved from Paraetonium to Alexandria

    Place Units - Egypt
                1 archer, 5 axemen and 2 spearmen placed in Jerusalem
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 41 PUs; end with 41 PUs total

    Territory Summary for Egypt :

    Memphis : 2 axemen and 1 spearman
        Jerusalem : 4 archers, 5 axemen, 6 chariots, 1 city and 7 spearmen
        Alexandria : 3 axemen, 1 city and 9 spearmen
        SZ 60 : 1 trireme
        SZ 59 : 3 biremes and 1 trireme
        SZ 58 : 1 trireme
        Paraetonium : 1 flag, 3 archers and 5 spearmen
        Sidon : 1 axeman and 4 spearmen
        Pharan : 2 archers and 1 spearman

    Production/PUs Summary :

    Carthage : 52 / 65
        RomanRepublic : 57 / 61
        GreekCityStates : 37 / 37
        Macedonia : 37 / 37
        Egypt : 41 / 41
        Seleucid : 51 / 70
        Parthia : 48 / 48
        Numidia : 23 / 25

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Egypt Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.682
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Seleucid Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    triplea_38132_Egy2.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Seleucid
                1 cavalry, 2 hoplites, 1 legionaire and 3 peltastss moved from Antioch to Sidon
                1 hoplite and 1 peltasts moved from Antioch to Sidon

    Purchase Units - Seleucid
                Seleucid buy 1 cataphract, 1 cavalry, 1 city, 2 hoplites, 3 legionaires and 11 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 cavalry, 3 hoplites, 1 legionaire and 4 peltastss
                    Egypt defend with 1 axeman and 4 spearmen
                    Seleucid win, taking Sidon from Egypt with 1 cavalry, 3 hoplites, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 9
                    Casualties for Egypt: 1 axeman and 4 spearmen
                    Casualties for Seleucid: 3 peltastss

    Non Combat Move - Seleucid
                1 cataphract and 1 peltasts moved from Antioch to Damascus
                3 hoplites, 2 legionaires and 3 peltastss moved from Emesa to Damascus
                2 cataphracts and 2 cavalrys moved from Hatra to Damascus
                5 hoplites, 2 legionaires and 5 peltastss moved from Hatra to Emesa
                2 hoplites and 2 peltastss moved from Attalia to Sardis

    Place Units - Seleucid
                1 city placed in Emesa
                7 peltastss placed in Sardis
                1 cataphract, 1 cavalry, 2 hoplites, 3 legionaires and 4 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 60 PUs total

    Territory Summary for Seleucid :

    Damascus : 5 cataphracts, 5 cavalrys, 5 hoplites, 5 legionaires and 4 peltastss
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 cataphract, 1 cavalry, 1 city, 2 hoplites, 3 legionaires and 4 peltastss
        SZ 61 : 1 bireme and 1 trireme
        Sardis : 1 city, 8 hoplites and 13 peltastss
        Hatra : 1 peltasts
        Sidon : 1 flag, 1 cavalry, 3 hoplites, 1 legionaire and 1 peltasts
        Emesa : 1 city, 5 hoplites, 2 legionaires and 5 peltastss

    Production/PUs Summary :

    Carthage : 52 / 65
        RomanRepublic : 57 / 61
        GreekCityStates : 37 / 37
        Macedonia : 37 / 37
        Egypt : 32 / 41
        Seleucid : 60 / 60
        Parthia : 48 / 48
        Numidia : 23 / 25

    triplea_38132_Sel2.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Parthia
                6 archers and 14 spearmen moved from Seleucia to Hatra
                3 cataphracts and 5 horsearchers moved from Babylon to Hatra
                2 archers and 7 spearmen moved from Ctesiphon to Seleucia
                3 cavalrys moved from Persepolis to Seleucia
                1 spearman moved from Persepolis to Babylon

    Purchase Units - Parthia
                Parthia buy 8 cavalrys and 1 city; Remaining resources: 1 PUs;

    Combat - Parthia
                Battle in Hatra
                    Parthia attack with 6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                7 cavalrys placed in Ctesiphon
                1 cavalry placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 53 PUs; end with 54 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.966
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Parthia Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.929
            Median : 4.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Seleucid Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_38132_Par2.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 2

    Combat Move - Numidia
                1 archer, 4 cavalrys, 5 spearmen and 3 swordmen moved from Auzia to Cartenna
                3 cavalrys and 1 spearman moved from Thenae to Sabrata
                2 cavalrys moved from Capsa to Sabrata

    Purchase Units - Numidia
                Numidia buy 1 city, 2 spearmen and 1 swordman; Remaining resources: 0 PUs;

    Combat - Numidia
                Battle in Sabrata
                    Numidia attack with 5 cavalrys and 1 spearman
                    Neutral defend with 1 archer and 1 spearman
                    Numidia loses 0 PUs for violating Sabratas neutrality.
                    Numidia win, taking Sabrata from Neutral with 4 cavalrys remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 cavalry and 1 spearman
                Battle in Cartenna
                    Numidia attack with 1 archer, 4 cavalrys, 5 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia loses 0 PUs for violating Cartennas neutrality.
                    Numidia win, taking Cartenna from Neutral with 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 3 spearmen

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Capsa to Thenae
                2 spearmen moved from Zama to Capsa
                1 archer and 1 spearman moved from Hippo Regius to Zama
                4 cavalrys and 1 spearman moved from Cyrene to Paliurus
                2 archers and 5 spearmen moved from Berenice to Paliurus
                1 cavalry moved from Leptis Magna to Paliurus
                1 archer, 1 spearman and 1 swordman moved from Leptis Magna to Berenice

    Place Units - Numidia
                1 city placed in Cyrene
                2 spearmen and 1 swordman placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 26 PUs; end with 26 PUs total

    Territory Summary for Numidia :

    Siwa : 1 spearman
        Thenae : 1 flag, 1 archer and 2 spearmen
        Berenice : 1 archer, 1 spearman and 1 swordman
        Cartenna : 1 flag, 1 archer, 4 cavalrys, 2 spearmen and 3 swordmen
        Sabrata : 1 flag, 4 cavalrys
        Cyrene : 1 flag, 1 city
        Auzia : 1 flag
        SZ 30 : 2 biremes
        Capsa : 2 spearmen
        Zama : 1 archer and 1 spearman
        Leptis Magna : 1 city, 2 spearmen and 1 swordman
        Paliurus : 2 archers, 5 cavalrys and 7 spearmen

    Production/PUs Summary :

    Carthage : 52 / 65
        RomanRepublic : 57 / 61
        GreekCityStates : 37 / 37
        Macedonia : 37 / 37
        Egypt : 32 / 41
        Seleucid : 55 / 60
        Parthia : 53 / 54
        Numidia : 26 / 26

    triplea_38132_Num2.tsvg

  • '20 '16 '15 '14

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - Carthage
                5 spearmen and 5 swordmen moved from Toletum to Palantia
                3 swordmen moved from Pax Julia to Emerita Augusta
                2 cavalrys moved from Corduba to Emerita Augusta
                3 spearmen moved from Carthago to SZ 36
                1 cavalry moved from Carthago to SZ 36
                1 bireme, 1 cavalry, 3 spearmen and 1 trireme moved from SZ 36 to SZ 32
                1 cavalry and 3 spearmen moved from SZ 32 to Caralis
                1 cavalry, 1 hoplite, 3 spearmen and 1 swordman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse

    Purchase Units - Carthage
                Carthage buy 2 hoplites, 9 spearmen and 2 warelephants; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Caralis
                    Carthage attack with 1 cavalry and 3 spearmen
                    RomanRepublic defend with 1 velites
                    Carthage win, taking Caralis from RomanRepublic with 1 cavalry and 3 spearmen remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 velites
                Battle in Palantia
                    Carthage attack with 5 spearmen and 5 swordmen
                    Neutral defend with 3 cavalrys
                    Carthage loses 0 PUs for violating Palantias neutrality.
                    Carthage win, taking Palantia from Neutral with 5 spearmen and 5 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys
                Battle in Syracuse
                    Carthage attack with 1 cavalry, 1 hoplite, 5 spearmen and 1 swordman
                    GreekCityStates defend with 3 hoplites and 1 slingers
                    Carthage win, taking Syracuse from GreekCityStates with 1 cavalry, 1 hoplite and 1 swordman remaining. Battle score for attacker is 2
                    Casualties for Carthage: 5 spearmen
                    Casualties for GreekCityStates: 3 hoplites and 1 slingers
                Battle in Emerita Augusta
                    Carthage attack with 2 cavalrys and 3 swordmen
                    Neutral defend with 1 cavalry and 2 swordmen
                    Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                    Carthage win, taking Emerita Augusta from Neutral with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is 8
                    Casualties for Carthage: 1 swordman
                    Casualties for Neutral: 1 cavalry and 2 swordmen

    Non Combat Move - Carthage
                2 biremes moved from SZ 16 to SZ 29
                1 spearman moved from Palma to SZ 29
                1 spearman moved from SZ 29 to Igilgili
                1 cavalry moved from Carthago to SZ 36
                4 spearmen moved from Carthago to SZ 36
                1 cavalry and 4 spearmen moved from SZ 36 to Lilybaeum

    Place Units - Carthage
                1 hoplite, 2 spearmen and 2 warelephants placed in Corduba
                1 hoplite and 4 spearmen placed in Lilybaeum
                3 spearmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 65 PUs; end with 65 PUs total

    Territory Summary for Carthage :

    Pax Julia : 1 flag
        Caralis : 1 cavalry and 3 spearmen
        Thapsus : 1 spearman
        Palantia : 1 flag, 5 spearmen and 5 swordmen
        Castulo : 1 flag
        Toletum : 1 flag
        Carthago : 1 city and 6 spearmen
        Syracuse : 1 flag, 1 cavalry, 1 hoplite and 1 swordman
        SZ 36 : 2 biremes and 1 trireme
        SZ 32 : 1 bireme and 1 trireme
        SZ 29 : 2 biremes
        Igilgili : 1 spearman
        Lilybaeum : 1 cavalry, 1 city, 2 hoplites, 20 spearmen and 4 warelephants
        Emerita Augusta : 1 flag, 2 cavalrys and 2 swordmen
        Corduba : 1 city, 1 hoplite, 2 spearmen and 2 warelephants

    Production/PUs Summary :

    Carthage : 65 / 65
        RomanRepublic : 53 / 61
        GreekCityStates : 31 / 37
        Macedonia : 37 / 37
        Egypt : 32 / 41
        Seleucid : 55 / 60
        Parthia : 53 / 54
        Numidia : 26 / 26

    triplea_38132_Car3.tsvg

  • TripleA

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 3

    Combat Move - RomanRepublic
                1 ballista, 3 cavalrys, 7 legionaires and 6 velitess moved from Verona to Patavium
                5 ballistas, 4 cavalrys and 4 velitess moved from Ariminum to Patavium
                1 velites moved from Tarentum to SZ 45
                1 bireme and 1 velites moved from SZ 45 to SZ 46
                1 velites moved from SZ 46 to Salonae
                      RomanRepublic take Salonae from Macedonia
                2 legionaires and 4 velitess moved from Messana to Syracuse

    Purchase Units - RomanRepublic
                RomanRepublic buy 5 cavalrys, 2 legionaires and 11 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 6 ballistas, 7 cavalrys, 7 legionaires and 10 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                    RomanRepublic win, taking Patavium from Neutral with 6 ballistas, 7 cavalrys, 7 legionaires and 3 velitess remaining. Battle score for attacker is 22
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 7 velitess
                Battle in Syracuse
                    RomanRepublic attack with 2 legionaires and 4 velitess
                    Carthage defend with 1 cavalry, 1 hoplite and 1 swordman
                    RomanRepublic win, taking Syracuse from Carthage with 2 legionaires and 2 velitess remaining. Battle score for attacker is 7
                    Casualties for Carthage: 1 cavalry, 1 hoplite and 1 swordman
                    Casualties for RomanRepublic: 2 velitess

    Non Combat Move - RomanRepublic
                1 velites moved from Capua to Tarentum
                1 velites moved from Roma to Capua
                1 cavalry moved from Roma to Ariminum
                1 ballista moved from Aleria to SZ 24
                1 legionaire moved from Aleria to SZ 24
                1 velites moved from Aleria to SZ 24
                1 ballista, 2 biremes, 1 legionaire, 1 trireme and 1 velites moved from SZ 24 to SZ 27

    Place Units - RomanRepublic
                2 legionaires and 2 velitess placed in Messana
                5 cavalrys placed in Ariminum
                9 velitess placed in Roma
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by RomanRepublic to SZ 28: 2 triremes
                EDIT: Removing units owned by RomanRepublic from SZ 34: 2 triremes
                EDIT: Turning off Edit Mode

    Turn Complete - RomanRepublic
                RomanRepublic collect 65 PUs; end with 65 PUs total

    Production/PUs Summary :

    Carthage : 59 / 65
        RomanRepublic : 65 / 65
        GreekCityStates : 37 / 37
        Macedonia : 33 / 37
        Egypt : 32 / 41
        Seleucid : 55 / 60
        Parthia : 53 / 54
        Numidia : 26 / 26

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 21 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 10 times
            Average roll : 3.434
            Median : 3.000
            Variance : 1.378
            Standard Deviation : 1.174
            Total rolls : 83

    Carthage Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Neutral Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    RomanRepublic Combat
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.531
            Median : 3.000
            Variance : 1.397
            Standard Deviation : 1.182
            Total rolls : 64

    triplea_38132_Rom3.tsvg

Suggested Topics

  • 105
  • 59
  • 70
  • 89
  • 126
  • 29
  • 43
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts