Talleyrand19 (Axis) vs RegKid (Allies) - Balanced Mod


  • BM rematch


  • Test summary from TripleA, engine version: 1.8.0.9, time: 18:53:27


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour, 2 artilleries and 1 infantry moved from Holland Belgium to France
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    triplea_37569_Ger1.tsvg


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour, 2 artilleries and 1 infantry moved from Holland Belgium to France
                1 infantry moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 2 artilleries, 7 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    4 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 4 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 3 artilleries, 4 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 3 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Slovakia Hungary to Northern Italy
                11 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                3 aaGuns moved from Western Germany to Holland Belgium
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 fighters moved from 111 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 88 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_37569_Ger1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Baltic States to Belarus
                3 infantry moved from Vyborg to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Karelia to Novgorod
                1 fighter and 2 infantry moved from Novgorod to Belarus
                1 fighter moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Non Combat Move - Russians
                2 aaGuns moved from Novgorod to Belarus
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_37569_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 cruiser moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 34 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to 34 Sea Zone
                6 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    triplea_37569_Jap1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 1 battleship
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 aaGun moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from Burma to India
                1 fighter moved from India to Tanganyika Territory
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from 39 Sea Zone to India
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    triplea_37569_UK_1.tsvg


  • I wish you had explained to me that that was how you activated the French troops when we played the first time or even this time when I specifically mentioned that that seemed to greatly favor the Axis…instead of only saying National Objectives were the main difference…like that’s a pretty big freaking thing


  • hmm? i don’t understand. what are u referring to. I just did my UK turn. I didn’t activate any troops.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 bomber and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 bomber moved from Southern France to Southern Italy
                2 fighters moved from Greece to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Tobruk to Libya
                1 artillery and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    triplea_37569_Ita1.tsvg


  • wait, shit, how the hell does vichy work? I don’t understand anything…can I redo italy then? I thought they all “whited out” if vichy was met, does that not happen until Germany’s turn?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Changing ownership of British Somaliland from British to Italians
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery
                EDIT: Adding units owned by Italians to British Somaliland: 1 artillery
                EDIT: Turning off Edit Mode
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 16 PUs; end with 16 PUs total

    triplea_37569_Ita1.tsvg


  • sorry, I’m tired and confused haha, I quickly redid Italy to still meet Vichy (I think??)…sorry and thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    triplea_37569_Fre1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 1 destroyer, 2 submarines and 7 transports; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                4 tactical_bombers moved from Holland Belgium to United Kingdom
                2 bombers and 3 fighters moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 9 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,3,6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: airfield = 6, factory_major = 15
                Battle in Scotland
                Cleaning up after air battles

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from Neutral_Axis
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 aaGuns moved from Germany to Western Germany
                1 armour moved from Poland to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                3 artilleries and 14 infantry moved from Poland to Germany
                7 infantry moved from Finland to Norway
                1 armour moved from Romania to Germany
                2 infantry moved from Slovakia Hungary to Germany
                4 infantry moved from Romania to Slovakia Hungary
                2 artilleries moved from Romania to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                5 armour moved from France to Western Germany
                1 armour moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 carrier, 1 destroyer, 1 submarine and 7 transports placed in 112 Sea Zone
                Germans undo move 1.
                1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
                1 bomber placed in Western Germany
                5 transports placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_37569_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Novgorod to Baltic States
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 aaGun moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                5 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland
                1 infantry and 1 mech_infantry moved from Belarus to Novgorod
                3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery and 5 infantry moved from Bryansk to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Russians
                3 armour placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_37569_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Jehol to Hopei
                2 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 34 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                2 bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_37569_Jap2.tsvg


  • Hey, i just noticed with your strategic bombing of London, you used 4 tac bombers as a meat shield, and then assigned the 5th AA shot to one of the tac bombes as a casualty. This is not legal (see game notes for both the mod and standard G40). Each facility fires its AA guns separately at the planes that are attacking it, so attacker cannot “choose” casualties. Its a player enforced rule: first AA shots go to Tac bombers. Last AA shots go to strategic bombers.

    So actually it is your strategic bomber that got shot down by my AA hit, not a tac bomber. I have no problem giving you the higher roll (8 damage) for the factory hit. But a bomber’s gotta die, and factory damage gotta be edited down.

    Lemme know if any questions about this.


  • So where in the notes does it say that? I believe you, but I’m a bit confused, all I could find was…

    “During an SBR, AA fire and casualty selection should be done on a per-facility-being-attacked basis.”

    When I went, I chose where the strat bombers are going first and then where the tact bombers are going, which to me says the the first two dice would go to the strat bombers?

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