Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
2016 JDOW (Axis) vs strategic planner (allies +24)
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The bid is:
“My bid is fighter malta, fighter quebec, and artillery france”
no tech
In case of any edits I am lenient in case no further dice have been rolled, otherwise asking for permission is required.
Welcome to the league strategic planner!
I wish the both of us a great and a fair game. G1 coming soon! -
Test summary from TripleA, engine version: 1.8.0.9, time: 17:42:51
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Poland to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia -
Would you like to scramble sz110?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to France
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Romania to Yugoslavia
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Poland to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in France
Germans attack with 5 armour, 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 6 infantry
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries, 1 fighter and 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 6 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
6 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from France to Southern Italy
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from France to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 submarine moved from 124 Sea Zone to 112 Sea ZonePlace Units - Germans
2 artilleries and 1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Germans undo move 3.
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 7 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Caucasus to RostovPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
2 tactical_bombers moved from Manchuria to Hunan
2 fighters moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
3 fighters moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangsi
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 1 harbour; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
3 mech_infantrys moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 cruiser and 1 transport moved from 101 Sea Zone to 64 Sea Zone
2 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
So the British Gentlemen wait after NYE until conducting brutal war action? :D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone -
So the British Gentlemen wait after NYE until conducting brutal war action? :D
scramble Taranto or not? and I’m a Clemson fan so I was watching football
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Scramble 3 fighters please.
Important: You cannot take the loaded transport into the seazone during combat move phase because the loaded units are not conducting an amphibious assault. There is no benefit in so doing anyway. If you want to take Yugo or Greece you can simply do the combat first and take the during non combat movement phase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transportNon Combat Move - British
2 fighters could not land in 39 Sea Zone and were removed
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 fighter moved from 97 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from West India to India
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from India to 39 Sea ZonePlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,5,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
UK_Pacific undo move 1.
1 carrier placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 2 fighters
EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 2 fighters
Some Units in 39 Sea Zone change ownership: 1 battleship and 1 carrier -
the edit mode was because I thought fighters could land on new carriers but then they disappeared then I found out you could not. so then I edited to add the fighters back to india and move the battleship over. Taranto was a disaster for me haha it will be fun to rebound.
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Well, at least you won the 76% battle, after the first round your odds of even winning were terrible, so the turnaround prevented a disaster.
You in fact can land planes on newly build carriers. I guess this was a problem with that changing ownership thing after UK pacific units were build. I will check this out.
But as round 1 is not complete yet, Ill give you another advice;)
There is no merit to put the fighters on the carrier. They can stay at India and have 1 additional movement from there. so in terms of range it is the same anyway. -
Well, at least you won the 76% battle, after the first round your odds of even winning were terrible, so the turnaround prevented a disaster.
You in fact can land planes on newly build carriers. I guess this was a problem with that changing ownership thing after UK pacific units were build. I will check this out.
But as round 1 is not complete yet, Ill give you another advice;)
There is no merit to put the fighters on the carrier. They can stay at India and have 1 additional movement from there. so in terms of range it is the same anyway.I didn’t even think about airbases… wow haha. yeah I was like lets just get some hits and I nailed them. you seem to have skrong strategy. I am a newb. but I am learning and that’s whats fun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Northern Italy to Southern FranceCombat - Italians
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Trans-Jordan from British, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
2 aaGuns moved from Northern Italy to France
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs