13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • '17

    Bid’s sub 98, art Kwei

    Hope it’s a fun one  :-)

  • '17

    Test summary from TripleA, engine version: 1.7.0.3, time: 19:23:52

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Turning off Edit Mode
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 tactical_bomber moved from Germany to Southern France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia

  • '17

    need scramble orders SZ110


  • Interesting, I had actually thought (for the first time) about adding an infantry to the French Riviera


  • No scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Turning off Edit Mode
                Germans buy nothing; Remaining resources: 30 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                1 armour moved from Greater Southern Germany to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 tactical_bomber moved from Germany to Southern France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 4 :  0/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  3/10 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 :  7/10 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 battleship
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Southern France
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  4/12 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    5 infantry owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Slovakia Hungary
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 :  7/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  2/11 hits
                        6 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 :  6/15 hits
                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 :  3/5 hits
                        1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from Southern France to Northern Italy
                3 aaGuns moved from Western Germany to Holland Belgium
                2 infantry moved from Denmark to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 fighter moved from Yugoslavia to Southern Italy
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Romania to Slovakia Hungary
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 36 PUs (2 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    Production/PUs Summary :

    Germans : 38 / 95
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • '17

    That’s the best G1 I can remember.

    Speaking of luck, let me know if you’re interested in any kind of low luck reroll system (been using a system Bold proposed where each side starts with 1 for offense or defense, reset if both used)


  • Well, you deserved it after that terrible one in game 2 of 2013

    No, I am not in favor of agreeing to low luck rerolls in advance.
    However, there are certain situations where I may offer you a re-roll or take the average results instead, but I don’t normally.
    Same stance I’ve presented before  :-)

    Now, let’s see just how wonderful this G1 was  :-P


  • Hm, you did lose your battleship when you had a 40% chance of keeping it and you did lose a guy in Yugoslavia (seems like I often whiff) but yes that went swimmingly.

    Not so good that I would just give up now, though  :-)


  • Haven’t forgotten you.  Just not quite ready to kick this one off yet - thanks

  • '17

    No worries and no special rush.

  • '17

    This is not a bump.

    Just posting to remind, but again, no special rush since it’s not in the heart of the game yet.


  • Thanks - yes, I lost some steam this past month, and with the change in league years and sponsoring 2 sets of additional playoffs, I will have my hands full.  I am only playing JDOW and finishing up that game, so there is no one else getting priority over you at this time


  • You’re next! Well, along with the playoff game

    Allow me to transition the league year and get the playoffs kicked off this weekend and hopefully I can start playing again.  Family reunion all day Saturday…

  • '17

    No worries.

    Wasn’t expecting to get bumping into the top playoff … stiff competition even with the no shows!


  • Not sure about this game - I may be OK with playing it concurrently with the playoff game, actually, but will certainly be receptive to your opinion on the matter


  • I mean, if we don’t play them at the same time, then we would play this one after the playoff game is over.  You played a G1 so this game WILL be finished.  Just a matter of when.

  • '12

    Playoffs!

  • '17

    I’d rather continue this one post-playoffs.

    I’ll roll a die for starting the bid,
    odds I bid first, evens you bid first

    DiceRolling 1d10:
    (10)

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