@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
BotA R5 Gekkepop (Evil) vs Most Holy (Good)
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Low luck no bid
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Saruman
1 raiders and 1 urukhai moved from Isengard to Westfold
2 orcss, 3 raiderss, 6 urukhais and 1 wizard moved from Isengard to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss, 3 raiderss, 6 urukhais and 1 wizard
Elves defend with 8 entss
5 urukhais and 1 wizard retreated to Isengard
Elves win with 1 ents remaining. Battle score for attacker is -23
Casualties for Saruman: 2 orcss, 3 raiderss and 1 urukhai
Casualties for Elves: 7 entss
Battle in Westfold
Saruman attack with 1 raiders and 1 urukhai
Rohan defend with 1 spearInfantry
Saruman win, taking Westfold from Rohan with 1 urukhai remaining. Battle score for attacker is -1
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 raidersNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 siegeTower placed in IsengardTurn Complete - Saruman
Saruman collect 14 PUs; end with 14 PUs total -
I really hate low luck but let’s see how it goes. Looking over the rules and whatnot, I should have a move up shortly.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Freefolk
2 hobbitss moved from Shire to Minhiriath
1 lightCavalry moved from Breelands to MinhiriathCombat - Freefolk
Battle in Minhiriath
Freefolk attack with 2 hobbitss and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 hobbitss and 1 lightCavalry in Minhiriath, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 2 hobbitss and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
1 archers and 1 spearInfantry moved from S. Arthedain to Shire
2 hobbitss moved from Hobbiton to Shire
1 archers moved from Breelands to S. Downs
1 archers moved from Bree to S. Downs
1 archers and 3 spearInfantrys moved from Bree to S. DownsPlace Units - Freefolk
1 archers and 2 hobbitss placed in Bree
1 archers and 1 lightCavalry placed in Hobbiton
Turning on Edit Mode
EDIT: Adding units owned by Freefolk to Breelands: 1 archers and 2 spearInfantrys
EDIT: Removing units owned by Freefolk from Fornost: 1 archers and 2 spearInfantrys
EDIT: Turning off Edit ModeTurn Complete - Freefolk
Freefolk collect 15 PUs; end with 15 PUs totalTerritory Summary for Freefolk :
Minhiriath : 1 flag, 2 hobbitss and 1 lightCavalry
Fornost : 1 castle
Breelands : 1 archers and 2 spearInfantrys
Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
S. Downs : 3 archerss and 3 spearInfantrys
Shire : 1 archers, 2 hobbitss and 1 spearInfantry
Hobbiton : 1 archers, 1 castle and 1 lightCavalryProduction/PUs Summary :
Saruman : 14 / 14
Freefolk : 15 / 15
Mordor : 20 / 20
Rohan : 14 / 18
Goblins : 12 / 12
Elves : 22 / 22
Haradrim : 18 / 18
Gondor : 33 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Mordor
Mordor buy 4 orcss and 1 siegeTower; Remaining resources: 4 PUs;Combat Move - Mordor
1 trolls moved from Minas Morgul to Debatable Land
Mordor take S. Ithilien from Gondor
Mordor take Debatable Land from Neutral
8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
2 orcss moved from Udun to Dagorlad
Mordor take Dagorlad from Neutral
6 orcss moved from Gorgoroth to Minas Morgul
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
Casualties for Mordor: 3 orcss
Casualties for Elves: 2 entss and 2 hunterssNon Combat Move - Mordor
3 nazguls moved from Barad Dur to UdunPlace Units - Mordor
4 orcss placed in Dol Goldur
1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 23 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rohan
Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 spearInfantry moved from Helms Deep to Westfold
1 lightCavalry moved from E. Emnet to Celebran
Rohan take Celebran from Neutral
1 lightCavalry moved from E. Emnet to Anduin East Bank
Rohan take Anduin East Bank from Neutral
4 spearInfantrys moved from Eastfold to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 5 spearInfantrys
Saruman defend with 1 urukhai
Rohan roll dice for 5 spearInfantrys in Westfold, round 1 : 0/1 hits
Saruman roll dice for 1 urukhai in Westfold, round 1 : 0/1 hits
Rohan roll dice for 5 spearInfantrys in Westfold, round 2 : 1/1 hits
Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
1 urukhai owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 5 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Saruman: 1 urukhaiNon Combat Move - Rohan
2 heavyCavalrys and 6 lightCavalrys moved from E. Emnet to Helms Deep
1 heavyCavalry moved from Eastfold to Helms DeepPlace Units - Rohan
1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 20 PUs; end with 20 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 4 heavyCavalrys, 7 lightCavalrys, 3 spearInfantrys and 1 tower
Westfold : 5 spearInfantrys
Eastfold : 1 castle and 4 fortificationss
Anduin East Bank : 1 flag, 1 lightCavalry
Celebran : 1 flag, 1 lightCavalryProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 20 / 20
Goblins : 12 / 12
Elves : 21 / 22
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 2 shooterss and 4 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
1 wargs moved from Dol Goldur to Anduin East Bank
1 shooters moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 shooters and 3 stabberss moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers and 1 wargs moved from S. Caves to N. Dunland
5 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Celebran
1 wargs moved from Isengard to S. Dunland
2 wargss moved from Isengard to Fangorn
3 shooterss and 3 stabberss moved from S. Caves to Celebran
1 wargs moved from Isengard to S. Dunland
1 bats moved from N. Caves to W. Mirkwood
2 wargss moved from Dol Goldur to W. Mirkwood
1 bats moved from Moria to W. Mirkwood
1 wargs moved from Dol Goldur to Anduin East BankCombat - Goblins
Battle in W. Mirkwood
Goblins attack with 2 batss and 2 wargss
Elves defend with 1 eagles and 1 ents
Goblins win, taking W. Mirkwood from Elves with 2 batss and 1 wargs remaining. Battle score for attacker is 1
Casualties for Goblins: 1 wargs
Casualties for Elves: 1 eagles and 1 ents
Battle in Anduin East Bank
Goblins attack with 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking Anduin East Bank from Rohan with 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in S. Dunland
Goblins attack with 2 wargss
Neutral defend with 1 spearInfantry
Neutral win with no units remaining. Battle score for attacker is -7
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 2 wargss
Battle in Fangorn
Goblins attack with 2 wargss
Elves defend with 1 ents
Goblins win, taking Fangorn from Elves with 2 wargss remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in N. Dunland
Goblins attack with 1 stabbers and 1 wargs
Neutral defend with 1 spearInfantry
Goblins win, taking N. Dunland from Neutral with 1 stabbers and 1 wargs remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in Celebran
Goblins attack with 8 shooterss, 11 stabberss, 2 trollss and 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking Celebran from Rohan with 8 shooterss, 11 stabberss, 2 trollss and 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalryNon Combat Move - Goblins
2 batss moved from W. Mirkwood to S. MirkwoodPlace Units - Goblins
2 shooterss and 4 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 1 griffin and 3 hunterss; Remaining resources: 3 PUs;Combat Move - Elves
1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
1 hunters moved from N. Mirkwood to W. Mirkwood
1 ents moved from E. Mirkwood to W. Mirkwood
1 ents and 1 hunters moved from N. Mirkwood to W. Mirkwood
2 wizards moved from High Mirkwood to W. Mirkwood
6 hunterss moved from High Mirkwood to W. Mirkwood
1 eagles moved from E. Mirkwood to W. Mirkwood
2 eagless moved from Lorien to N. CavesCombat - Elves
Battle in W. Mirkwood
Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
Goblins defend with 1 wargs
Elves roll dice for 1 eagles, 2 entss, 8 hunterss and 2 wizards in W. Mirkwood, round 1 : 5/1 hits
Goblins roll dice for 1 wargs in W. Mirkwood, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in W. Mirkwood
Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Eregion
Elves attack with 1 hobbits, 6 hunterss and 2 wizards
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 1 : 4/1 hits
Goblins roll dice for 1 shooters in Eregion, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Eregion
Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in N. Caves
Elves attack with 2 eagless
Goblins defend with 1 castle and 1 wargs
Elves roll dice for 2 eagless in N. Caves, round 1 : 1/1 hits
Goblins roll dice for 1 wargs in N. Caves, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in N. Caves
Elves win with 2 eagless remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Elves
2 eagless moved from N. Caves to Lorien
1 eagles moved from W. Mirkwood to High Mirkwood
1 ents moved from High Mirkwood to N. MirkwoodPlace Units - Elves
1 griffin placed in High Mirkwood
3 hunterss placed in RivendellTurn Complete - Elves
Elves collect 20 PUs; end with 23 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 3 hunterss and 2 towers
High Mirkwood : 1 castle, 1 eagles, 2 fortificationss, 1 griffin and 1 tower
N. Mirkwood : 1 ents
W. Mirkwood : 2 entss, 8 hunterss and 2 wizards
Lorien : 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizardsProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
2 oliphants moved from Harad Road to E. Osg.
1 oliphant moved from Umbar to S. Gondor
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from N. Haradwaith to S. Ithilien
4 corsairss moved from Minas Morgul to S. Ithilien
4 spearInfantrys moved from Harad Road to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to Debatable Land
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula CoastCombat - Haradrim
Battle in E. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle, 2 heavyCavalrys and 3 spearInfantrys
Units damaged: 2 oliphants owned by the Haradrim
2 oliphants retreated to S. Ithilien
Gondor win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Battle in S. Gondor
Haradrim attack with 1 oliphant
Gondor defend with 1 spearInfantry
Units damaged: 1 oliphant owned by the Haradrim
Haradrim win, taking S. Gondor from Gondor with 1 oliphant remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 3 heavyCavalrys and 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from Tolfolas to S. Gondor Coast
2 spearInfantrys moved from Anfalas to Morthond
2 galleons and 2 spearInfantrys moved from Morthond to Anduin Mouth
1 spearInfantry moved from Belfalas to Gilrain
2 galleons and 1 spearInfantry moved from Gilrain to Anduin Mouth
2 caravels, 2 galleons and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
4 spearInfantrys moved from Anduin Mouth to S. Ithilien
2 heavyCavalrys and 2 spearInfantrys moved from E. Osg. to S. Ithilien
3 heavyCavalrys moved from Anfalas to Angren Bank
2 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
1 spearInfantry moved from Anfalas to Lefnui
2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Druwaith Coast
3 spearInfantrys and 1 towerGuard moved from Druwaith Coast to Druwaith Laur
1 spearInfantry moved from Andrast to Druwaith LaurCombat - Gondor
Battle in S. Ithilien
Gondor attack with 2 heavyCavalrys and 6 spearInfantrys
Haradrim defend with 4 corsairss, 3 oliphants and 4 spearInfantrys
Gondor roll dice for 2 heavyCavalrys and 6 spearInfantrys in S. Ithilien, round 1 : 2/0 hits
Units damaged: 2 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 1 : 3/0 hits
3 spearInfantrys owned by the Gondor lost in S. Ithilien
Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in S. Ithilien, round 2 : 2/1 hits
Units damaged: 1 oliphant owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 2 : 3/0 hits
3 spearInfantrys owned by the Gondor and 1 corsairs owned by the Haradrim lost in S. Ithilien
Gondor roll dice for 2 heavyCavalrys in S. Ithilien, round 3 : 1/0 hits
Mordor roll dice for 3 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 3 : 2/1 hits
1 corsairs owned by the Haradrim and 2 heavyCavalrys owned by the Gondor lost in S. Ithilien
Mordor win with 2 corsairss, 3 oliphants and 4 spearInfantrys remaining. Battle score for attacker is -20
Casualties for Haradrim: 2 corsairss
Casualties for Gondor: 2 heavyCavalrys and 6 spearInfantrys
Battle in Druwaith Laur
Gondor attack with 4 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor roll dice for 4 spearInfantrys and 1 towerGuard in Druwaith Laur, round 1 : 1/0 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 : 1/1 hits
1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 spearInfantry
Battle in Angren Bank
Gondor attack with 3 heavyCavalrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 3 heavyCavalrys in Angren Bank, round 1 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 1/1 hits
1 spearInfantry owned by the Neutral and 1 heavyCavalry owned by the Gondor lost in Angren Bank
Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 heavyCavalryNon Combat Move - Gondor
3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
3 heavyCavalrys moved from Anorien to W. Osg.
10 undeads moved from Paths of the Dead to LamedonPlace Units - Gondor
2 spearInfantrys placed in E. Osg.
Gondor undo move 1.
2 spearInfantrys placed in W. Osg.
1 heavyCavalry and 2 spearInfantrys placed in Minas Tirith
2 heavyCavalrys placed in Anfalas
2 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
3 units repaired.Territory Summary for Gondor :
E. Osg. : 1 castle
W. Osg. : 1 castle, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 4 towers
Anorien : 3 spearInfantrys, 4 towerGuards and 3 trebuches
Lamedon : 10 undeads
Anfalas : 1 castle, 3 fortificationss and 2 heavyCavalrys
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag, 3 spearInfantrys and 1 towerGuard
Angren Bank : 1 flag, 2 heavyCavalrys
Anduin Mouth : 2 caravels and 6 galleons
Druwaith Coast : 2 galleonsProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 12 / 12
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills
1 chariotArchers and 1 spearInfantry moved from Rhun to Celduin
1 warWagon moved from Rhun to Iron Hills
5 spearInfantrys moved from N. Rhun to Iron Hills
1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers moved from Rhun to S. Dale
1 chariotArchers moved from Rhun to Iron Hills
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
2 warChariots moved from Udun to S. Rhovanion
Rhun take S. Rhovanion from NeutralCombat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 1 spearInfantry
Dale defend with 1 archers
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Iron Hills
Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun win, taking Iron Hills from Dwarves with 5 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 18
Casualties for Rhun: 4 spearInfantrys
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
Battle in Celduin
Rhun attack with 1 chariotArchers and 1 spearInfantry
Neutral defend with 1 spearInfantry
Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Rhun
3 chariotArcherss moved from S. Rhun to E. RhovanionPlace Units - Rhun
1 chariotArchers, 1 spearInfantry and 1 trebuche placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 3 archerss; Remaining resources: 0 PUs;Combat Move - Dale
1 spearInfantry moved from N. Dale to Withered Heath
Dale take Withered Heath from Neutral
1 spearInfantry moved from N. Dale to N. Rhun
Dale take N. Rhun from RhunCombat - Dale
Non Combat Move - Dale
3 archerss and 3 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
3 archerss placed in Lake TownTurn Complete - Dale
Dale collect 10 PUs; end with 10 PUs totalTerritory Summary for Dale :
N. Rhun : 1 flag, 1 spearInfantry
N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Lake Town : 3 archerss, 1 castle and 4 fortificationss
Withered Heath : 1 flag, 1 spearInfantryProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 16 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 1 trebuche and 2 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to S. Ithilien
1 raiderCavalry moved from Khand to N. Ithilien
3 raiderss moved from S. Khand to Khand
1 raiderCavalry moved from Khand to N. IthilienCombat - Khand
Non Combat Move - Khand
Place Units - Khand
1 trebuche and 2 warWolvess placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 3 PUs;Combat Move - Dwarves
Non Combat Move - Dwarves
6 axeInfantrys, 1 cannon and 2 phalanxs moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 axeInfantrys and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 15 PUs totalTerritory Summary for Dwarves :
N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 2 axeInfantrys, 1 cannon, 1 castle and 6 fortificationssProduction/PUs Summary :
Saruman : 10 / 14
Freefolk : 15 / 15
Mordor : 23 / 27
Rohan : 18 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Isengard to S. Dunland
Saruman take S. Dunland from Neutral
2 orcss, 1 siegeTower and 3 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 1 siegeTower and 3 urukhais
Rohan defend with 5 spearInfantrys
Saruman win, taking Westfold from Rohan with 3 urukhais remaining. Battle score for attacker is 5
Casualties for Rohan: 5 spearInfantrys
Casualties for Saruman: 2 orcss and 1 siegeTowerNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
2 hobbitss and 1 lightCavalry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
3 archerss moved from S. Downs to Cardolan
3 spearInfantrys moved from S. Downs to CardolanCombat - Freefolk
Battle in Cardolan
Freefolk attack with 3 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 3 archerss and 3 spearInfantrys in Cardolan, round 1 : 2/1 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 1/1 hits
1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan
Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 archers
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
1 archers and 2 hobbitss moved from Bree to S. Downs
1 archers moved from Breelands to S. Downs
2 spearInfantrys moved from Breelands to S. Downs
1 lightCavalry moved from Hobbiton to S. Downs
1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to S. Downs
1 archers moved from Hobbiton to ShirePlace Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs totalTerritory Summary for Freefolk :
N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
Minhiriath : 1 flag
Cardolan : 1 flag, 2 archerss and 3 spearInfantrys
Fornost : 1 castle
Bree : 1 archers, 1 castle, 2 fortificationss and 2 lightCavalrys
S. Downs : 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
Shire : 1 archers
Hobbiton : 1 castle and 1 lightCavalryProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 17 / 17
Mordor : 23 / 27
Rohan : 14 / 20
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 nazgul; Remaining resources: 0 PUs;Combat Move - Mordor
8 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien
3 nazguls moved from Udun to Anorien
6 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Debatable Land to N. Ithilien
1 siegeTower and 2 trollss moved from S. Mirkwood to Dol GoldurCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 8 orcss, 6 siegeTowers and 2 trollss
Gondor defend with 3 spearInfantrys, 4 towerGuards and 3 trebuches
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking Anorien from Gondor with 3 nazguls, 6 orcss, 6 siegeTowers and 2 trollss remaining. Battle score for attacker is 31
Casualties for Gondor: 3 spearInfantrys, 4 towerGuards and 3 trebuches
Casualties for Mordor: 2 orcssNon Combat Move - Mordor
3 nazguls moved from Anorien to N. IthilienPlace Units - Mordor
1 nazgul placed in Minas MorgulTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys
Saruman defend with 3 urukhais
Rohan roll dice for 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys in Westfold, round 1 : 5/1 hits
Saruman roll dice for 3 urukhais in Westfold, round 1 : 1/0 hits
3 urukhais owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold
Rohan win, taking Westfold from Saruman with 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 3 urukhaisNon Combat Move - Rohan
Place Units - Rohan
4 spearInfantrys placed in Eastfold
1 heavyCavalry and 1 spearInfantry placed in Helms DeepTurn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower
Westfold : 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys
Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrysProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 24 / 24
Rohan : 18 / 18
Goblins : 19 / 21
Elves : 20 / 23
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 4 shooterss and 6 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 shooters moved from Drimrill Dale to Gladden
Goblins take Gladden from Neutral
8 shooterss and 11 stabberss moved from Celebran to Lorien
2 wargss moved from Anduin East Bank to Lorien
2 batss moved from S. Mirkwood to Lorien
1 wargs moved from Fangorn to E. Emnet
Goblins take Wold from Rohan
Goblins take E. Emnet from Rohan
1 wargs moved from E. Emnet to S. Brown Lands
Goblins take S. Brown Lands from Neutral
2 trollss and 2 wargss moved from Celebran to Lorien
1 wargs moved from N. Dunland to Lorien
1 wargs moved from Fangorn to Lorien
1 wargs moved from Anduin West Bank to LorienCombat - Goblins
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 11 stabberss, 2 trollss and 7 wargss
Elves defend with 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 4 stabberss, 2 trollss and 7 wargss remaining. Battle score for attacker is 45
Casualties for Goblins: 4 shooterss and 7 stabberss
Casualties for Elves: 2 eagless, 6 hunterss, 3 towers and 2 wizardsNon Combat Move - Goblins
2 batss moved from Lorien to MoriaPlace Units - Goblins
3 shooterss and 5 stabberss placed in Moria
1 shooters and 1 stabbers placed in N. CavesTurn Complete - Goblins
Goblins collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters moved from W. Mirkwood to S. Mirkwood
Elves take S. Mirkwood from Mordor
1 hunters moved from W. Mirkwood to E. Mirkwood
2 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. MirkwoodCombat - Elves
Non Combat Move - Elves
1 eagles moved from High Mirkwood to S. Mirkwood
1 ents moved from N. Mirkwood to W. Mirkwood
1 griffin moved from High Mirkwood to S. Mirkwood
1 griffin moved from S. Mirkwood to W. Mirkwood
1 eagles moved from S. Mirkwood to W. MirkwoodPlace Units - Elves
1 griffin, 1 hobbits and 1 wizard placed in High Mirkwood
1 hobbits and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 17 PUs; end with 17 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 1 hobbits, 4 hunterss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 1 griffin, 1 hobbits, 1 tower and 1 wizard
W. Mirkwood : 1 eagles, 1 ents and 1 griffin
E. Mirkwood : 1 hunters
S. Mirkwood : 2 entss, 7 hunterss and 2 wizards
Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizardsProduction/PUs Summary :
Saruman : 11 / 15
Freefolk : 17 / 17
Mordor : 23 / 24
Rohan : 14 / 18
Goblins : 28 / 29
Elves : 17 / 17
Haradrim : 19 / 19
Gondor : 31 / 32
Rhun : 20 / 23
Dale : 10 / 10
Khand : 10 / 10
Dwarves : 12 / 15