@monsieurmurdoch I am not sure how these house rules would interplay with 40 since the scope of warfare was so different. Hospitals and ambulance customization could. I hope you can find a 1914 game. Keep an eye out. And, I do have some plans for barb wire, trenches, etc. Thanks for the feedback!
House Rules
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Has everyone read the house rules by Larrson @ http://hem.bredband.net/triathlon/HouseRulesAA50.pdf
I think the optional 6 rules for each power are great and reflect each powers strengths. I do think Japans battleship rules are a bit too strong though.
What does everyone else think about using these rules? maybe roll a D6 at the start of the game and get one power? Or use them all?
It’d be great to hear your thoughts on this…
Thanks.
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if even larry thinks that heavy bombers are op, why aren’t his optional rules for it the regular rules?
or why not:
Heavy Bombers = roll two dice at 3 (instead of at 4)