@axis_roll:
@U-505:
Switch isn’t screwed up. The Allies require careful coordination to be effective. Even a minor mistake tends to snowball.
Hmm.
1). I never said or implied Switch was screwed up. I asked about his style, which may affect his game outcome. Allies should play more conservative (to their defensive strength). Also, certain personalities play one side better than the other. There certainly are Allied Players as well as Axis players.
2). It’s way easier to defend in this game than attack.
3). In LHTR Revised, IMHOallies should win 60% of the time. Key here is the Allies can overcome poor round 1 (&2) dice, whereas the axis have a MUCH more difficult time doing this.
I never said or implied that you said or implied that Switch was screwed up. Switch did. I just meant that I agreed with Switch that the Axis win more often. It’s that way around here. Or for me at least.
@ncscswitch:
I would agree.
In my new game, just finished G1, I am on the edge of conceeding the game.
R1’s 2 attacks: 1 went about as expected, the other went totally Russiam (wR w/ loss of 1 INF)
Germany got CREAMED in Egypt (lost 3 INF, 1 ART, 1 ARM, retreated 1 BOM; UK LOST 1 INF!) and my Ukraine Counter against 2 ARM cost me 4 INF.
The Axis has to be the offensive group since they start behind in economy. But one or two early sets of bad dice (3 in my current game) and you are pretty much TOAST.
Don’t waffle now Switch. I remember a game I played where my opponent killed 4 Japanese TP’s on US1 and I still squeaked out a win. The Axis carried jsp and I to the finals in the doubles tourney and so far they’ve carried me 2 out of 3 games in this singles tourney.Â
And only Japan has to be offensive. Germany, for the most part, needs only to try to defend it’s original territories(except Africa, which usually goes as fast as it comes. It’s more of a raid, really). The Axis starts in a much stronger position which offsets the economy difference.