L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1

  • '16

    bid is

    A submarine off the coast of Egypt please.

    Good luck and good game!

  • '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 19:57:57

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 armour moved from Greater Southern Germany to France
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France

  • '16

    scramble for 110 and 111 please.

  • '21 '19 '18 '17 '16

    Sea Zone 111, the pilots in the Scotland have a hangover so no scramble.
    Sea Zone 110, the pilots of two UK fighters and one French fighter are raring to go and hoping for luck on the dice.  Max scramble please.

  • '16

    @Degrasse:

    Sea Zone 111, the pilots in the Scotland have a hangover so no scramble.
    Sea Zone 110, the pilots of two UK fighters and one French fighter are raring to go and hoping for luck on the dice.  Max scramble please.

    In 111 I took your DD first, and then my sub hit, so here is your defense roll for a DD.

    :dice 1@2:

  • '16

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                2 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 armour moved from Greater Southern Germany to France
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  0/2 hits
                        Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  6/11 hits
                        5 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 :  4/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  4/6 hits
                        1 infantry owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in France, round 4 :  4/8 hits
                        French roll dice for 1 armour and 1 fighter in France, round 4 :  0/2 hits
                        1 armour owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 :  1/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 :  5/9 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 5 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 :  0/2 hits
                        1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Slovakia Hungary to Romania
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                1 artillery moved from Germany to Western Germany
                2 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
                1 fighter moved from France to Holland Belgium
                1 tactical_bomber moved from France to Holland Belgium

    Place Units - Germans
                1 airfield placed in Holland Belgium
                1 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Removing units owned by Germans from Denmark: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 4 armour, 2 artilleries and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 2 infantry
        Poland : 2 aaGuns, 2 artilleries and 14 infantry
        Germany : 1 aaGun and 1 factory_major
        Holland Belgium : 3 aaGuns, 1 airfield, 2 bombers, 3 fighters and 3 tactical_bombers
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag, 6 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 4 infantry
        Finland : 1 flag, 7 infantry
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 24 times
                3 was rolled 24 times
                4 was rolled 25 times
                5 was rolled 29 times
                6 was rolled 24 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.204
            Standard Deviation : 0.452
            Total rolls : 148

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 17 times
                5 was rolled 17 times
                6 was rolled 16 times
            Average roll : 3.546
            Median : 4.000
            Variance : 0.073
            Standard Deviation : 0.270
            Total rolls : 97

    French Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.391
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.105
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • '16

    The French sure gave me a bloody nose, but the 110 and 111 battles helped to soften that pain.

    The board is yours!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Baltic States to Belarus
                5 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 1 artillery and 9 infantry
        Bryansk : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 1 artillery and 3 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 6 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Korea to Buyant-Uhaa
                1 fighter moved from Okinawa to Buyant-Uhaa
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Japan to Buyant-Uhaa
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buyant-Uhaa
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  3/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery, 6 fighters, 6 infantry and 4 tactical_bombers
                    Mongolians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 6 infantry and 4 tactical_bombers in Buyant-Uhaa, round 2 :  7/17 hits
                        Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Mongolians lost in Buyant-Uhaa
                    Japanese win, taking Siberia from Russians, taking Buyant-Uhaa from Mongolians with 1 artillery, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Mongolians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                6 fighters and 4 tactical_bombers moved from Buyant-Uhaa to Jehol
                4 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour and 1 bomber placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Siberia : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 submarine
        36 Sea Zone : 1 submarine
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 transports
        Buyant-Uhaa : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 armour and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer and 1 submarine
        30 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        26 Sea Zone : 2 cruisers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
        10 Sea Zone : 1 battleship, 2 carriers and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 :  0/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 6 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 3 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.237
            Standard Deviation : 1.112
            Total rolls : 39

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.724
            Median : 4.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone

  • '21 '19 '18 '17 '16

    What do the Italian fighters want to do?  Scramble into 95 or stay home?

  • '16

    @Degrasse:

    What do the Italian fighters want to do?  Scramble into 95 or stay home?

    I’ll scramble.  Keep the CA over the fighters (DD, ft, ft, CA)

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Malta to 95 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                        British roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 95 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 :  4/4 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 cruiser owned by the British , 2 fighters owned by the Italians and 2 fighters owned by the British lost in 95 Sea Zone
                        British roll dice for 1 bomber in 95 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -15
                    Casualties for British: 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Spain
                      British take Spain from Neutral_True
                1 infantry moved from 91 Sea Zone to Portugal
                      British take Portugal from Neutral_True
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Egypt to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Shan State
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        India : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Rhodesia : 1 infantry
        Portugal : 1 flag, 3 infantry
        Afghanistan : 1 flag, 5 infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 cruiser and 1 submarine
        Mozambique : 1 flag, 3 infantry
        Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
        94 Sea Zone : 1 destroyer
        Eire : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Persia : 1 flag, 3 infantry
        Spain : 1 flag, 1 armour and 7 infantry
        91 Sea Zone : 1 destroyer and 2 transports
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 36 / 41
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 12 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.278
            Median : 3.500
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '21 '19 '18 '17 '16

    Well, that fight wiped out almost everything in sea zone 95.

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