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Author Topic: 1939 Map  (Read 21582 times)
DrLarsen
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« Reply #120 on: March 26, 2011, 05:27:37 am »
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Hey coach...

I was looking over your set-up charts and have a question: what do you use to distinguish SS Panzers from regular armor units?

Use my SS roundels from the special units.

Or

Color your panthers a different color, I sprayed some silver for one person.
Use the grey tanks from revised, I have those too.

I have got you coveted ! smiley

Like the map?

Yeah, the map is awesome, my favorite A&A board yet...
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Tigerman77
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« Reply #121 on: March 29, 2011, 08:55:40 pm »
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Played another game of global 39. Got some really good pictures of game, enjoy.

http://www.mediafire.com/?u4dvdkwc4r38h
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bachus
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« Reply #122 on: April 03, 2011, 08:19:10 am »
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Hi,

I would like to try your variant next week-end but I have 2 questions:

1) What is the rule for fortification?

Is it really +2 for all infantry for the first round or as I saw elsewere +2 by infantry when matched 1/1 with a fortification? And also can you buy new fortification and place them anywhere you want? Even on the first turn you conquered a teritory?

2) What is the rule for strict neutral?

Can you attack them whitout any penality?

3) What is the exact rule for the american submarine at 3?

4) Where is the best place ot obtain the latest version of the rule and the setup?

Best,
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Tigerman77
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« Reply #123 on: April 03, 2011, 06:03:17 pm »
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Hi,

I would like to try your variant next week-end but I have 2 questions:

1) What is the rule for fortification?

Is it really +2 for all infantry for the first round or as I saw elsewere +2 by infantry when matched 1/1 with a fortification? And also can you buy new fortification and place them anywhere you want? Even on the first turn you conquered a teritory?

2) What is the rule for strict neutral?

Can you attack them whitout any penality?

3) What is the exact rule for the american submarine at 3?

4) Where is the best place ot obtain the latest version of the rule and the setup?

Best,

#1 All infantry defend at a +2 on the first turn of combat. We played that you can't purchase fortifications, but I suggest if you do that they cost at least 20 IPC;s and you have to own the territory for a turn before you can place.

#2 I left the strict neutrals alone and , they are neutral and are not swayed one way or the other. I am looking at a rule to be able to sway a neutral to your side.

#3 U.S. torpedoes at the beginning of the war were very unreliable. I think the pre war stockpile were 75% duds.

#4 I'll post the latest revision of setups and rules Monday  night.


Hope you enjoy the game, some feedback on how your game goes would be cool. One word of advice : start early and plan to play late, the game doesnt really start to get fun until round 8. also If Japan and Russia are not at war then allow Germany and Japan to move at the same time. And until Russia enters the war allow them to move with the UK. This will allow the game to progress faster until all countries are at war.

Thanks,
Adam
« Last Edit: April 03, 2011, 06:07:26 pm by Tigerman77 » Logged
bachus
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« Reply #124 on: April 04, 2011, 08:01:53 am »
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Hi Adam,

Quote from: bachus on April 03, 2011, 08:19:10 am
Hi,

I would like to try your variant next week-end but I have 2 questions:

1) What is the rule for fortification?

Is it really +2 for all infantry for the first round or as I saw elsewere +2 by infantry when matched 1/1 with a fortification? And also can you buy new fortification and place them anywhere you want? Even on the first turn you conquered a teritory?

2) What is the rule for strict neutral?

Can you attack them whitout any penality?

3) What is the exact rule for the american submarine at 3?

4) Where is the best place ot obtain the latest version of the rule and the setup?

Best,


#1 Fortification: I was considering (house rule) : The fortification that are on the board at the setup are majors fortications and you can't build more (maginot line, gibraltar,...) and they give a +2 to all infantry on the first turn of combat. But you can also build minor fortification on a territory you own at the start of your turn to a max of 1 per turn per territory at a cost of 6 ipc. They defend at 2 and give à +2 to one inf. The minors fortifications could be a great defensive unit.
What do you think about it?


#2 I left the strict neutrals alone and , they are neutral and are not swayed one way or the other. I am looking at a rule to be able to sway a neutral to your side.

Do you mean that we can't attack the strict neutrals or that if we attack one of them they all swing to the oposite side (as in global1940). But what can you do to attack norway or denmark?

#3 U.S. torpedoes at the beginning of the war were very unreliable. I think the pre war stockpile were 75% duds.

Ok, but when (which turn) did the US subs stop being at 3 (and go back to 4)? Turn 10?

#4 I'll post the latest revision of setups and rules Monday  night.

thanks!
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TMTM
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« Reply #125 on: April 04, 2011, 09:36:40 am »
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Would anyone be interested in a Abattlemap module of this game? Like the one I made of "Axis & Allies Global War (New Downloadable Map Link)" http://www.axisandallies.org/forums/index.php?topic=11672.msg773179#msg773179
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Tigerman77
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« Reply #126 on: April 04, 2011, 04:15:16 pm »
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bachus,

   I have posted updated setup charts and rules. If you have anymore questions ask, it has really helped me out with this game. Thanks
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Captain Kong
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« Reply #127 on: April 05, 2011, 08:10:35 am »
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Would anyone be interested in a Abattlemap module of this game? Like the one I made of "Axis & Allies Global War (New Downloadable Map Link)" http://www.axisandallies.org/forums/index.php?topic=11672.msg773179#msg773179

I would love a abbatlemap version of this map,

i think others would too
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Captain Kong
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« Reply #128 on: April 05, 2011, 08:32:24 am »
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one question:
if germany takes Warsaw on G1, do they get their money?
how much is polands starting IPC?
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Captain Kong
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« Reply #129 on: April 05, 2011, 12:40:49 pm »
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One more thing i didnt understand,

on the setup chart, it says; 4 inf in finland, but on the map there are 3 different territories in Finland, Torin, Helsinki and VIipuri. so where should the inf be placed?
all in helsinki ?
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cminke
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« Reply #130 on: April 05, 2011, 03:58:51 pm »
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doses everyone aggere that these rules are good enough for a good game?
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Tigerman77
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« Reply #131 on: April 05, 2011, 05:19:06 pm »
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one question:
if germany takes Warsaw on G1, do they get their money?
how much is polands starting IPC?

Warsaw doesn't start out with any cash.
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Tigerman77
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« Reply #132 on: April 05, 2011, 05:22:04 pm »
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One more thing i didnt understand,

on the setup chart, it says; 4 inf in finland, but on the map there are 3 different territories in Finland, Torin, Helsinki and VIipuri. so where should the inf be placed?
all in helsinki ?


Helsinki.  Thanks for that find!
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Captain Kong
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« Reply #133 on: April 05, 2011, 11:39:51 pm »
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thanks for replies
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TMTM
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« Reply #134 on: April 06, 2011, 06:24:54 am »
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Would anyone be interested in a Abattlemap module of this game? Like the one I made of "Axis & Allies Global War (New Downloadable Map Link)" http://www.axisandallies.org/forums/index.php?topic=11672.msg773179#msg773179

I would love a abbatlemap version of this map,

i think others would too
ok.. I'll do it.. maybe a few weeks for the first version
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