Is it really that much of a worry? I havent looked at my MARTI for years. Tend to trust that what has been posted is correct. Surely nobody would bother cheating on what is essentially a board game…maybe im naive…
Best posts made by wizmark
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RE: League General Discussion Thread
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RE: trulpen's 1st G40 2v2-tourney: Challenges
@Gargantua I am very happy with the Chinese though…still in the game and still killing off the Japanese garrisons with their flukey hits on 1s
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RE: Post League Game Results Here
Pejon 88 (allies) over wizmark (axis)
https://www.axisandallies.org/forums/topic/34978/wizmark-x-vs-pejon-88-l-8-bm3/276
Another loss to the scandinavians…they must have an AaA college up there! Or maybe not much else to do in the long winter nights! :joy: :joy:
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RE: Dawgwashers (X) vs Wizcats (L+20) BM3
@dawgoneit @WindowWasher @Sovietishcat What a convoy roll! That has to be the worst one ive ever seen!
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RE: Problem accessing games
@pejon_88 I have had the same issue, I can only keep the game playing through my laptop which at the moment has the login details autosaved. If i try to access through my pc then i get the same problem even though i have changed my password.
So if you receive a solution please post it! :pray: -
RE: WW2 Path to Victory - Feedback Thread
I agree as well for what it is worth, it makes for an edgy standoff…who has the strength to move first?
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RE: trulpen's 1st G40 2v2-tourney: Challenges
@trulpen might have been a mistype lol…bids are now back in allied territory.
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TripleA issues with BM
@regularkid
There seems to be an issue with the current version of BM3 (the 4.0 version) unless its a rule change I have missed…Submarines seem to have their stealth component removed, the first strike against a fleet with dds has gone and they seem to be forced into combat when lurking in a zone with no dd present but other surface ships (a cruiser and a battleship in my case)
When hovering with the mouse over a sub in 3.4 the stealth bonuses are noted , but if you hover over the unit in 4.0 these bonuses are gone
Is this just me or has anyone else had these issues? Or is it a rule change? I don’t like it if it is!
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RE: WW2 Path to Victory - Strategies
Has anyone won as allies yet in PTV? Interested to see if the small differences add up or whether a bid is still needed?
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RE: trulpen's 1st G40 2v2-tourney: Challenges
@WindowWasher Yeah…I for one am NOT looking forward to that particulat match!
Latest posts made by wizmark
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RE: Post League Game Results Here
Daaras (L) over wizmark (X) PTV playoff
Excellent allied play crushes the axis
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1
@Daaras I think its time to call it. Well played…your allied play was inspired, i shall learn lessons from it!
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Sinkiang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone 1 bomber moved from Celebes to 132 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 132 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 132 Sea Zone 1 destroyer owned by the British lost in 132 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 132 Sea Zone to French Indo China 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangsi to French Indo China 2 transports moved from 37 Sea Zone to 21 Sea Zone 2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 submarine moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone 2 artilleries and 6 infantry moved from Japan to 7 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 5 submarines moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 3 submarines moved from 34 Sea Zone to 55 Sea Zone 3 submarines moved from 34 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Borneo 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3.50 British regular : 2.00
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Sinkiang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Northern Sinkiang to Timguska Japanese take Timguska from Russians 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 2 fighters moved from Java to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 132 Sea Zone 1 bomber moved from Celebes to 132 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 132 Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 0/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 132 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 132 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 132 Sea Zone 1 destroyer owned by the British lost in 132 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 aaGun, 5 armour, 17 artilleries, 28 infantry and 4 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to Shan State 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 bomber moved from 132 Sea Zone to French Indo China 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Honan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kwangsi to French Indo China 2 transports moved from 37 Sea Zone to 21 Sea Zone 2 artilleries and 1 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to French Indo China 3 artilleries, 2 battleships, 9 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 1 marine, 7 tactical_bombers and 3 transports moved from 34 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo China 1 submarine moved from 27 Sea Zone to 24 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 5 Sea Zone 2 artilleries and 6 infantry moved from Japan to 7 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 submarine moved from 1 Sea Zone to 8 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 5 submarines moved from 26 Sea Zone to 7 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 3 submarines moved from 34 Sea Zone to 55 Sea Zone 3 submarines moved from 34 Sea Zone to 37 Sea Zone Place Units - Japanese 1 harbour placed in Borneo 2 armour and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -3.50 British regular : 2.00
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 47 PUs; Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Bulgaria to Greece Germans take Greece from British 1 infantry moved from Bulgaria to Albania Germans take Albania from British 2 infantry moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Austria to Northern Italy 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 artillery and 2 infantry moved from Karelia to Archangel 1 bomber moved from Romania to Bessarabia 1 infantry moved from Austria to Northern Italy 1 fighter and 1 tactical_bomber moved from France to Northern Italy 4 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Yugoslavia Combat - Germans Battle in Northern Italy Germans attack with 5 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/10 hits, 4.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Bessarabia Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yugoslavia Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 2 mech_infantrys moved from Vyborg to Baltic States 1 infantry moved from Southern Belarus to Northern Belarus 2 aaGuns, 5 armour, 16 artilleries, 37 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Southern Belarus 8 artilleries and 20 infantry moved from Vyborg to Finland 1 artillery and 1 infantry moved from Karelia to Finland 4 infantry moved from Holland Belgium to France 1 bomber moved from Bessarabia to France 1 tactical_bomber moved from Yugoslavia to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Northern Italy to Germany 2 fighters moved from Northern Italy to France 2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany 6 infantry moved from Western Germany to Austria 6 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 artilleries and 8 infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.00 Germans regular : 0.67 British regular : 1.00
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RE: Wiz (X+10) vs Daaras (L) Ptv P/O G1
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Austria to Western Germany 1 infantry moved from Denmark to Western Germany 1 armour moved from Austria to Western Germany 2 fighters moved from Western Germany to Germany Turn Complete - Italians
Combat Hit Differential Summary :
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RE: Post League Game Results Here
Gamerman (allies) defeats wizmark (axis) BM4 A pretty bad G1 was leveraged expertly by Gman to take Berlin early doors. Well Played!