TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Philippines to Borneo
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Kweichow
1 fighter moved from Hunan to Hopei
2 fighters moved from Hunan to Kweichow
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
2 fighters owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 2 bombers
Americans defend with 2 infantry
Japanese roll dice for 2 bombers in Borneo, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 bomber in Borneo, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
6 armour, 4 artilleries, 21 infantry and 11 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Hunan
1 fighter moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
4 artilleries and 4 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 8 submarines moved from 6 Sea Zone to 26 Sea Zone
5 artilleries, 9 infantry, 4 mech_infantrys and 9 transports moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 fighters moved from Kweichow to Hunan
1 tactical_bomber moved from 6 Sea Zone to Philippines
5 tactical_bombers moved from 6 Sea Zone to Hunan
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
1 armour and 3 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,6,3,3,1,2,1,5,6,6,1,3,3,4,4,1,6,1,1,1,4,6,5,4,1,3,6,5,4,3,6,3,3,3,1,2,4,4,6,3,2,4,3,1,3,3,3,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
Savegame