TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery moved from N.Buryat Mongolia to Irkutsk
1 Infantry moved from S.Buryat Mongolia to Irkutsk
10 Artillerys, 2 Elites and 4 Tanks moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Ayan to Okhotsk
Hisaichi take Okhotsk from Russians
4 Artillerys and 4 Infantrys moved from Ayan to Yakutsk
Hisaichi take Yakutsk from Russians
1 Elite, 1 Infantry and 1 Marine moved from West Borneo to 110 Sea Zone
1 Elite, 1 Infantry and 1 Marine moved from 110 Sea Zone to Lombok
2 Infantrys moved from Soembawa to Lombok
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
3 Transports moved from 111 Sea Zone to 84 Sea Zone
6 Infantrys moved from Changchun to 84 Sea Zone
6 Infantrys moved from 84 Sea Zone to Shantung
7 Artillerys, 7 Infantrys and 1 Tank moved from Peking to Chahar
4 Tanks moved from Liaoning to Shantung
2 Artillerys, 2 Elites and 1 Infantry moved from Heilungchiang to Liaoning
2 Fighters moved from Heilungchiang to Mindanao
2 Infantrys moved from Kirin to Liaoning
2 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Cruiser, 2 Infantrys, 3 Marines, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Olyokminsk
Hisaichi attack with 10 Artillerys, 2 Elites and 4 Tanks
Russians defend with 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks
Hisaichi roll dice for 10 Artillerys, 2 Elites and 4 Tanks in Olyokminsk, round 2 : 5/16 hits, 6.33 expected hits
Russians roll dice for 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks in Olyokminsk, round 2 : 5/11 hits, 4.33 expected hits
3 ArmoredCars owned by the Russians, 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 5 Artillerys owned by the Hisaichi lost in Olyokminsk
Hisaichi roll dice for 5 Artillerys, 2 Elites and 4 Tanks in Olyokminsk, round 3 : 5/11 hits, 4.67 expected hits
Russians roll dice for 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Olyokminsk, round 3 : 6/6 hits, 3.17 expected hits
1 Elite owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 HeavyTank owned by the Russians, 3 Tanks owned by the Russians and 5 Artillerys owned by the Hisaichi lost in Olyokminsk
Hisaichi roll dice for 1 Elite and 4 Tanks in Olyokminsk, round 4 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 HeavyTank in Olyokminsk, round 4 : 1/1 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 HeavyTank owned by the Russians lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 4 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 10 Artillerys and 2 Elites
Casualties for Russians: 3 ArmoredCars, 2 HeavyTanks, 1 Infantry, 2 Mech.Infs and 3 Tanks
Battle in Chahar
Hisaichi attack with 7 Artillerys, 7 Infantrys and 1 Tank
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 7 Artillerys, 7 Infantrys and 1 Tank in Chahar, round 2 : 2/15 hits, 5.17 expected hits
Chinese roll dice for 1 Mech.Inf in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 7 Artillerys, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Shantung
Hisaichi attack with 6 Infantrys and 4 Tanks
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 6 Infantrys and 4 Tanks in Shantung, round 2 : 3/10 hits, 3.00 expected hits
Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Lombok
Hisaichi attack with 1 Elite, 3 Infantrys and 1 Marine
Anzac defend with 1 Artillery and 1 Marine
Hisaichi roll dice for 1 Elite, 3 Infantrys and 1 Marine in Lombok, round 2 : 1/5 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery and 1 Marine in Lombok, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Marine in Lombok, round 3 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Marine in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Casualties for Anzac: 1 Artillery and 1 Marine
Non Combat Move - Hisaichi
2 Infantrys moved from Soembawa to Lombok
Place Units - Hisaichi
3 Marines placed in West Borneo
1 Cruiser placed in 84 Sea Zone
2 Infantrys placed in Changchun
3 Mech.Infs placed in Heilungchiang
2 ArmoredCars and 1 Tank placed in Peking
4 ArmoredCars placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : -0.67
Russians : 4.50
Dutch : 1.00
Savegame