Sorry, I ran out of time before work. Wont be until tomorrow
Posts made by weddingsinger
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 18 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Finland 2 bombers moved from Novgorod to Caucasus 4 armour, 6 artilleries and 6 mech_infantrys moved from Volgograd to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Samara 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in Finland Germans attack with 2 armour and 1 mech_infantry Americans defend with 1 armour and 1 factory_minor Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Samara Germans attack with 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 mech_infantrys in Samara, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 8 armour, 6 artilleries, 2 bombers and 6 mech_infantrys British defend with 5 armour, 2 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys Germans roll dice for 8 armour, 6 artilleries, 2 bombers and 6 mech_infantrys in Caucasus, round 2 : 7/22 hits, 9.33 expected hits British roll dice for 5 armour, 2 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys in Caucasus, round 2 : 10/23 hits, 8.83 expected hits 3 mech_infantrys owned by the British, 5 artilleries owned by the Germans, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus Germans roll dice for 8 armour, 1 artillery, 2 bombers and 1 mech_infantry in Caucasus, round 3 : 9/12 hits, 6.00 expected hits British roll dice for 5 armour, 2 artilleries, 1 fighter and 8 mech_infantrys in Caucasus, round 3 : 7/16 hits, 6.50 expected hits 8 mech_infantrys owned by the British, 1 artillery owned by the Germans, 5 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour and 2 bombers in Caucasus, round 4 : 3/5 hits, 2.83 expected hits British roll dice for 5 armour, 1 artillery and 1 fighter in Caucasus, round 4 : 4/7 hits, 3.50 expected hits 1 bomber owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the British and 2 armour owned by the British lost in Caucasus retreated to Caucasus British win with 3 armour and 1 fighter remaining. Battle score for attacker is -32 Casualties for Germans: 8 armour, 6 artilleries, 1 bomber and 6 mech_infantrys Casualties for British: 2 armour, 2 artilleries, 4 infantry and 11 mech_infantrys Non Combat Move - Germans 1 bomber moved from Caucasus to Russia 1 armour and 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,3 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 5 infantry EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Russia: 3 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50 British : 1.50 Americans : -1.00
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 2 mech_infantrys moved from Belarus to Karelia 3 mech_infantrys moved from Belarus to Vyborg 3 mech_infantrys moved from Volgograd to Rostov 1 mech_infantry moved from Tambov to Rostov 1 fighter moved from Novgorod to Rostov Combat - Italians Battle in Vyborg Italians attack with 3 mech_infantrys Americans defend with 1 armour Italians roll dice for 3 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 armour in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Vyborg Italians win, taking Vyborg from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Rostov Italians attack with 1 fighter and 4 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Rostov Italians roll dice for 1 fighter and 4 mech_infantrys in Rostov, round 3 : 1/5 hits, 1.17 expected hits British roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Italians win, taking Rostov from British with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Karelia Italians attack with 2 mech_infantrys Americans defend with 1 armour Italians roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 mech_infantrys in Karelia, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Karelia Italians roll dice for 1 mech_infantry in Karelia, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Karelia, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Karelia, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Karelia, round 6 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians lost in Karelia Americans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Rostov to Belarus 1 armour and 3 mech_infantrys moved from Northern Italy to Albania Place Units - Italians 1 fighter placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,5 Italians collect 11 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 8 infantry EDIT: Removing units owned by Italians from France: 8 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67 British : -1.00 Americans : -0.50 Russians : -1.00
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RE: oysteilo (Axis) vs weddingsinger (Allies) BM3
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Samara 1 mech_infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.83
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 3 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits 1 fighter owned by the Italians lost in Holland Belgium Italians roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Holland Belgium Italians roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -17 Casualties for Italians: 1 fighter and 3 mech_infantrys Casualties for British: 1 aaGun Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 fighter British defend with 1 infantry Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Caucasus Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : -2.00 Russians : -0.33 AA fire in Holland Belgium : : 0.83
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 armour moved from Eastern Poland to Baltic States Russians take Baltic States from Italians 2 fighters and 2 tactical_bombers moved from Ukraine to Poland 3 infantry moved from Bessarabia to Romania 3 armour moved from Ukraine to Romania 3 mech_infantrys moved from Belarus to Slovakia Hungary 1 mech_infantry moved from Belarus to Slovakia Hungary 2 armour moved from Eastern Poland to Slovakia Hungary 1 armour moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Belarus to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 infantry moved from Northwest Persia to Iraq Russians take Iraq from Italians 13 infantry moved from Northwest Persia to Persia Combat - Russians Battle in Poland Russians attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers Germans defend with 3 mech_infantrys; Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Poland, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Poland, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Poland Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Poland, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Poland, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Italians lost in Poland Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 4 mech_infantrys Casualties for Germans: 3 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Battle in Romania Russians attack with 3 armour and 3 infantry Italians defend with 1 infantry Russians roll dice for 3 armour and 3 infantry in Romania, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Slovakia Hungary Russians attack with 2 armour and 4 mech_infantrys Germans defend with 1 aaGun, 1 artillery and 1 infantry; Italians defend with 1 infantry Russians roll dice for 2 armour and 4 mech_infantrys in Slovakia Hungary, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 2 armour and 4 mech_infantrys in Slovakia Hungary, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 armour and 3 mech_infantrys in Slovakia Hungary, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Persia Russians attack with 13 infantry Germans defend with 9 armour and 1 factory_minor Russians roll dice for 13 infantry in Persia, round 2 : 4/13 hits, 2.17 expected hits Germans roll dice for 9 armour in Persia, round 2 : 5/9 hits, 4.50 expected hits 5 infantry owned by the Russians and 4 armour owned by the Germans lost in Persia Russians roll dice for 8 infantry in Persia, round 3 : 3/8 hits, 1.33 expected hits Germans roll dice for 5 armour in Persia, round 3 : 0/5 hits, 2.50 expected hits 3 armour owned by the Germans lost in Persia Russians roll dice for 8 infantry in Persia, round 4 : 3/8 hits, 1.33 expected hits Germans roll dice for 2 armour in Persia, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Persia Russians win, taking Persia from Germans with 7 infantry remaining. Battle score for attacker is 36 Casualties for Russians: 6 infantry Casualties for Germans: 9 armour Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Poland to Eastern Poland 6 mech_infantrys moved from Russia to Belarus 1 aaGun moved from Ukraine to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania 2 mech_infantrys moved from Eastern Poland to Romania 2 aaGuns moved from Northwest Persia to Persia Place Units - Russians 3 armour placed in Ukraine 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 6.83
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from 112 Sea Zone to Denmark Combat - French Battle in Denmark Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 17 armour, 5 artilleries and 20 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Turkmenistan 6 fighters and 12 tactical_bombers moved from Caucasus to Turkmenistan 3 armour and 4 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 infantry moved from Finland to Norway Germans take Norway from British Combat - Germans Battle in Turkmenistan Germans attack with 6 fighters, 1 mech_infantry and 12 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 6 fighters, 1 mech_infantry and 12 tactical_bombers in Turkmenistan, round 2 : 12/19 hits, 10.17 expected hits Americans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Turkmenistan Germans win with 6 fighters and 12 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Northwest Persia Germans attack with 20 armour, 5 artilleries and 25 mech_infantrys ANZAC defend with 1 fighter Germans roll dice for 20 armour, 5 artilleries and 25 mech_infantrys in Northwest Persia, round 2 : 13/50 hits, 16.67 expected hits British roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 20 armour, 5 artilleries and 24 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour moved from Novosibirsk to Caucasus 6 fighters and 12 tactical_bombers moved from Turkmenistan to Volgograd 2 carriers moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to France 2 infantry moved from Normandy Bordeaux to France 1 aaGun and 10 infantry moved from Germany to Western Germany 1 infantry moved from Greece to Bulgaria 10 bombers moved from Southern Italy to Western Germany 5 mech_infantrys moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 tactical_bombers placed in Volgograd 3 armour placed in Caucasus 1 armour and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 0.33 Americans : 0.67
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RE: weddingsinger (Axis) vs oysteilo (Allies) BM3
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 3 fighters and 7 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/11 hits, 5.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in Celebes Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 7 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 3 mech_infantrys moved from Malaya to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from Shantung to Hunan 1 aaGun moved from Jehol to Manchuria 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 bombers and 1 fighter moved from Yunnan to French Indo China 2 bombers moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 Japanese : -6.17
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RE: oysteilo (Axis) vs weddingsinger (Allies) BM3
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Egypt Italians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -0.17
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1
TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from 112 Sea Zone to Denmark
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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RE: We need an allied playbook.
lol. I love it.
I’ve been considering a few things like U.S. bombers in India taking down random Japanese soldiers who are solo in China (Balanced mod)
I will say that mechanized Russia works well against Germany if they do make a mistake about doing anything other than going after Russia. I’ll still working out the right mix of units, though.
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RE: weddingsinger (Axis) vs LennardF (Allies) G40 BM3
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Caucasus to Northwest Persia 2 fighters moved from Southern Italy to Norway 2 tactical_bombers moved from Northern Italy to Norway Combat - Italians Battle in Norway Italians attack with 2 fighters and 2 tactical_bombers British defend with 2 infantry Italians roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians and 2 infantry owned by the British lost in Norway Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 tactical_bomber Casualties for British: 2 infantry Battle in Northwest Persia Italians attack with 1 fighter British defend with 1 infantry Italians roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from Norway to Finland 2 aaGuns, 5 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 armour and 1 fighter EDIT: Removing units owned by Italians from Southern Italy: 2 armour EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Adding units owned by Italians to France: 2 infantry EDIT: Adding units owned by Italians to France: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Finland: 2 fighters EDIT: Adding units owned by Italians to 113 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.17 British : 1.00
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
lol
sorry about that. The problem with playing too many games simultaneously… I forget what is going on in each.
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to Jehol 2 fighters moved from 19 Sea Zone to Jehol Combat - Japanese Battle in Jehol Japanese attack with 2 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol retreated to Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Jehol to 6 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery placed in Shantung 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 28 PUs; end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Germans Germans buy 5 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from British 2 armour and 1 mech_infantry moved from Karelia to Finland 1 armour moved from Samara to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 2 bombers and 1 tactical_bomber moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland Combat - Germans Battle in Finland Germans attack with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; Americans defend with 2 armour and 1 factory_minor Germans roll dice for 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 2 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/4 hits, 1.67 expected hits 1 armour owned by the Germans, 1 armour owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans roll dice for 1 armour, 2 bombers and 1 fighter in Finland, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -12 Casualties for Germans: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 2 armour Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Finland to Novgorod 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 123 Sea Zone 3 mech_infantrys moved from Russia to Volgograd 5 armour moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Southern Italy to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to France Place Units - Germans 3 artilleries placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Ukraine Germans undo move 3. 3 armour placed in Ukraine 3 mech_infantrys placed in Russia 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 62 PUs (2 lost to blockades); end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 1.83
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RE: Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Germans Germans buy 5 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from British 2 armour and 1 mech_infantry moved from Karelia to Finland 1 armour moved from Samara to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 2 bombers and 1 tactical_bomber moved from Western Germany to Finland 1 fighter moved from Western Germany to Finland
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RE: L19 Wedingsinger (L) vs AetV (X) Game 1
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Central America 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 64 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Central America Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Central America Americans win, taking Central America from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 mech_infantrys moved from Alaska to Western United States 1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Place Units - Americans 1 carrier and 4 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 bombers moved from Crete to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Cyprus to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from United Kingdom to Finland Combat - British Battle in 81 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 81 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Finland British attack with 1 bomber Germans defend with 3 infantry British roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 bomber owned by the British lost in Finland Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 10 armour and 1 mech_infantry British roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/10 hits, 4.67 expected hits Germans roll dice for 10 armour and 1 mech_infantry in Trans-Jordan, round 2 : 5/11 hits, 5.33 expected hits 3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win with 7 armour remaining. Battle score for attacker is -6 Casualties for British: 1 armour, 1 fighter and 3 mech_infantrys Casualties for Germans: 3 armour and 1 mech_infantry 1 tactical_bomber owned by the British, 3 bombers owned by the British and 1 fighter owned by the British retreated Non Combat Move - British 3 bombers, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway Place Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 98 Sea Zone: 1 carrier EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 89 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Removing units owned by Americans from 106 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Turning off Edit Mode 3 fighters placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -2.00 Americans : 0.67 Japanese : 0.17