Win Percentage Plus Battle Victory Percentage –> WPV = WP + VP Note: This is meant to measure the total effectiveness of a player. Rage is 0.000 to 2.000. It will be hard to have the same values between two players here.
This could be a really interesting statistic to debate over. It measures the success of a player in the microcosm of single battles as well as the macrocosm of entire wars. Granted, the two are related loosely, but style of play will affect it. A player that does not win often, but puts up a good fight will still get a decent score. If you win half your games and half your battles, you will rate 1.000.
Of course, we really won’t know how good it can be until we try to calculate it and see how it works out in the real world. I highly encourage the online players to try and calculate their own WPV score. You could go back and try to find your games and count the battles and the outcomes. Perhaps that is too much to ask.
A better alternative is to start fresh with new games and keep track as you play. That will be easier.
To calculate WPV, record the number of games you play, the number of times you win, the number of battles you fight, and the number of times you win a battle. Take the number of times you win and divide them by the number of games you played to find your winning percentage. It should be between .000 and 1.000. Then take the number of battles you won and divide that by the number of battles you fought to find your victory percentage. It should be between .000 and 1.000. Add your winning percentage and your victory percentage to find your WPV score. That should be between .000 and 2.000.
Is WPV a perfect stat? No, but it I think it is a good statistic. That is the beauty of it. A perfect stat is a boring stat. No debates. No opinions. However a stat like WPV leaves room for debate and opinion.
Give it a shot.