Does anybody have the .jar that they can either attach here or send my way? I am unable to dl it without upgrading to FileFactory Premium, and I don’t want to do that.
YHEM :mrgreen:
Does anybody have the .jar that they can either attach here or send my way? I am unable to dl it without upgrading to FileFactory Premium, and I don’t want to do that.
YHEM :mrgreen:
As PelierBay stated, you only get to fire with the battleships and cruisers on the first round of firing only. Also keep in mind that you can only have as many battleships + cruisers partake in bombardment as units you landed via transports. So if you landed 2 units in a territory, you may use any combination of 2 battleships and cruisers for bombardment.
Had the BB been any other combat surface ship, it would have been sunk before it had the chance to return fire.
A defending sub would also be able to fire back if hit, as long as there were no attacking destroyers, since it would also get a Surprise Strike and the fire would be simultaneous.
Exactly why I qualified it with “combat surface ship” - except DD, of course. :wink:
I am really confused regarding submarines… Please let me show you how I was playing it and I think im playing it wrong because subs seems overpowered if I play them this way…
2 Subs Attack Battleship
2 subs get surprise strike, 1 hits, BS placed on side.
BS cant fire back because subs got a surprise strike.
Both subs fire, both miss…
BS returns fire… hits.
1 sub submerges. to avoid hit.
1 sub remains in combat… fires hits.
BS returns fire, hits… BS destroyed.
sub submerges. 2 subs remain.
Is this correct?
What you posted is not correct. You start going wrong on step 3. The BB can fire back since it is still alive after the subs get their surprise strike. You seem to misunderstand the way the surprise strike works. It allows subs to strike before other units do (in the absence of defending destroyers), and inflict their damage before the defender gets a chance to fire. This occurs every time you attack roll. Since the subs only did 1 hit to the BB, it can fire back in the defender’s fire stage for combat. Had the BB been any other combat surface ship, it would have been sunk before it had the chance to return fire.
You also go wrong in #6. A sub only submerges in lieu of rolling dice, so you would have had to roll for attack OR submerge . You can’t do both. If it stays for the attack roll, it must take the effects of the defender’s roll - it there are still defenders left.
After the remaining sub hit the BB in #7, the BB is destroyed without the chance to return fire.
So the sequence is like this for your combat:
1. subs can attack roll or submerge
2. inflict damage to defender and remove if sunk
3. defender’s roll
4. inflict damage to attacker
5. return to 1.
@Cmdr:
…I’d wager its the number of unregistered users searching for answers to Anniversary Edition and possibly the banners.
That’s my guess. Every time I try to use the search feature here, the site goes unresponsive and I end up never getting the results of the search.
Yes. Land units can move into territories during non-combat that were taken in combat that turn. Not so for aircraft, though.
hey all, i am new to this forum, though i have been reading your strategies for a while. i am a big AA50 fan, a friend and i play twice a week usually. i am interested in this tournament, but i have no idea how it works. can someone tell me? i would like to get in and play other people.
Deja vu.
@Offensive:
I’ve never played online before, but I have played a lot FTF (the local Denny’s knows us all by name and gives us our own tables). Could someone explain how it works so I know whether or not to join?
DM said we will go beyond 16 and try for 32 if players keep signing up. I guess I’ll be the one to add the extra slots on the sign-up:
1. DM
2. Jennifer
3. Uberlager
4. flesh_pile
5. Danger Mouse
6. Lynxes
7. Questioneer
8. HolKann
9. eudemonist
10. MatildaMike
11. Perry
12. Funcioneta
13. anchovy
14. BigRedOne
15. Bardoly
16. Ogrebait
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
32.
Count me in.
1. DM
2. Jennifer
3. Uberlager
4.
5. Danger Mouse
6. Lynxes
7. Questioneer
8. HolKann
9.
10. MatildaMike
One thing I’ve seen in previous versions is an average value (in IPC) loss as a result of combat. I really liked that feature. Is there a way to incorporate that?
EDIT - Oh, yeah… I almost forgot to say… Thanks for the effort!!
EDIT #2 - Never mind about the average IPC loss. The slick histogram in the “Details” info shows that sufficiently. Thanks again!
Yup. If you move your fighter (in the non-combat phase) to the sea zone that you plan on placing the new CV in, that fighter can ‘land’ on that CV.
@ABWorsham:
This time of year I’m always left wondering why College Football does not have a playoff system.
There is too much advertising dollars to be had by the BCS. With the myriad of bowl games, each with naming rights, the amount of money that changes hands will keep the system as it is - regardless of how lame it is.
I would much rather see a ‘January Madness’ as it would be, but I do not ever expect it to happen.
I’ve been noticing this for a while now. I created a thread:
I can’t even use the Search feature here! I never get a response from the site when doing so. Then it goes unresponsive for a couple of minutes. Me thinks the Search feature is the culprit… :x
That’s funny, I thought the colors were:
USSR - brown
UK - brown
Italy - brown
Japan - orangey-brown
USA - green
China - green
:-D
@TG:
Uberlager, you cracked it – what I thought was the most difficult question in Mr. Toad’s Gauntlet.
So where’s my karma? :wink:
@TG:
Hint:
Since it’s unfair that I covered part of the board, as I was making sure none of you would see the box, the section in red (on the actual board) represents the boot of Italy. Which should lead you guys to believe the game is something… Roman. :wink: :wink:
PS: It’s also a personal favorite of Mr. Toad’s.
Hannibal: Rome vs. Carthage!