I’ve only played one game and it became very apparent that the game is seriously broken. In aa50, it was still possible to win with either side even if the allies concentrated entirely on one axis. In aag40 however, some of the rules are seriously broken and need to be adjusted for the “global” game.
ports are fine in the pacific, but in europe, it’s a disaster for the axis. There is no way the axis can prevent a large US naval stack with 5 or more transports sitting on the atlantic side of gibraltar. With air on carriers and bombers in uk, the US could strike anywhere in france, norway, or either german or italian capitals with a stack that could be as large as 20 units very early.
japan can’t do enough against north america to prevent the US from going all out kgf by moving all their naval units to europe. They can be annoying but the US income is too large and the building base too high on continental US to seriously threaten taking w. US. It would also mean giving up china and the rest of asia to put in a serious enough of an attempt on w. US which means japan’s income is just too small.
as discussed here, once the US takes norway, it’s over. Germany would have to spend too much just to defend their homeland which doesn’t leave enough to do anything against ussr if that player is half way competent. 10 ground units with a stack of air every turn means germany gets picked apart pretty fast. With the US strike force starting off at gibraltar, it’s impossible for the axis to defend everything with both their homelands are at risk. Building a major complex in norway first doesn’t help since germany isn’t exactly rolling in dough. The only way to even make any attempt of holding norway is by giving up any assault on ussr but people can see what would happen there eventually.
unlike aa50 where japan can eventually get strong enough and advance quickly enough to actually help germany, aag40 board is too large for japan to do anything to help against kgf. Anyone looking at the unit counts can see it starts to go downhill for the axis very quickly. There’s too big of a gap in incomes.
The only thing I can see possibly offsetting these factors are victory cities. I haven’t lookated at it closely enough, but I guess if victory cities for the axis were set low enough, it might be possible for them to win that way if japan can take out all of asia before germany gets crushed.
This is ridiculous, you played one game bro.