Gotcha. That is a rough Allies game. When you say a solo game, do you mean you played both sides, or that you played Allies against TripleA AI? Just curious. Also, upon rereading what I said earlier, I didn’t mean for my thoughts to come across as harsh, so my apologies. :)
Best posts made by Tamer of Beasts
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RE: Allied response if Taranto goes sideways & Ger threatens Sea Lion
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RE: TGC (CP) v Tamer (Entente), 1914 oob with RR
Sorry about all the edits. I was figuring out noncombat moves when I just want to reinforce.
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RE: Thoughts on invading neutrals?
@the_good_captain I’m down, though I am not sure how to go about the edits.
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RE: Why is the Eastern Front in G40 so boring?
@marshmallowofwar I agree. One of my favorite parts of the game when playing Germany or Russia is looking at the stacks and trying to calculate odds and what moves are best in the turns leading up to the (usually) inevitable battle for Moscow. Really engages the brain!
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RE: TGC (CP) v Tamer (Entente), 1914 oob with RR
My bad. I repeated the Italian turn history.
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RE: Allied response if Taranto goes sideways & Ger threatens Sea Lion
I don’t know how Germany was able to both hold off Russia after giving them 3 turns of buildup and have enough of a fleet to not only successfully defeat London (which sounds like it had built up) and challenge the Americans. Without seeing the game, it sounds to me like Russia needed to poke Germany a little harder (maybe build up along the front to draw more German units and thus IPCs) and the British needed to build up more in London. A prepared UK player shouldn’t lose London on turn 4, IMHO. A stack of 20+ infantry and several fighters (keep the French one there especially if Sealion seems like a threat) should be enough to make Germany suffer. Even if London falls, the German navy shouldn’t be able to outlast the Americans if the German player has put any thought into the Eastern Front. Germany starts the game with a lot of power and potential directions it could go, but to have that kind of stomping sounds more like Allied mistakes than Axis success.
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RE: Tamer of Beasts (CP) vs. The_Good_Captain (Entente) 1914
@the_good_captain Game History
Round: 3 Puchase Units - AustroHungarians AustroHungarians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 4 infantry moved from Vienna to Trieste 5 infantry moved from Vienna to Galicia 4 artilleries, 1 fighter and 11 infantry moved from Romania to Galicia 2 infantry moved from Serbia to Romania 1 artillery and 2 infantry moved from Serbia to Trieste 2 infantry moved from Albania to Trieste 2 infantry moved from Trieste to Tyrolia Combat Move - AustroHungarians Place Units - AustroHungarians 11 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
AH 3.tsvg
Accidentally moved past the overview, sorry. -
RE: Flying over a sea zone with a fighter to attack.
@The_Good_Captain Yep. I think we’re all in agreement about that. :)
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Italian Expansion
Say Italy did not get hit by a Taranto raid, and only lost the destroyer and transport off the coast of Malta. I’m curious to hear different philosophies regarding what the next steps are. I often go for NOs if my fleet is still intact, and turn one go aggressively after Greece by including my two fighters and two infantry from S. Italy and the forces from Albania, leaving the cruiser in that sea zone in place for bombardment. I also take S. France if Germany hasn’t already, and take my second transport to Gibraltar with an infantry to complete the NO. The French fleet is taken care of by my BB and warships on the western coast of Italy (CA, DD, and SS). Depending on if the British are playing scared, I may even move into Alexandria if they felt the need to pull back, with the understanding that I can reinforce those troops with what is left over from Greece the next turn. I know it is not usual to be left with the fleet in the Adriatic, but what would you do if you were?
Latest posts made by Tamer of Beasts
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RE: VictoryFirst (CP) vs. Tamer of Beasts (Entente) | WW1 1914, TGC Balance
@VictoryFirst Game History
Round: 4 Puchase Units - Russians Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 4 infantry moved from Ukraine to Belarus 2 infantry moved from Ukraine to Belarus 1 infantry moved from Ukraine to Belarus 1 artillery and 5 infantry moved from Ukraine to Romania 9 artilleries and 13 infantry moved from Ukraine to Moscow 1 infantry moved from Moscow to Ukraine Combat - Russians Russians creates battle in territory SZ 10 Battle in Romania Russians attack with 1 artillery and 5 infantry AustroHungarians defend with 2 infantry Russians roll dice for 1 artillery and 5 infantry in Romania, round 2 : 1/6 hits, 2.33 expected hits AustroHungarians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the AustroHungarians lost in Romania AustroHungarians and Russians reach a stalemate . Battle score for attacker is 3 Casualties for AustroHungarians: 1 infantry Battle in Belarus Russians attack with 1 artillery and 7 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Combat Move - Russians Place Units - Russians 8 infantry placed in Moscow Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -0.33 AustroHungarians regular : -1.00
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RE: 1914 TGC Balance Yamato (Entente) vs. ToB (CP) Game 2
@SuperbattleshipYamato Game History
Round: 9 Puchase Units - Ottomans Ottomans buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Ottomans from Smyrna: 1 artillery and 2 infantry EDIT: Adding units owned by Ottomans to Smyrna: 2 artilleries and 2 infantry EDIT: Removing units owned by Ottomans from Smyrna: 2 artilleries and 2 infantry EDIT: Adding units owned by Neutral_True to Smyrna: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 7 artilleries moved from Smyrna to Constantinople Combat Move - Ottomans Place Units - Ottomans 3 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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RE: VictoryFirst (CP) vs. Tamer of Beasts (Entente) | WW1 1914, TGC Balance
@VictoryFirst Game History
Round: 3 Puchase Units - Americans Americans buy nothing; Remaining resources: 40 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 60 PUs
Combat Hit Differential Summary :
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RE: VictoryFirst (CP) vs. Tamer of Beasts (Entente) | WW1 1914, TGC Balance
@VictoryFirst Game History
Round: 3 Puchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from German East Africa to Portuguese East Africa Italians take Portuguese East Africa from Neutral_Allied 2 artilleries and 2 infantry moved from Tuscany to Venice 2 artilleries moved from Rome to Tuscany Combat - Italians Combat Move - Italians 2 infantry moved from Rome to Tuscany Place Units - Italians 5 infantry placed in Rome Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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RE: 1914 TGC Balance Yamato (Entente) vs. ToB (CP) Game 2
@SuperbattleshipYamato Game History
Round: 9 Puchase Units - Germans Germans buy 1 artillery, 10 infantry and 2 tanks; Remaining resources: 0 PUs; Combat Move - Germans 4 units repaired. 4 artilleries and 4 infantry moved from Ukraine to Sevastopol 1 artillery and 4 infantry moved from Berlin to Prussia 15 infantry moved from Kiel to Ruhr 1 infantry moved from Alsace to Lorraine Germans take Lorraine from French 14 artilleries, 3 fighters, 14 infantry and 4 tanks moved from Alsace to Ruhr 1 artillery and 9 infantry moved from Berlin to Kiel Combat - Germans Germans creates battle in territory Finland Battle in Finland Germans attack with 5 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 1 infantry in Finland, round 2 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Prussia Germans attack with 1 artillery and 4 infantry French defend with 2 infantry Germans roll dice for 1 artillery and 4 infantry in Prussia, round 2 : 2/0 hits, 2.00 expected hits French roll dice for 2 infantry in Prussia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the French lost in Prussia Germans win, taking Prussia from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Combat Move - Germans Place Units - Germans 1 artillery, 10 infantry and 2 tanks placed in Berlin Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.00 Russians regular : -0.50 Germans regular : 0.00
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RE: 1914 TGC Balance Yamato (Entente) vs. ToB (CP) Game 2
@SuperbattleshipYamato Yeah, and I’m eastern time. We can just take it slow. :)
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RE: VictoryFirst (CP) vs. Tamer of Beasts (Entente) | WW1 1914, TGC Balance
@VictoryFirst Game History
Round: 3 Puchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Arabia: 1 infantry EDIT: Adding units owned by Neutral_True to Arabia: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from London to SZ 9 2 artilleries and 2 infantry moved from SZ 9 to Belgium 2 artilleries and 2 infantry moved from Belgium to Alsace 1 artillery and 3 infantry moved from Canada to SZ 2 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Mesopotamia 3 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 4 infantry moved from SZ 29 to Mesopotamia 5 infantry moved from India to Persia 1 infantry moved from Angola to Belgian Congo Combat - British British creates battle in territory Kamerun Battle in Mesopotamia British attack with 5 artilleries, 1 fighter and 9 infantry Ottomans defend with 1 infantry British roll dice for 5 artilleries, 1 fighter and 9 infantry in Mesopotamia, round 2 : 6/15 hits, 7.50 expected hits Ottomans roll dice for 1 infantry in Mesopotamia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Ottomans and 1 infantry owned by the British lost in Mesopotamia British win, taking Mesopotamia from Ottomans with 5 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Ottomans: 1 infantry Battle in Kamerun British attack with 1 infantry; French loiter and taunt Germans defend with 1 infantry British roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Kamerun, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Kamerun British win, taking Kamerun from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - British Place Units - British 1 fighter placed in London 9 infantry placed in India Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Ottomans regular : 0.50 British regular : -0.83
Just so you know, I’ll be a little slow since my academic year just started.
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RE: VictoryFirst (CP) vs. Tamer of Beasts (Entente) | WW1 1914, TGC Balance
@VictoryFirst Game History
Round: 3 Puchase Units - French French buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - French 1 transport moved from SZ 8 to SZ 2 1 infantry moved from Togoland to Nigeria British take Nigeria from Germans 2 infantry moved from South West Africa to SZ 24 2 infantry moved from SZ 24 to Kamerun 1 transport moved from SZ 8 to SZ 2 1 infantry moved from Lorraine to Alsace 1 artillery and 9 infantry moved from Picardy to Belgium 8 artilleries and 25 infantry moved from Belgium to Alsace 2 fighters moved from Belgium to Alsace 2 artilleries, 1 fighter and 4 infantry moved from Paris to Picardy 1 fighter moved from Picardy to Belgium Combat - French French creates battle in territory SZ 10 French creates battle in territory SZ 18 Battle in Kamerun British loiter and taunt; French attack with 2 infantry Germans defend with 1 infantry French roll dice for 2 infantry in Kamerun, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Kamerun Germans and French reach a stalemate . Battle score for attacker is -3 Casualties for French: 1 infantry Battle in Alsace French attack with 8 artilleries, 2 fighters and 26 infantry Germans defend with 1 infantry French roll dice for 8 artilleries, 2 fighters and 26 infantry in Alsace, round 2 : 15/36 hits, 16.00 expected hits Germans roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Alsace French win, taking Alsace from Germans with 8 artilleries, 2 fighters and 26 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Combat Move - French Place Units - French 1 fighter and 8 infantry placed in Paris Turn Complete - French French collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : -1.67 Germans regular : 0.00
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RE: 1914 TGC Balance Yamato (Entente) vs. ToB (CP) Game 2
@SuperbattleshipYamato Game History
Round: 9 Puchase Units - AustroHungarians AustroHungarians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 10 artilleries, 1 fighter, 31 infantry and 3 tanks moved from Trieste to Venice 8 infantry moved from Tyrolia to Venice 1 infantry moved from Munich to Alsace 1 artillery, 9 infantry and 1 tank moved from Vienna to Trieste Combat - AustroHungarians Battle in Alsace Germans loiter and taunt; AustroHungarians attack with 1 infantry French defend with 1 infantry AustroHungarians roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Alsace AustroHungarians win, taking Alsace from French with 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Venice AustroHungarians attack with 10 artilleries, 1 fighter, 39 infantry and 3 tanks Italians defend with 9 artilleries and 35 infantry; French defend with 10 infantry AustroHungarians roll dice for 10 artilleries, 1 fighter, 39 infantry and 3 tanks in Venice, round 2 : 23/1 hits, 22.67 expected hits Italians roll dice for 9 artilleries and 45 infantry in Venice, round 2 : 27/0 hits, 27.00 expected hits Units damaged: 3 tanks owned by the AustroHungarians 24 infantry owned by the AustroHungarians, 10 infantry owned by the French and 13 infantry owned by the Italians lost in Venice Italians and AustroHungarians reach a stalemate . Battle score for attacker is -3 Casualties for AustroHungarians: 24 infantry Casualties for French: 10 infantry Casualties for Italians: 13 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 1 artillery and 11 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.50 AustroHungarians regular : 1.00
Just as a heads up: with my academic year starting up, I will be slower.