Damn! Sorry, I’ve been crazy busy the last several days.
No scramble in sz 91. Go ahead and play Germany.
Damn! Sorry, I’ve been crazy busy the last several days.
No scramble in sz 91. Go ahead and play Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Been busy the last several days. Bear with me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
15 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Persia to Kazakhstan
7 armour moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Novosibirsk
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Italians win, taking Novosibirsk from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kazakhstan
Italians attack with 7 armour and 1 fighter
British defend with 2 artilleries and 2 infantry
Italians win, taking Kazakhstan from British with 7 armour and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantry
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 15 infantry
British defend with 4 artilleries and 8 infantry; Americans defend with 1 aaGun, 3 artilleries, 1 factory_minor and 1 harbour
5 infantry owned by the Italians retreated to Southern France
Americans win with 7 artilleries and 7 infantry remaining. Battle score for attacker is -22
Casualties for British: 1 infantry
Casualties for Italians: 10 infantry
Casualties for Americans: 1 aaGun
Non Combat Move - Italians
3 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to Germany
3 artilleries and 1 infantry moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Persia to Iraq
1 fighter moved from Kazakhstan to Russia
3 fighters moved from Normandy Bordeaux to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 armour placed in Volgograd
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 24 PUs;
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern France to Spain
5 fighters moved from Southern France to Spain
Combat - Italians
Battle in Spain
Italians attack with 5 fighters and 3 infantry
Americans defend with 2 artilleries and 1 infantry
Italians win, taking Spain from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Italians
5 fighters moved from Spain to Southern Italy
2 armour moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Greece to Turkey
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Greece
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Japanese buy nothing; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,5,1,3,2,1,4,3,3,4,1,4,6,2,3,1,1,2,1,5,5,4,5,2,2,6,1,5,2,6
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total
Bloody hell. I forgot to move my Italian planes into Germany. This one’s probably over as a result. I’m still going to make you go through the motions, though. :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 mech_infantrys moved from Novosibirsk to Urals
4 artilleries moved from Novosibirsk to Urals
1 armour moved from Kansu to Urals
18 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
10 artilleries moved from France to Western Germany
11 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Archangel to Urals
1 armour moved from Novgorod to Finland
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Urals
Germans attack with 1 armour, 4 artilleries and 3 mech_infantrys
Americans defend with 5 armour
Germans win, taking Urals from Americans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 5 armour
Battle in Eastern Persia
Germans attack with 1 artillery, 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 armour and 1 mech_infantry
Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 4 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 8 armour
ANZAC defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Iraq from ANZAC with 6 armour remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Germans: 2 armour
Battle in Finland
Germans attack with 1 armour and 11 mech_infantrys
British defend with 2 aaGuns and 3 infantry; Americans defend with 1 armour
Germans win, taking Finland from Americans with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 armour
Battle in Western Germany
Germans attack with 12 artilleries and 18 infantry
British defend with 2 artilleries and 1 infantry; Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 12 artilleries and 17 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
3 mech_infantrys moved from Baltic States to Germany
1 artillery and 1 infantry moved from Russia to Vologda
5 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 fighter moved from 80 Sea Zone to Persia
3 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
8 fighters and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,2,4,1,6,6,4,6,3,2,1,6,1,2,3,6,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from Russia to Eastern Persia
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
5 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Belarus
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
2 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 artillery moved from Vologda to Smolensk
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Timguska to Urals
1 infantry moved from Volgograd to Rostov
Place Units - Russians
1 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
10 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 10 infantry
British defend with 2 artilleries and 2 infantry; Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
1 infantry owned by the Italians retreated to Northern Italy
Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 infantry
Casualties for Italians: 9 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
3 artilleries and 6 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Iraq to Southern Italy
1 armour moved from Syria to Persia
2 armour moved from Trans-Jordan to Persia
4 armour and 1 mech_infantry moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to Persia
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 armour placed in Volgograd
4 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Volgograd
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - British
2 artilleries moved from Northwest Persia to Persia
8 armour moved from Northwest Persia to Persia
3 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Volgograd to Persia
1 fighter moved from Persia to India
1 tactical_bomber moved from Yunnan to India
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,3,5
British collect 22 PUs (11 lost to blockades); end with 22 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kweichow
4 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 artillery placed in Suiyuyan
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans winGermans win with no units remaining, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Siberia
Americans attack with 1 armour, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Alaska to Western United States
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 101 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
3 fighters moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
3 infantry moved from Vologda to Nenetsia
Combat - Russians
Battle in Nenetsia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Smolensk to Russia
5 artilleries moved from Vologda to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Russia to Samara
4 aaGuns, 4 artilleries, 4 fighters, 34 infantry and 1 tactical_bomber moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Novosibirsk to Timguska
Place Units - Russians
1 artillery, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Dammit I keep forgetting to just go with Japan.
When you get to be my age the brain starts getting mouldy.
:-P