TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour and 1 transport; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians
Combat - British
Non Combat Move - British
1 armour moved from India to Eastern Persia
1 aaGun and 4 infantry moved from West India to Eastern Persia
1 artillery, 5 infantry and 2 mech_infantrys moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 infantry moved from India to West India
Place Units - British
3 armour placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry