I love Alpha 3, thanks so much for the hard work.
Just some feedback,
I love the new AA rules. As well as the strengthening of Germany and calming of Japan.
Bear in mind between my friend and I, he is the stronger player, he played axis against me as allies both times and always attacks J1 on all Allies except Russia. We played with a house rule that Japan or Russia gives 12 IPC bonus to the enemy when they attack each other. We never play a game where japan attacks on a later turn, so just accept this as a critique in the event that Japan begins fighting and Germany waits till GR2 to attack the Soviets.
After game 1 we had UK invaded by GR turn 2, London fell, game over.
The second game I played much better as the allies in both Africa, the middle east and the pacific holding india till turn 4.
At this point though, I really feel that assuming the axis strike fast, the allies don’t get enough bonuses/and or income for our style of play. The US having only minor factories really slows you down and England can do little other than build inf to defend London. at turn 4 Germany is at the gates of Moscow with 18 tanks and japan has gobbled up most of its land it needs and is ready to defend and receiving 55-10 ipc per turn making it a really tough win for the allies.
Again, I will continue using this setup because I love it, and will incorporate strategy, but I would perhaps like to balance it out with an additional bonus for the UK, for India especially, and for the Soviets and Americans. I think that the Americans could get a bonus for having a land unit in the Solomon, or maybe new guinea, and maybe a +5 for Hawaii. Thoughts?