@martin Reminds me of the old days! Spending hours and hours away from the kids :upside_down_face:
Sovietishcat
@Sovietishcat
Best posts made by Sovietishcat
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RE: League General Discussion Thread
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RE: L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
@FlyingBadger @Martin Ok let’s wait another week!
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RE: TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3
@aequitas-et-veritas @brxxx @wizmark
Sovietishcat - Anzac, China, Uk and USA
Wizmark - RussiaGl and Hf
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RE: League General Discussion Thread
@CaptainNapalm No, triplea allows it. It is an illegal move!
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RE: TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3
@aequitas-et-veritas @brxxx By mistake I bought a minor IC with Anzac, no where to place it so I refunded the Anzac bank, Well done with the tank, grr, should have put more in Cauc, sometime the green tank gets hidden in that Black Russia…:dizzy_face: :face_with_rolling_eyes: :face_with_head_bandage:
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RE: League General Discussion Thread
@LennardF https://github.com/triplea-game/triplea/releases/tag/2.6.14319 here you can find the new version. You only have to d/l the file from the folder where your pc puts it when you try to open it
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RE: League General Discussion Thread
@martin, I have seen this one before; I even made a threat with triplea and notified Panther. I have never received a feedback or solution.
I had to do the combat right through it ie I left triplea open with the screen. If you post a save, it might trigger it :expressionless:
Hopefully Christmas comes soon and there is a solution.
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RE: League General Discussion Thread
@Martin, you cannot, but you could use dice bot
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RE: Post League Game Results Here
@Sovietishcat said in Post League Game Results Here:
2023 BM playoff second bracket Avner over Sovietishcat (L+4)
https://www.axisandallies.org/forums/topic/40247/playoff-sovietishcat-avner-l-4/90?_=1704139266084
@gamerman01 I think you are right, the game should count for 2024, but either way I am fine with it.
I do not know about Avner thinking…
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RE: The Mandalorian ( Spoilers possible!)
@aequitas-et-veritas Well I must say that I was quite disapointed, good storyline, but since Disney is in charge of it, not much wrong or hurt happening to the heroes, the stormtroopers were useless like any of the vilan, really hope that ', the book of Boba fett, will have a different tone but I am not keeping my hopes high.
Latest posts made by Sovietishcat
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RE: L23 Playoff BM4 Avner (Axis) Sovietishcat (Allies + 10)
@Avner Gl and HF
Please scramble 1 plane off Scotland
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RE: Post League Game Results Here
@Sovietishcat said in Post League Game Results Here:
2023 BM playoff second bracket Avner over Sovietishcat (L+4)
https://www.axisandallies.org/forums/topic/40247/playoff-sovietishcat-avner-l-4/90?_=1704139266084
@gamerman01 I think you are right, the game should count for 2024, but either way I am fine with it.
I do not know about Avner thinking…
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RE: Post League Game Results Here
2023 BM playoff second bracket Avner over Sovietishcat (L+4)
https://www.axisandallies.org/forums/topic/40247/playoff-sovietishcat-avner-l-4/90?_=1704139266084
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RE: Playoff - Sovietishcat-Avner - L+4
@Avner This game is yours, I concede. Well played and was fun.
Happy new year!
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 armour moved from Rostov to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Kazakhstan 7 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 33 artilleries and 23 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Battle in Bryansk Russians attack with 33 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber Germans defend with 1 airfield, 5 artilleries and 5 infantry Russians roll dice for 33 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber in Bryansk, round 2 : 24/59 hits, 20.33 expected hits Germans roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians lost in Bryansk 5 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 33 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Russians: 4 infantry Casualties for Germans: 5 artilleries and 5 infantry Battle in Kazakhstan Russians attack with 1 armour, 7 infantry and 1 mech_infantry Germans defend with 1 aaGun; Japanese defend with 2 artilleries Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Kazakhstan, round 3 : 4/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 artilleries in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 artilleries owned by the Japanese and 1 aaGun owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Casualties for Japanese: 2 artilleries Non Combat Move - Russians 1 aaGun moved from Volgograd to Kazakhstan 1 aaGun moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 4 aaGuns moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 6 infantry moved from Russia to Samara 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Novgorod 15 armour and 5 mech_infantrys moved from Rostov to Russia 1 infantry moved from Yenisey to Timguska 2 infantry moved from Dzavhan to Yakut S.S.R. 1 artillery moved from Russia to Samara Place Units - Russians 1 armour, 1 artillery and 3 mech_infantrys placed in Russia 1 artillery placed in Novgorod Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 4.00
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 aaGun, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 aaGun moved from Eastern Persia to Persia Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Northern Italy to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 5 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 armour, 2 infantry and 1 mech_infantry moved from Karelia to Novgorod 3 artilleries and 3 infantry moved from Norway to 125 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone 1 battleship and 1 cruiser moved from 125 Sea Zone to 127 Sea Zone 3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium Combat - Americans Battle in Novgorod Americans attack with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 5/12 hits, 4.00 expected hits Germans roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Americans lost in Novgorod 7 infantry owned by the Germans lost in Novgorod Americans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 3/10 hits, 3.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Novgorod 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for Americans: 3 infantry Casualties for Germans: 1 artillery and 9 infantry Battle in Holland Belgium Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to Northern Italy 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 carriers moved from 125 Sea Zone to 110 Sea Zone 1 battleship, 3 carriers and 1 transport moved from 89 Sea Zone to 91 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 3 fighters moved from Western United States to Hawaiian Islands 3 infantry moved from Southern France to Northern Italy Place Units - Americans 5 fighters and 5 infantry placed in Western United States 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone 1 artillery placed in Northern Italy 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,5,6 Americans collect 74 PUs (7 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northern Italy to Greater Southern Germany 1 bomber, 7 fighters and 2 tactical_bombers moved from Northern Italy to Greater Southern Germany 1 artillery and 3 infantry moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in West India, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 artillery owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Greater Southern Germany British attack with 1 bomber, 7 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 artillery British roll dice for 1 bomber, 7 fighters, 1 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 6/11 hits, 5.67 expected hits Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greater Southern Germany 1 artillery owned by the Germans lost in Greater Southern Germany British win with 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 bomber, 7 fighters and 2 tactical_bombers moved from Greater Southern Germany to Northern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 aaGun and 7 infantry moved from Norway to 125 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 4 transports moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 aaGuns and 12 infantry moved from Eastern Persia to Persia 1 armour and 3 mech_infantrys moved from Persia to Northwest Persia 1 fighter moved from Samara to Volgograd 1 aaGun moved from Trans-Jordan to Egypt 5 artilleries and 6 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq Place Units - British 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 30 PUs (6 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.67 Germans regular : 0.00 British regular : 0.33
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 2 artilleries moved from Tambov to Bryansk 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 16 armour, 33 artilleries, 26 infantry and 3 mech_infantrys moved from Tambov to Rostov Combat - Russians Battle in Bryansk Russians attack with 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries and 4 infantry Russians roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/13 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Bryansk 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Rostov Russians attack with 16 armour, 33 artilleries, 26 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 16 armour, 33 artilleries, 26 infantry and 3 mech_infantrys in Rostov, round 2 : 27/78 hits, 28.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 16 armour, 33 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 5 aaGuns moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Kazakhstan 1 aaGun and 5 infantry moved from Samara to Volgograd 1 infantry moved from Timguska to Novosibirsk 2 mech_infantrys moved from Russia to Rostov 2 infantry moved from Vologda to Archangel 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Timguska to Yenisey 2 infantry moved from Central Mongolia to Dzavhan 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : 0.33
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from West India to Eastern Persia 3 fighters moved from Iraq to Northern Italy 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to Northern Italy Turn Complete - French
Combat Hit Differential Summary :
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RE: Playoff - Sovietishcat-Avner - L+4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 4 artilleries, 2 destroyers, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Northern Italy to Yugoslavia Americans take Yugoslavia from Italians 1 armour moved from Yugoslavia to Romania Americans take Romania from Germans 1 armour moved from Northern Italy to Slovakia Hungary Americans take Slovakia Hungary from Germans 3 armour, 3 infantry and 1 mech_infantry moved from Finland to Karelia 1 carrier moved from 10 Sea Zone to 9 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 9 Sea Zone 3 fighters moved from Western United States to 9 Sea Zone 12 fighters and 2 tactical_bombers moved from Hawaiian Islands to 12 Sea Zone 1 infantry moved from Tunisia to Algeria Americans take Algeria from Italians 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in 125 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Karelia Americans attack with 3 armour, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Karelia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 9 Sea Zone Americans attack with 1 carrier and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 carrier and 5 fighters in 9 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 9 Sea Zone Americans win with 1 carrier and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 1 carrier, 12 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 carrier, 12 fighters and 2 tactical_bombers in 12 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 1 carrier, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 9 Sea Zone to Hawaiian Islands 12 fighters and 2 tactical_bombers moved from 12 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 10 Sea Zone to 8 Sea Zone 1 battleship and 3 carriers moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to Northern Italy 3 armour and 2 infantry moved from Southern France to Northern Italy 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 artillery placed in Northern Italy 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Norway Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs Purchase Units - British British buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northern Italy to Germany 2 infantry moved from Northern Italy to Greater Southern Germany 2 fighters and 2 tactical_bombers moved from Northern Italy to Greater Southern Germany 5 fighters moved from Northern Italy to Holland Belgium 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Germany causes 4 damage total. Battle in Holland Belgium British attack with 5 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Greater Southern Germany British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greater Southern Germany 1 infantry owned by the Germans lost in Greater Southern Germany British win, taking Greater Southern Germany from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 91 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 5 fighters moved from Holland Belgium to Northern Italy 2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern Italy 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 8 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone 8 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 1 bomber moved from Germany to Northern Italy 1 fighter moved from Persia to Samara 5 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Persia to Northwest Persia 3 aaGuns, 1 artillery, 15 infantry and 5 mech_infantrys moved from West India to Eastern Persia 5 mech_infantrys moved from Eastern Persia to Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Alexandria to Egypt 2 submarines moved from 119 Sea Zone to 125 Sea Zone Place Units - British 3 armour placed in Persia 1 armour and 1 mech_infantry placed in Egypt 2 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 38 PUs (6 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.17 Japanese regular : 1.33 Germans AA : -0.17 Germans regular : 1.50 British regular : 4.00