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    rjkesq82

    @rjkesq82

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    Latest posts made by rjkesq82

    • RE: A&A Global Concerns

      A&APlayer - that would be awesome! (PBEM) I am very interested. Thank you for such wonderful insight as well!

      After playing a few more times, we have seen Axis 3 wins Allies 3 Wins…lol…

      I think being the allies is soooooooooooo much harder simply because of execution. It’s easy to SAY what to do and KNOW what to do…but man, with 3 people all needing to work 100% in sync and not much room for error; that is easier said than done.

      That being said, I have now seen Japan play VERY good games, but because of a misplayed Germany, the axis still fall. Kinda stinks for Japan…that they can play near flawless but if Germany collapses or plays bad, it won’t even matter. Lol.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: Mechanized Infantry for Germany

      I may try this next time - it sounds like most of you agree with implementing the mechs.

      ItIsILeClerc - Awesome data man…I wonder how many turns it takes for those mongols from the far east to make it back to Moscow. Because that’s about 18 Infantry, right? I also wonder, looking at how successful Russia is in those #'s, if when playing Russia, if you should just RETREAT every piece you have into Moscow. Of course don’t do this unless Germany is putting the full court press on.

      I think Russia makes a lot of mistakes allowing themselves to be taken in several “smaller” battles when they would be best served in LARGE stacks of infantry for one final stand.

      Thoughts?

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: Mechanized Infantry for Germany

      ch0senfktard - VERY interesting concept with the artillery…upgrades all those 1 infantry to 2 or les infantry…that’s nice…I will run some mock battles through the battle calculator later using that concept…I like it…

      ItisILEClerc - I thought the #'s my be slightly better…thank you for running them my friend…what’s your opinion on ch0senfktard’s strategy of building ALL artillery first round and THEN splitting tanks/mechs.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • Mechanized Infantry for Germany

      Have any of you purchased lot of Mechanized Infantry as Germany?

      I usually purchase all tanks, every round for Germany when going for Moscow.

      However, with the lower cost for Mechanized Infantry, I have been wondering how a strategy would work of spending half on tanks and have on Mechanized infantry.

      Thoughts?

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: Craziest Round 1 I have ever seen

      Yeah I would never ignore France OR the UK Fleet.

      It is automatic for me round 1 to a) take out France and b) Take out UK fleet.

      Then, each round I buy all tanks and start moving all my units East.

      What say you all about buying a mixture of Mech Inf and Tanks since Mech Inf can get out to Eastern Front faster?

      I never tried it before, usually I buy all tanks, but I wonder how it would work out splitting between Mech INF and Tanks.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: Craziest Round 1 I have ever seen

      KNP - France built up QUITE a force…first few rounds bought all infantry and last round bought 4 tanks (I think it was 4). But because of his huge stack of infantry, the next round he planned on attacking Italy or Western Germany. The only scary thing was because Russia was pushing back so hard, Germany had a LOT of tanks in range of France and whatever battle France initiated, Germany probably could have countered and wiped whatever surviving French soliders remained. France was a bastion of a stronghold indeed. UK fighters were landing in there to deter Italy from even considering attack (when Germany still thought it had a chance at Russia.)

      I used a basic bait move to get Germans tanks in range of a brutal counter. I knew he would get excited at the idea of being 1 country outside of Moscow with his tank stack (14 I think)…and he didn’t realize, where he was, Russia could counter with LOTS of Infantry and three of their small tank stacks…but combined, all hitting, was significant because tons of hits for infantry to take, plus 2 fighters and 1 TAC bomber.

      Sure enough, he fell for the trap, lost a tank (cause he had no infantry support by this time, they all died off getting here), so he had 13 tanks, and on the counter, we just destroyed them all. So he had no infantry or Tanks on the Eastern front. He started focusing on Germany, so for France to go on offensive too early would have been bold, but they were getting to that point…especially with Russia coming at Germany now, because Germany couldn’t afford to counter and send units OUT of Germany at France because Russia would be coming from the backside.

      One good thing my Uncle did as Germany was a heck of a bombing campaign on UK. Something like 60 or 66 IPCS between the factory, Airfield and Naval base. UK fixed the naval base and complex each turn but no the airfield and I think last time on Naval he also ignored it because his fleet was so big he had no worries of Luftwaffe attack resulting in BS or ACC repairs. Made me open my eyes to a POST opening round usage of bombers against UK. I would still use Luftwaffe combined with German boats and subs to take out UK navy turn 1 but then dedicate bombers to hitting UK.

      PS: It WAS very nice to see Germany take a different strategy. Because everytime I play Germany its practically the same thing. LOL.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: Craziest Round 1 I have ever seen

      Wittman - Fully agree…he started shifting EVERY land unit at Russia first round non combat. He attacked Russia round 1 with a much as could reasonably hit that was already out there. He left France to Italy and Italy was unable (didn’t even try) to take it once France was able to produce and UK landed some fighters in there.

      I was the United States, my one friend was UK and other friend was Russia/France. My Uncle was Germany and a colleague of mine was Japan. Everyone has played 1942 at least 3 times and Global at least twice. It was just strange that TWO people went unconventional in same game…and it turned out to be a nightmare/wrong decision.

      I play with a lot of heroes. “You shouldn’t run someone else’s team. You shouldn’t tell someone how to move or what to buy.” “You should never surrender until the game is officially over.”

      Anyone who knows the game, KNOWS teamwork is a huge part…especially for the Allies. NOW, that being said, if someone chooses to ignore your advice or input, THEY are the general/leader of their country…but there is nothing wrong with discussing strategy and giving opinions on future turns and production. Heck, for my money, that’s some of the most fun stuff!

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • Craziest Round 1 I have ever seen

      Germany - Ignored France, Ignored UK Fleet, went RIGHT at Russia and strategic bombed the heck out of UK Factory and naval and air base using tactical bombers. While the IPC damage to UK was big, going for Russia too soon turned out to be a crucial mistake. They stalled on Eastern front in round 3, and beginning of round 4, Russia destroyed a stack of 13 German tanks on a counter offensive and took very little loss because of the Russian infantry stack involved in the fight (and they also had 9 tanks, 2 fighters, 1 TAC bomber).

      Japan - Attacked Kwangtung and Philippines turn 1 (maybe 2 for Philippines but I think it was turn 1) bringing in America and UK/ANZAC right off the bat. Eventually they stalled in China (Burma road) and were hit with a counter attack by UK in China destroying all of the Japanese land units in Asia (save a few in far east being staved off by 16 Russian Infantry near Amur).

      Allie won in turn 4 because after Russians turn in Round 4, the Axis conceded.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: How many rounds to finish a game?

      IKE - You are right, they are very different. We played Global yesterday. We saw an allied Victory beginning of Round 4. After Russia (2nd player to go in round 4) decimated a stack of 13 German tanks on a counter-offensive, the Allies ceded victory.

      posted in Axis & Allies Global 1940
      R
      rjkesq82
    • RE: How many rounds to finish a game?

      Thanks for the answers so far guys.

      I really like you guys and respect the very educated opinions I have read on here so far. That’s why I wish to share some news with you and hope a moderator doesn’t yell at me for doing so as this comment relates to 1942 second edition (we switch between that and global depending on how many people we have).

      4 of us played last night 1942 Second Edition and saw a rare (rare for our group) Allies win. I was UK, my buddy was USA and we split Russia. We beat our other friend who was Germany and my Uncle was Japan.

      Round 8 we had Germany completely surrounded and ended the turn with the requisite 9 Victory Cities. FIRST game we saw “officially” end the proper was without someone conceding.

      Just thought you guys would be interested since it’s so rare to see a “TRUE” victory in one evening. We started at 7:00pm and finished at 1:30am. And I had to be in court this morning…Lol. (Don’t worry, I’m not a criminal, I represent them! haha)

      posted in Axis & Allies Global 1940
      R
      rjkesq82