They change the “rules” every time we turn around. They change how much units cost all the time why is the latest iteration sacred? If you can win the game most of the time just by building 1 unit then that unit is too powerful and it should be made more expensive or less powerful in values. There has been a continual struggle over decades to keep A&A games balanced and to act like one unit value or one specific rule is unchangeable is silly. The fact is the bomber strategy makes a mockery of the game and I won’t use it even if it works, I would prefer that a strategy to neutralize it would emerge (short of bids going into the 30s) but if it doesn’t the game needs to be adjusted for the enjoyment of those who play. No one wants to play a game where one and only strategy dominates.
R
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RE: German bomber strategy - How to play and How to counter