@666 “Convoy Lanes” refers to British ownership of the three mediterranean islands. The “No Sub” objective was already covered because you had subs off the coast of canada. 'sall good. I’ll edit the income back in.
Posts made by regularkid
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RE: PtV Regular Kid Allies v 666 (axis +5)
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RE: regularkid L vs aagamerz13x+6 p2v rematch
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Baltic States 1 bomber moved from Albania to Germany 3 infantry moved from Greece to Albania 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Novgorod 1 tactical_bomber moved from Leningrad to Baltic States 3 fighters moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Baltic States 1 tactical_bomber moved from Leningrad to Novgorod 1 fighter moved from 55 Sea Zone to 46 Sea Zone 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Novgorod Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 4 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 6/8 hits, 3.83 expected hits Germans roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States Americans win, taking Baltic States from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in 56 Sea Zone Americans attack with 3 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 3 fighters moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 4 carriers, 3 destroyers and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Germany to Albania 3 transports moved from 96 Sea Zone to 93 Sea Zone 2 aaGuns moved from Southeast Mexico to 91 Sea Zone 4 infantry moved from Southeast Mexico to 91 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 aaGun moved from Western United States to Mexico 2 transports moved from 99 Sea Zone to 96 Sea Zone 4 infantry moved from 94 Sea Zone to Algeria 2 aaGuns moved from 94 Sea Zone to Algeria 3 tactical_bombers moved from Baltic States to Leningrad 3 infantry moved from Vyborg to Leningrad 1 fighter moved from Novgorod to Leningrad 1 tactical_bomber moved from Novgorod to Leningrad 3 fighters moved from Baltic States to Leningrad 3 infantry moved from Finland to Vyborg 1 fighter moved from 99 Sea Zone to Albania Place Units - Americans 1 fighter and 1 tactical_bomber placed in Norway 1 armour and 1 mech_infantry placed in Finland 3 infantry placed in Greece 1 carrier placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 5 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -11 Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Leningrad to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Kursk 2 infantry and 1 mech_infantry moved from Greece to Albania 1 destroyer moved from 101 Sea Zone to 83 Sea Zone 1 cruiser moved from 101 Sea Zone to 83 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from Burma to Shan State 1 bomber, 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 2 fighters moved from Eastern India to Shan State Combat - British Battle in Shan State British attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Stalingrad British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Stalingrad, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Stalingrad British win, taking Stalingrad from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Stalingrad to Rostov 1 aaGun, 1 artillery and 2 infantry moved from Vyborg to Leningrad 2 transports moved from 101 Sea Zone to 100 Sea Zone 3 infantry and 1 mech_infantry moved from Egypt to 100 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 mech_infantry moved from 101 Sea Zone to Greece 3 infantry moved from 101 Sea Zone to Greece 1 destroyer moved from 73 Sea Zone to 82 Sea Zone 4 fighters moved from Southern Persia to Eastern India 4 fighters moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 9 artilleries and 11 infantry moved from Burma to Yunnan 4 mech_infantrys moved from Eastern India to Yunnan 5 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 1 bomber moved from Shan State to Yunnan 1 aaGun moved from Burma to Eastern India Place Units - British 1 armour and 1 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Persia 1 destroyer placed in 82 Sea Zone 1 carrier placed in 73 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Leningrad: 2 fighters EDIT: Adding units owned by British to Russia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Rostov: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 2.83 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : -0.33
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RE: regularkid L vs aagamerz13x+6 p2v rematch
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Urals 1 infantry moved from Samara to Urals 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Komi 1 artillery moved from Samara to Komi 1 artillery moved from Samara to Komi 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Leningrad to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Komi Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Urals Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Urals to Russia 1 infantry moved from Samara to Komi 1 infantry moved from Samara to Komi 1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia 1 infantry moved from Kursk to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Russia: 3 infantry Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.67 Russians regular : -3.33
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RE: regularkid L vs aagamerz13x+6 p2v rematch
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Urals 1 infantry moved from Samara to Urals 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Komi 1 artillery moved from Samara to Komi 1 artillery moved from Samara to Komi 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Leningrad to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Komi Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Urals Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Urals to Russia 1 infantry moved from Samara to Komi 1 infantry moved from Samara to Komi 1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia 1 infantry moved from Kursk to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Russia: 3 infantry Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.67 Russians regular : -3.33
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RE: regularkid L vs aagamerz13x+6 p2v rematch
TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Urals 1 infantry moved from Samara to Urals 1 infantry moved from Gorky to Komi 1 infantry moved from Samara to Komi 1 artillery moved from Samara to Komi 1 artillery moved from Samara to Komi 1 fighter moved from Russia to Urals 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Leningrad to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Komi Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Komi Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Urals Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Urals to Russia 1 infantry moved from Samara to Komi 1 infantry moved from Samara to Komi 1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia 1 infantry moved from Kursk to Bryansk 3 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 infantry EDIT: Adding units owned by Russians to Russia: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.67 Russians regular : -3.33
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Central United States to Western United States 1 marine moved from Western United States to Central United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Hopei to Hunan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 113 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 battleship, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 battleship EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 99 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 58 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Malaya to Shan State 4 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 3 aaGuns moved from Eastern India to Burma 1 fighter moved from Eastern India to Tanganyika Territory 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 113 Sea Zone to Gibraltar Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,3 British collect 26 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 113 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : 0.50 British regular : -1.83
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Central United States to Western United States 1 marine moved from Western United States to Central United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Hopei to Hunan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 113 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 battleship, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 battleship EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 99 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 58 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Malaya to Shan State 4 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 3 aaGuns moved from Eastern India to Burma 1 fighter moved from Eastern India to Tanganyika Territory 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 113 Sea Zone to Gibraltar Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,3 British collect 26 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 113 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : 0.50 British regular : -1.83
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RE: PtV Regular Kid Allies v 666 (axis +5)
i considered editting my casualty choice on the english channel (i.e. kill battleship, keep destroyer) to force the engagement. But its too much trouble to unravel the subsequent rolls. So I’;ll just keep the original casualty and assume submerge. If u want to continue engaging the injured battleship with your sub, let me know and i’ll roll it. Otherwise play on
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Central United States to Western United States 1 marine moved from Western United States to Central United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Hopei to Hunan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 113 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 battleship, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 battleship EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 tactical_bomber moved from 99 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 58 Sea Zone 1 infantry moved from Malaya to Shan State 2 infantry moved from Malaya to Shan State 4 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 3 aaGuns moved from Eastern India to Burma 1 fighter moved from Eastern India to Tanganyika Territory 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 113 Sea Zone to Gibraltar Place Units - British 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,3 British collect 26 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : 0.50 British regular : -1.83
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Combat Move - British 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 99 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 armour moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone Combat - British
Combat Hit Differential Summary :
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 bomber moved from Central United States to Western United States 1 marine moved from Western United States to Central United States 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Siberia to Sakha 3 infantry moved from Amur to Sakha 3 infantry moved from Buryatia to Sakha 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 6 infantry moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 3 infantry moved from Ukraine to Kursk 1 artillery moved from Western Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Southern Belarus 3 infantry moved from Baltic States to Northern Belarus Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Leningrad to Northern Belarus 1 artillery moved from Russia to Bryansk 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 infantry moved from Southern Caucasus to Northern Caucasus EDIT: 1 infantry moved from Archangel to Vyborg Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 artillery placed in Siberia 2 artilleries placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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RE: PtV Regular Kid Allies v 666 (axis +5)
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Siberia to Sakha 3 infantry moved from Amur to Sakha 3 infantry moved from Buryatia to Sakha 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 6 infantry moved from Leningrad to Northern Belarus 1 artillery moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 3 infantry moved from Ukraine to Kursk 1 artillery moved from Western Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Southern Belarus 3 infantry moved from Baltic States to Northern Belarus Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Leningrad to Northern Belarus 1 artillery moved from Russia to Bryansk 2 aaGuns and 1 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 infantry moved from Southern Caucasus to Northern Caucasus EDIT: 1 infantry moved from Archangel to Vyborg Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 artillery placed in Siberia 2 artilleries placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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RE: Pejon_88 (Axis +6) vs. Regularkid (Allies) - PTV, game #2
@pejon_88 editted 1 inf placed in Eastern Sinkaing (realized ur india bomber can reach)
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RE: Pejon_88 (Axis +6) vs. Regularkid (Allies) - PTV, game #2
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Germany 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 3 submarines moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Hawaiian Islands to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Paulau Battle in Marianas Non Combat Move - Americans 1 infantry moved from 115 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 tactical_bombers placed in Western United States 1 airfield, 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 17 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Hopei Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 2 fighters moved from Gibraltar to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Rostov to Iraq 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 fighter moved from Rostov to Iraq 1 fighter moved from Rostov to Iraq 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 128 Sea Zone to 115 Sea Zone 5 fighters and 2 tactical_bombers moved from Norway to 118 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone Combat - British Battle in 118 Sea Zone British attack with 5 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans submerged British roll dice for 5 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 fighter owned by the British lost in 118 Sea Zone British roll dice for 4 fighters and 2 tactical_bombers in 118 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 118 Sea Zone 1 transport owned by the Germans lost in 118 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 19 Casualties for British: 2 fighters and 2 tactical_bombers Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 3 fighters moved from 118 Sea Zone to Norway Place Units - British 1 armour, 1 infantry and 1 tactical_bomber placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33 Germans AA : 0.83 Germans regular : 0.67 British regular : -1.17
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RE: Pejon_88 (Axis +6) vs. Regularkid (Allies) - PTV, game #2
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Germany 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters and 3 submarines moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Hawaiian Islands to 35 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Paulau Battle in Marianas Non Combat Move - Americans 1 infantry moved from 115 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - Americans 2 infantry placed in Central United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 tactical_bombers placed in Western United States 1 airfield, 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 17 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Hopei Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 2 fighters moved from Gibraltar to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from Rostov to Iraq 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 fighter moved from Rostov to Iraq 1 fighter moved from Rostov to Iraq 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 128 Sea Zone to 115 Sea Zone 5 fighters and 2 tactical_bombers moved from Norway to 118 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone Combat - British Battle in 118 Sea Zone British attack with 5 fighters and 2 tactical_bombers Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans submerged British roll dice for 5 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 fighter owned by the British lost in 118 Sea Zone British roll dice for 4 fighters and 2 tactical_bombers in 118 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 tactical_bombers owned by the British, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 118 Sea Zone 1 transport owned by the Germans lost in 118 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 19 Casualties for British: 2 fighters and 2 tactical_bombers Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 3 fighters moved from 118 Sea Zone to Norway Place Units - British 1 armour, 1 infantry and 1 tactical_bomber placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33 Germans AA : 0.83 Germans regular : 0.67 British regular : -1.17
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RE: Pejon_88 (Axis +6) vs. Regularkid (Allies) - PTV, game #2
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 17 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Hopei, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Hopei Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33
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RE: regularkid L vs aagamerz13x+6 p2v rematch
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Caroline Islands to 22 Sea Zone 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Caroline Islands to Paulau 1 tactical_bomber moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Paulau ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Paulau, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Paulau from Japanese to ANZAC EDIT: Removing units owned by ANZAC from Paulau: 1 fighter EDIT: Turning off Edit Mode 1 tactical_bomber moved from Dutch New Guinea to New Guinea 1 fighter moved from 22 Sea Zone to Caroline Islands 1 fighter moved from Leningrad to Russia Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Paulau: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Stalingrad to Rostov Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : 1.17