Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
Posts made by Randmacts
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RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
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RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
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RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
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RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 armour and 1 factory_upgrade; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kansu to Shensi
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
19 armour, 13 artilleries and 14 infantry moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 armour moved from Kansu to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in Shensi
Germans attack with 1 armour
British defend with 1 mech_infantry
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Holland Belgium
Germans attack with 2 bombers, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 19 armour, 13 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 19 armour, 13 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Novosibirsk to Kansu
1 armour moved from Kansu to Kazakhstan
2 artilleries moved from Novosibirsk to Kazakhstan
3 artilleries moved from Russia to Samara
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 armour moved from Germany to Western Germany
1 fighter moved from Germany to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
6 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
4 armour moved from France to Northern Italy
2 armour moved from France to Southern Italy
3 armour moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 armour placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Siam to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to West India
1 bomber moved from India to Kiangsi
1 tactical_bomber moved from India to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
9 armour, 2 artilleries and 8 infantry moved from Belgian Congo to KenyaCombat - British
Battle in West India
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking West India from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 9 armour, 2 artilleries and 8 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 9 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Kiangsi from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from West India to India
2 artilleries and 1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kiangsi to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
2 armour and 2 infantry placed in United Kingdom
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 14 PUs (5 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 5 infantry -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Shensi to Hunan
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to JeholCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to AnhwePlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Chinese collect 11 PUs (1 lost to blockades); end with 13 PUs total -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery moved from Soviet Far East to Siberia
1 artillery moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 104 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 5 fighters
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far East
2 infantry moved from British Columbia to Alaska
2 aaGuns moved from British Columbia to Alaska
2 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Alberta Saskatchewan Manitoba to AlaskaPlace Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 armour moved from Slovakia Hungary to Northern Italy
3 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kiangsu to Shantung
5 tactical_bombers moved from Kiangsu to Shantung
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 bombers moved from Kiangsu to KiangsiCombat - Japanese
Battle in Shantung
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 bombers moved from Kiangsi to Kiangsu
5 tactical_bombers moved from Shantung to Kiangsu
1 artillery moved from Yenisey to Yakut S.S.R.Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total -
RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from Anhwe to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 fighters moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to Hopei
5 fighters moved from Anhwe to Hunan
2 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
4 tactical_bombers moved from Japan to Kiangsi
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Suiyuyan to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 5 fighters
British defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 4 tactical_bombers
Chinese defend with 1 infantry
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Kiangsu
2 fighters moved from 35 Sea Zone to Kiangsu
4 tactical_bombers moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 bomber moved from Hunan to Kiangsu
5 fighters moved from Hunan to Kiangsu
1 artillery and 5 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 37 PUs; end with 38 PUs total -
RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 armour moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Bryansk to Eastern Poland
1 fighter moved from Germany to Eastern Poland
3 tactical_bombers moved from Germany to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
16 armour, 12 artilleries and 13 infantry moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
1 tactical_bomber moved from Russia to Eastern Poland
3 armour moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Eastern Poland
Germans attack with 6 armour, 1 fighter, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 3 armour and 2 bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 19 armour, 12 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 19 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Baltic States to Novgorod
3 armour moved from Germany to France
1 fighter moved from Eastern Poland to Germany
4 tactical_bombers moved from Eastern Poland to Germany
1 armour moved from Poland to Western Germany
1 armour moved from Baltic States to Germany
3 armour moved from Samara to Kansu
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
3 artilleries moved from Samara to Novosibirsk
2 bombers moved from Holland Belgium to GermanyPlace Units - Germans
3 armour placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 3.
3 armour placed in Germany
3 infantry placed in Russia
Germans undo move 4.
3 infantry placed in Novgorod
3 artilleries placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
RE: 13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 95 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern Italy
Italians attack with 1 armour, 3 artilleries and 2 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to 93 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
Your chooice as to what casulties you want out of SZ42, I initially took out 2 AC’s
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RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
2 infantry moved from Morocco to Algeria
1 destroyer moved from 38 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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RE: 13L G40 JWW (Axis) vs. Randmacts (allies +7)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers and 2 cruisers
Japanese win with 2 battleships, 1 carrier and 2 cruisers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,3,5
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total -
RE: 13L G40 Surprise Attack ( Allies ) vs Randmacts ( Axis ) Rematch
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 2 artilleries and 6 infantry moved from Baltic States to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 artilleries and 12 infantry moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
2 tactical_bombers moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Germany to Norway
1 armour moved from Poland to NovgorodCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Battle in Ukraine
Germans attack with 2 armour, 2 artilleries, 12 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 artilleries, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in Novgorod
Germans attack with 10 armour, 2 artilleries and 6 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Novgorod from Russians with 10 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 8 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Poland to Baltic States
3 artilleries and 7 infantry moved from Germany to Poland
2 tactical_bombers moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to Germany
2 bombers moved from Norway to Germany
2 armour moved from Denmark to Germany
1 infantry moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Ukraine to RomaniaPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 bomber moved from France to 93 Sea Zone
1 bomber moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
3 artilleries and 2 infantry moved from Yunnan to KweichowCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 bomber moved from 97 Sea Zone to Libya
1 artillery and 6 infantry moved from Tunisia to Libya
4 infantry moved from United Kingdom to 110 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs total -
RE: 13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total