Best A-bomb rule is by making OP as all hell. As-to make the other side just think ‘well i’ve lost, may as well not prolong it’.
-Rolls dice against all enemy units @ 5 or lower to kill
-Maximum damage to all facilities
-Hit any land territory you like
Another good idea it to make ALL technology incredibly powerful.
-Advanced artillery supports 3 Infantry, and 1 Tank
-Warbonds gives 3 dice worth of IPCs
-Long-range aircraft allow planes to land on islands as if they were part of the sea-zone, allows them a scramble range of 2, and for land battles
-Heavy bombers roll 3 dice and pick 2.
-Improved mech Infantry allow 1 Infantry that start in the same territory to move 2 spaces
-Rockets can destroy 1 land unit (owner chooses)
I think what also helped the USA in the Pacific was the type of war it was; wasn’t the majority of the Japanese land forces fighting in China? The USA could use their wealth of equipment and air-power to good use this way.
I like the idea of the different start-ups and scenarios and maybe more victory conditions for the Global Games.
I don’t think WW2 Axis & Allies games are dead either; I like the idea of more Theater type games as well like:
Eastern Front (have lots of territories; maybe make good use of rail-roads and blitzkrieg tactics etc… have extra "special infantry to represent the SS and other stuff)
Stalingrad would be cool…
Kursk would be cool…
Maybe some form of Atlantic Battles (subs vs convoys etc…)
Maybe some form of Battle of Britain (air battles) or some form of Bombing strategy game of the allies vs Germany (air battles).
I think there’s lots of games and ways they could still go.
Hey everyone, sorry this is a little late. The dicetower is a website that produces some of the top reviews (video) and podcasts in the boardgaming world. They have a partnership with coolstuff.inc (top online retailer of boardgames) so that should tell you something. They give excellent reviews. For the last couple of years the show’s host Tom Vasel has allowed the people to choose the top 100 boardgames for that particular year (usually Sept.).
Tom has reviewed many many great games and is a pretty good reviewer in my opinion. However, he has not reviewed the lastest Axis and Allies lineup. He doesn’t really care for the game, so it gets no publicity or love- at least from him. This is our chance to voice our opinion about AA. 900+ people have voted already and the poll can be compared to boardgamegeek.com poll. What’s nice about the dicetower poll though is that people can only vote their games positively not vote down or negatively like boardgamegeek.com. This give this particular poll some better credibility IMHO.
2. On the top bar click “Top 100”, then “People’s Choice Voting”
3. Register- Name and email only (emails are not shared).
4. You may be returned to the homepage after registering so then just repeat step 2, log in and vote.
Ranking your top 20 games DOES matter as games near the top will get more points. Collectively it would help if we all could rank AAE40, AAP40 and AA1914 in the top 3 spots with maybe AA42 and AA42 after if you like. You don’t have to fill out the rest of the spots unless you want to. There is an automatic search engine that looks for the game as you type it in and press “search” with the corresponding BBG number (boardgamegeek.com listing). You should always check this to ensure you have the right version as there are over 30,000 games in the BBG database.
Voting will close sometime Wednesday or Thursday Tom said so don’t delay!
1. Axis and Allies Europe 1940 (bbg id: 61692)
2. Axis and Allies Pacific 1940 (bbg id: 55829)
3. Axis and Allies: WWI 1914 (bbg id: 133956)
4. Axis and Allies: 1942 (bbg id: 41863)
5. Axis and Allies 1941 (bbg id: 123158) 😄 😄 😄
The Axis should not win unless you really out maneuver the allies. By 1942, the axis were really in a bad spot since they had not made enough gains before the US onslaught came. If you want a historically accurate game, meaning not having to play it the way the war really went, but being to make your own decisions with the conditions that existed in 1942, and want a balanced game, 1942 is not the year to start.
I would love to see a 1939 game, but I wonder if that would be too long. The 1940 2nd edition in my opinion is where you should stay. I know there is a 1941 game but have not played it.
I own probably most all tof he stragetic WWI Games produced,even the SPI WWI Varient to it’s War in Europe
(we played it for 4 days straight back in the day( & then the Game Group broke up :roll: )
I always wanted to see a stragetic minatures game on the Great War so I’m excited.
Looking forward to the release of more information but will probably Home Rule this thing
to death :evil: or at least paint figs to represent the Bavarian Army & Saxon Corps.