Agree with all the previous comments.
Posts made by Private-Panic
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RE: Convoy disruption or bombing raids
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RE: Global 1940 Map Position of Axis Powers
Marc - have you ever considered working for a living! Or getting another hobby? Too much time on your hands! :-D
In both theatres the axis powers were pushing outwards to expand their frontiers and the allies pushing back to contain and then beat them. So the axis being at the centre makes perfect sense.
But being so perfectly central presumably did require some gerrymandering. But since I have never taken note of it, it has been done well.
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RE: Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
No Scramble in 54 thanks Caesar.
You also asked about 35, but I cannot do anything there.
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RE: 16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
Sorry - and Kamikazes
1 on each of your ACs and 2 on the BB please, so use all 6.
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RE: SA (Allies) vs PP (Axis) G40 BM v2
No Kamikazes thanks Kris.
BTW - it’s your go in our League game.
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RE: 16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
Blimey Paul - I did not expect that!
YOU are in a pickle! I thought that was ME!
Yes - maximum defence - except leave me a DD for as long as you keep a sub.
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RE: L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea ZoneCombat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser and 1 submarine
British defend with 1 battleship and 1 cruiser
Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in 97 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 118 Sea Zone to Normandy Bordeaux
5 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
5 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
9 infantry moved from Yugoslavia to Slovakia Hungary
5 armour moved from France to Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 armour and 7 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
RE: Global 1940 Wittman and Private Panic vs Credulous and Elrood
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
11 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
RE: Global 1940 Wittman and Private Panic vs Credulous and Elrood
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 49 Sea Zone to 55 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
RE: Global 1940 Wittman and Private Panic vs Credulous and Elrood
So if you want we can discuss tactics and strategy while we play.
That’s probably a good idea Seb. It will add to the learning process. But only if Mark is happy too.
If we are declaring our thinking (or lack of it) to you guys, will you be reciprocating?
Now going to look at whatever mess Leo has made of my Pacific position ……
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RE: Global 1940 Wittman and Private Panic vs Credulous and Elrood
:cry:
Had hoped to see what those dastardly nips were up to before signing off but, boy, are they taking their time!
May not be able to look again until tomorrow.
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RE: Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
Time you made a mistake!
Russians still sleeping it off!
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RE: Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
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RE: SA (Allies) vs PP (Axis) G40 BM v2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Amur to Sakha
1 infantry moved from Amur to Sakha
2 destroyers moved from 5 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kansu
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to SiberiaPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 airfield placed in French Indo China
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
RE: L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
PS - sorry you don’t like the balanced mod!
Perhaps it is hard to get used to after years of playing something different. I am new enough to all this for that not to be ab issue.
Personally I like the Vichy and Chinese spawn rules which replicate reality more closely.
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RE: 16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern TerritoryCombat - Japanese
Non Combat Move - Japanese
1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to Northern Territory
2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
2 artilleries moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
2 bombers moved from French Indo China to PhilippinesPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
RE: L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
Dawg - I got 4 hits in sz97 - what is your casualty order?
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RE: L16 G40 BM v2 - Private Panic (Axis) vs Dawgoneit (Allies)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to 118 Sea ZoneCombat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser and 1 submarine
British defend with 1 battleship and 1 cruiser
Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in 97 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters -
RE: 16L - Suprise Attack (Axis) vs Private Panic (Allies + 12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to TunisiaTurn Complete - French