@SunTzu7:
Just started a 1940 v2 global game with a friend. We’ve only played 1942 v1 so we’re finding our feet a little.
As germany he has only managed to take northern france. I managed to get incredibly good dice rolls as france and wiped out all of his ground forces so it is currently empty for Italy to take. He also didn’t kill any of my Navy in Sz 110/111 and bought 3 tanks and a fighter in the first turn.
Just wondering what I do next. Tempted as the UK to buy an AC and a fighter and try and take out his Navy and clear a path so I can try and transport troops to Denmark/Norway to haress him or try and storm Normandy which I know I can take with Naval bombardment but won’t be able to keep. Or I could buy subs and clear his Navy and then try and disrupt his convoy just to keep his IPC low.
Also, I feel like I am buggered in the Med for the time being so opening move should be to try and pull fleet back to India?
UK Pacific Purchases currently look like 3 Infantry and 2 Artillery.
We’ve not played Japan’s turn yet but am considering buying 1 AC, 1 Destroyer, 1 Sub for Pacific with the idea of moving fleet to Hawaii in Turn 1 and then down to Australia in Turn 2. Possibly a carrier in Atlantic with a Sub.
Thanks!
If the Canadian transport is alive, I would move all the fleet to 109 and add one carrier to it (2 transports are a sufficient threat for UK’s second turn). I would then build some troops in South Africa with the 12 IPC remaining (3 mechs or 1 tank / 1 mech).
Build your navy to be invincible (no need for subs unless you can convoy Italy). Only then buy transports once you master the seas.
You should be able to keep Italy off Gibraltar with your fleet, and Egypt should be safe if you pump out land troops from South Africa + an IC in Egypt.
Taking Norway is a good plan, but it is more important to contain Italy in the short run while at least threatening Germany with increasing pressure.
With Russia, you can afford to build up artillery in Leningrad / Ukraine and some mechanized troops in Moscow. Be prepared to push back the Germans (the bad rolls should give you a turn or so of respite) and take Scandinavia with the Russians.