Yes that would help KJF a lot. Though I think it would that more than that to make KJF viable =) I maybe extremly bad at it also and I find it easy to defend as Japan for a veru long time using lots figthers and subs =) You should make a guide for KJF for beginners!
Posts made by Oddbjoern
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RE: All the Russian openings: For Begginers
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RE: All the Russian openings: For Begginers
Thx for some nice posts! I completly agree with your idea to give a bomber to Russia instead of a bid, we do that in all our games. Bids, or rather good bid always seem to end up with unbalanced local strength, like adding 4 inf to eqypt or something.
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RE: The Kill India Thrust: Pro or Con?
Even if the Turks go all out towards India, it has no chance in hell getting it.
Consider the numbers.
Turky starts with 23 inf and 6art. Turky can reach India by turn 4. Britain can produce 10inf per round and starts with 6inf/2art in India. By turn 4 Britain can have 46 inf and 2 art in India.
For every singel round afterwards Britain will increase this advantage, ie Britian will push Turky =)
In fact Britain will push turky back right from the start never needing to retreat ever, by turn10 Constantinopel will fall with optimal turkish play. This is the normal allied play in this game. -
RE: Central powers russia first crush tactic
Reading the rules again, I begin to get a bit fussy about the RR rule. We have always run with that Moscow have to be contested in order to RR to occur. I now realize that perhaps thats wrong and that for example holding Ukraine, Polen, Belarus and Livonia is enough?
IN our games AH have to put enough units in AH% in order for Russia not to be able to kill them all in R5. However if we have been wrong about RR, the 4-7 remaining Germans from G4 is enough since Russia cant advance untill they have been destroyed… And in that scenario AH can have its entire stack moved from Ukraine to Sevastopol in round 5, very much changing Britians advance.In the west Germany usually have to tactically retreat in r2-r3. However since all buys from G1 and forward will be moved into the west they wont need to retreat further. And even with Belgium and perhaps an orginal German territory gone they will have an income advantage against France alone and therefore push them back r4 and forward.
Same goes for Italy really. AH will use all its income towards Italy (exept 5 planes in r1-3 = 30 IPC). And by r4-5 AH will push Italy out of Trieste/Tyrole for good.
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RE: Central powers russia first crush tactic
Im talking about the orginal rules.
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RE: Central powers russia first crush tactic
Well thats how it usually goes in our games. AH can buy 2 more planes AH2 which means russia will have to buy 2 R2 (same in AH3/R3). By T4 Russia usually have something like 47inf/15art/6planes. Germany usually attacks in turn 4 with 31inf/9art (which is kinda sucidal but they live with 4-7 units) and AH supports AH5 (without attacking R5). Making Russia go into revolution after R5 since it wont be able to crush AH.
And yes the western front will be kinda weak as you say.
The Ottoman force will invade Sevastopol T3 and make up another front against the British, which means the troops arent really gone. Also this will mean the ottomans will have more IPC to throw in (especially if they get the Romania).
This strat is not even close to bulletproof but it is the best Ive come up with to counter the Allies. All other tactic such as going ful tilt west or diving forces, seem to fail 10/10 against a decent player since its to slow and means the allies will use its initial income ratio to win.
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RE: Central powers russia first crush tactic
Well I kinda agree that you should attack Romania as well AH1. My previous point was to illustrate how much pressure you can put on Russia.
I normally go for a 8inf/2art attack on Serbia (all from Trieste and 2 inf from Budapest) and a 14inf/4art attack on Romania.However in the stack Galicia/stack Ukraine scenario. I would in Turk1 I would take Sevastopol with 1inf from Meso and stack bulgaria with all of Constantinopel (total of 12inf/3art). G1 would involve taking Poland with 12inf/6art/1plane and stacking behind that 19inf/3art (Berlin+Hannover).
In AH2 I would ofc not attack but rather attack Romania with Serbia (should have 6inf/2art) and move 2 additional art from Vienna to Galica (I always buy 4inf/2art/1plane AH1). The turk2 could later finish them of in Romania.With 34inf/10art/1plane in Galicia (AH), 12inf/6art/1plane in Poland (G) and 1inf in Sev (T). I would be interrested in the R2. Would you attack Poland (or Sev), continue stacking Ukraine or fall back?
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RE: Central powers russia first crush tactic
Germen fleet
I agree with ColonelCarter, that every ship bought is less infantry on the western front where its needed. I like to bring everything form both Berlin and Hannover G1 to Silicia, so for me an all out infantry buy G1 is crucial.Stacking Belarus
I stack Galicia AH1 with almost everything I can muster, something like 34inf and 10 art (I attack Serbia with 8 inf/2art but leave Rumania alone). This means Russia unless sucidal will empty Ukraine and Polen R1, stack Belarus with 27inf/10art.
G1, I stack Polen with 12 inf/6art and 1plane and AH2 I move into Ukraine with 34inf/10art and 1 plane (bought AH1).
R2 is now very tricky, usually ending up in retreat. What do you do Flashman? -
RE: Allied Strategy of Kill Turkey First
Thats true, with against a good Turkish player you wont even with the french portguise troops helping in r3 and US aiding in r6, britain wont kill Turky untill r9-r10. However Britain doesent not need to buy units in India for more than 6 rounds after that he can begin helping France full time.
As Ive stated before this game tends to become a race between AH and Britain, where AH needs to kill Italy and Britain needs to kill Turky.
Things that make and break either way tends to be small things. Tricking the US/Britain into buying naval protection the atlantic. If you can make the US buy a BS, thats the same as instantly killing 3 inf.
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RE: Allies (general) strategy with a 14 (6 with some good luck) IPC bid.
Havent done this myself yet, but what is the feeling regarding using the 14 IPC for a UK naval buy in sz7, a destoyer + sub? Dont know the rules for biding that well, but can you perhaps buy a carrier and land the 2 UK fighters pre-round1?
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RE: Allied Strategy of Kill Turkey First
Damn I dident accually think of that in India, I was under the assumption that India could build boats, but I stand corrected. Never built a boat there though =)
I agree that a B2 Persia attack is better idea and that you focus on TJ B1.How do you feel about, when to activate Arabia, b1 or b2? if you activate it b1 you can only support the TJ attack with 2 india-units.
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RE: Allied Strategy of Kill Turkey First
Regarding Persia
If Britain wants to go all-in india as they should for KTF, turky dont stand a chance. Its a matter of Britain being able to outspend Turky almost 2:1. In this strat Britain will need more then just 4 units + 1 plan per turn also, which means atleast 3 transports (its very likely only 1 plan will be needed for the britains as Turky are wish to mostly buy inf).Supporting Russia
This is not easy as Britain as the help is likely to come late as AH/G will reach Moscow by T4. Poitn being if AH/G goes all-out Russia, Britain cant really hinder it (curious if anyone figures out a way to do this though). Also in doing this Turky will have time to increase their IPC share, making the KTF a lot harder.
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RE: Allied Strategy of Kill Turkey First
Sorry if you misunderstand my intent Sniper, was trying to be helpfull rather than hostile.
Different Strats
Sadly in this game there isent much you can do in terms of diffrent strats. KFT for allies is always optimal and all out attack on Russia is optimal and crucial for Axis (need to be killed by T5), where no troops bought in T2 and forward never should need to be sent east. The trick in this game is to make your opponent have to spend a little more than he wants on the “wrong” arena. For britain the “wrong arena” is navy and troops into France since its divert from the main objective, Turky. Germany usually do this by putting clever pressure on France during the game and attacking the royal navy R1. By attacking weird neutrals (Spain, Sweden etc) you are accually doing your opponent a huge favor as he dont even need to use pressure to divert your forces from the objective =)Persia
This is a no brainer and needs to be attacked B1. Consider the maths 6inf/2 art means you will hit 3,33 (with luck you kill him and with unluck he will have 1 units left) and you will lose 2 units (6IPC). As you need to transport more than 4 untis each turn (rather more like 8) you will need 1 och 2 transports, 6-12 IPC. This means even with just 1 transport buy its the same as your loses in Persia which means the IPC-value of the territory is a netwin.Time
This game is a race and if you can do one of your main objectives one turn early its a huge win. -
RE: Allied Strategy of Kill Turkey First
Again, I dont understand why you wanna hit Spain with 8 inf and 5 art when you can use them to hit Turky r6?
Consider the R4 attack on Spain. 8 inf/5 art vs 7 inf/1art. You will hit (103 + 32)/6 = 6 units and Spain will hit 83/6 = 4 unis. R5 attack: 4inf/5art vs 1inf/1art; Hit: 4,5 (Spain dead), Lose: 1. Which means at the end of R5, US will have 3 inf/5 art in Spain and by R6 could place 4 extra IPC in US.
Total lose in IPC: 53 = 15 IPC, payback time: 15/4 = 4 turns to break even (by T9).Im sorry but this a really poor strat as instead of bleeding Turky for IPC (much better since netwin is twice, since they lose IPC and you gain).
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RE: Allied Strategy of Kill Turkey First
This still dont make sense =)
Firstly US cant move out of sz1 untill T4.
Secondly instead of SPAIN french marocco can be used as a stageingpoint for transports. This will also mean french/portogese troops can move into eqypt or albania T2 instead of fighting with Spain (who wont be beaten untill T3 at the earliest).
Same goes for greece, it gives you nothing you dont already have.There is a chessterm called tempo which can be used to descibe why attacking neutrals is bad. You lose time and initiative. A decent axisplayer will have killed russia by T4-5 and have started putting pressure on Italy by T4. The Allies in a KTF must but pressure on Turky T2, not T4-5 and should have them close to beat by T6-7, so the allies can counter the axis western attack and not still have to put troops in India at that point.
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RE: Allied Strategy of Kill Turkey First
Ehm. Firstly, you know US cant leave their seazone untill T4 right?
Secondly why do wanna attack neutrals? Consider a country like Spain which worth 4 IPC. Attack will mobilze 8 units, 7 inf and 1 art; total worth 25 IPC. With the force you are taking about you will lose at least as many as you kill which means it will cost 25 IPC to take Spain. The payback time for this investment can easily be calculated: 25(cost)/4(worth) = 6.25, ie you wont get back your investment back untill 6 turns later, which according to my math will be sometime in turn 8-9.
Same math can be used for greece which is an equally bad investment.
If you are serios with kill turky first, then kill turky first, ie attack them (not neutrals) =)
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RE: Allied Strategy of Kill Turkey First
Yes it works. Going all-in India with UK is more or less the default way to kill the CP. Tbh with current rules the CP dont have a decent countermove.
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IC in Eqypt
Is this a good strat for UK? Assume Russia make Eqypt safe from Germany R1 with plane and UK supports with 2inf from india and 1 for persia UK1.