@Navymule As @Panther mentioned, the best thing to do is make sure you have the latest stable TripleA version (184.108.40.206.13066) and if you see the issue then take a save game and attached it to a post here or the TripleA forum.
The chainsaw tank is just for your imagination, and for future HBG like profiteers who will need to actually create these models.
A multi-part and detailed Scandinavian war to replace 3 entire countries being represented by one square is a reality.
I know you are just joking, but I think you should be a better man than bringing our differencies from the Polar Express thread into the Zombie zone. I would never go that low on you, because I got self respect. In fact, I am as we speak in the process of designing a Scandinavian game based on A&A BotB, only with terrain. Different units will have specific movement range, and also different terrain will effect movement. Like motorized units have unlimited spaces of movement if they travel by roads, but cant move into mountain terrain. Norwegian ski-troops move 3 spaces when in snow, German mountain troops move 2 spaces in snow, they used snowshoes and not skis, but they can climb and cross mountain ranges. Regular British, French, Polish and Swedish infantry only move 1. Artillery work by shelling adjacent spaces, not charging like they were some kind of infantry. Tanks absorb two hits, etc etc, lots of new rules but I like to keep it KISS. Aircrafts will have its own specific combat phase, with dog-fights and carpet bombing, and not like some kind of advanced infantry like they are in the current A&A games. Enough. Buy my game when its ready. Then we can talk. Today zombies are the topic. Respect that !!! Man.
Gees another game I got to buy ? Well I guess so. Anything as close to historic. 8-)
The lake does block movement, but according to the FAQ CUS and A/S/M are adjacent. They actually updates the map in the 2nd edition print run in which they added a border between CUS and A/S/M. See for your self here
i just started painting mine. Use spray paint. Use Krylon grey or white primer. After it primed spray it with the color you want as the base gray, green, earth, etc. Then add the finishing touches the cockpit, nose, tail colors, etc. The spray paint gives you a nice even coat. Go light and fast over the piece about 6 inches away . if you go slow you’ll put on to much paint. no good you lose detail. If you really want a sharp looking piece add decals.
look at some of my pieces on combat miniatures face book site.
Thanks for the information guys! I’ve been wondering this for a while. There’s a resized version( I’d post the link here but not allowed yet) but it’s stripped of a bunch of the additions I like. The thread title is “Cleaned-up G40 map / 96x48” (Preview)"
Counter attack is better. Take islands, you can keep big fleet on Phil or buy airbase naval french Indochina… Up to you. You want minor fic anyway. I honestly don’t care if USA parks on Japan… Kind of what happens when Japan takes over india, because all the air and transports slam it… Unless India retreated away then yeah USA won’t get to do that.
I like the logic of making it hard for Germany to attack both 97 and Greece on G2.
But I don’t think it’s worth sacrificing the transport compared to using the transport to take Persia.
This idea might be more viable in a 2nd edition game with a carrier bid to 98 making it risky for Germany to attack 97 on G2. But even in that case I’d rather take Persia in order to help the Soviets blitz south faster.