TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Place Units - Russians
2 armour and 4 infantry were produced but were not placed
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :