@TinCanoftheSea
and here is J1:
myygame_vs_tincan_J1.tsvg
Posts made by Myygames
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@Myygames said in L24: Myygame (X) VS TinCanoftheSea (L+40):
I have done the same g1 and assumes the same behaviour of the allies (no scrample, 111 fights).
Here is the result. Russia is up!
Myygame_VS_TinCan__G1.tsvgand dont forget to use 2.5 version from no on!
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
I have done the same g1 and assumes the same behaviour of the allies (no scrample, 111 fights).
Here is the result. Russia is up!
Myygame_VS_TinCan__G1.tsvg -
RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
It is good that you can open the file. We could continue now, nevertheless I also have some fears that this situation might reoccur. I have played G1 and J1 with a version that seems not compatible to your current one. It worries me that this might happen again.
I would actually vote for a restart in version 2.5. This version is stable and has been used a long time now. True, it does not include a possibility to post to the forum (this is broken because of incompatimbility with the current forum software), but in the end we dont want to use the forum post anyways, and we can use play by email instead. Given the fact that we are only in year one I would vote for a complete restart with new dices and all. I dont think that this will change much.
If you do not agree to that we could also try to continue the current version. But, as I said, I fear that we might have issues again, and the longer we continue with the existing game the more we will have put into and the worser another breakdown becomes.
Let me know what you think!
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
The other option I see would be to start over in version 2.5. this is the last stable version and has worked well in the past in play by email mode.
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
Myygame_VS_TinCanoftheSea_I1rebuildNEWESVERSION_CM.tsvg
I have downloaded the newes tripplea version: TripleA_2.6+14696
I have opened your UK1 file with that and re-did the I1 moves. Result is above safe.Anyways, I noted that I CANNOT open this file with my old 2.6 version (2.6.14366) anymore, and I get a similar error to what you showed above (InvalidClassException)
So, my recommendarion would be: You also download the latest 2.6 release (TripleA_2.6+14696), and then we should be good. Pls let us try that.
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
I would start with trying to load all the other posted games here. I know you could load my Japan turn earlier, cause you did US. Also, try to download you own UK turn in both versions ( there was a scramble request)
We can then maybe tell where the game had been opened with the wrong version. Also, if you are not able to open the Japan turn it means that there is another problem.
I have realized that you are using another version than I. Both are 2.6 but yours is newer. I will also try to upgrade my version an redo my Italy turn. Maybe that helps.
One of these options must work, else I have no idea what to do.
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
Can you try to download and open my Japan turn? If that works we could rebuild the file from there? I wonder what has caused the crash…
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
Myygame_VS_TinCanoftheSea_I1rebuild_CM.tsvg
I have rebuild the situation. Let me know if that fixes it.
My TrippleA version is 2.6.14366, let me know if yours is different
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
That ist strange. I have not changed anything between Japan and Italy…
I will rebuild the file later and post. Maybe it does a difference. Can you tell me OOL based on the above turn summary? Then I can post the final file…
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@TinCanoftheSea said in L24: Myygame (X) VS TinCanoftheSea (L+40):
@Myygames For some reason it’s saying incompatible version when I try to open it, did you accidentally open it on a different version?
No, it is the 2.6 version. I posted manually from trippleA (this does seem to work only sometimes??)
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,83
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Yugoslavia 1 armour and 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits
Combat Hit Differential Summary :
Italians regular : -0,83
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@Myygames said in L24: Myygame (X) VS TinCanoftheSea (L+40):
Myygame_VS_TinCanoftheSea_I1_CM.tsvg
casualties in the adria. May I assume D and CR?
@TinCanoftheSea Can you also post further OOL for that combat, thanks
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
Myygame_VS_TinCanoftheSea_I1_CM.tsvg
casualties in the adria. May I assume D and CR?
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Can I access MARTI rolls online?
As others I don’t receive martis emails anymore. For info I am using gmail.
Anyway, I am not worried with that, I can live without mails. But my opponent should be able to verify the rolls. Is that possible online? If there was like a 3 day period for which the rolls can be reviewed online than this would be a perfect workaround for the email issue… that’s possible?
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@TinCanoftheSea said in L24: Myygame (X) VS TinCanoftheSea (L+40):
UK 1.tsvg Scramble?
NO Scramble in the Adria
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@TinCanoftheSea said in L24: Myygame (X) VS TinCanoftheSea (L+40):
@Myygames Oh I see, sorry busy day today so I’m responding to this on my phone. Should be able to respond in the morning (US Central time morning)
No worries! I am in Central European time, so quite a difference here.
I am excited to see your allied response!
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RE: L24: Myygame (X) VS TinCanoftheSea (L+40)
@TinCanoftheSea Myygame_VS_TinCanoftheSea_J1.tsvg
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3,50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/1 hits, 1,67 expected hits 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/1 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to 19 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 36 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -1,17