haven’t played in a few years but about to start again. If I have TT in a friendly SZ, can I load the TT, and conduct an assault in the same combat phase? Can I load the TT in a friendly zone, and then off load then TT on friendly territory in the same noncombat phase?
Latest posts made by munchie19
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RE: Transport Rules
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RE: Best Units For A Land War
From my experience, having a higher attack pt count than my opponent, balanced with decent probability. A lot of arty combined with infantry and mech to raise my chances at relatively low costs. I also purchase 3-4 arm per turn to bring some punch and double the amount of units in the fight. I think the arty makes a huge difference in the grind. Using air is also really helpful to minimize casualties for the smaller battles to reduce the of rounds in combat.
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RE: Global 2nd edition Q+A ( AAG40.2)
Great, that answers my question.
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RE: Global 2nd edition Q+A ( AAG40.2)
Is aircraft mvmt separate from ship mvmt? Can ships move two spaces and then aircraft move four spaces after ship mvmt in the combat phase? I’m pretty sure it only applies for non-combat but I’m not sure about combat.
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RE: Blitzkrieg?
All these responses clear any up any confusion, thanks guys.
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Blitzkrieg?
I forgot the rule, could Italy or Germany blitz through northwest Persia into Caucasus if the territory is not controlled by an allied country(us, uk, or ussr)?
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Corpus Christi Players
Anybody interested in playing any AA map or miniatures?
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RE: A&A as a training tool for ROTC cadets
That’s true about it being an introductory game. I am in the Marine Corps. Maybe as the cadets advance in their understanding of tactics and strategy, but I still would recommend the miniatures game for more advanced cadets.
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RE: A&A as a training tool for ROTC cadets
As a new Lt. in the Marine Corps and having just gone through the training and avid player of AA, I don’t really think the board game isn’t the greatest wargaming tool. I would recommend playing the miniatures for both the land and sea. I think there are more strategical, operational, and tactical decisions to be made. There is a variety of units with different abilities. The game play is differentbut requires a better understanding of the enemy’s abilities and how to exploit those weaknesses.