thanks a lot for the offer.
I can see it be a while before my a&a time is back and running at a normal speed.
And as I said the axis really had the allies in the ropes all across.
So I called this one
Best regards
MrCungeo
Posts made by mrcunego
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RE: 19L BM 3 Giallo(x) vs MrCunego
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RE: Post League Game Results Here
Giallo (axis) over MrCunego (allies)
https://www.axisandallies.org/forums/topic/33454/19l-bm-3-giallo-x-vs-mrcunego/76 -
RE: 19L BM 3 Giallo(x) vs MrCunego
Hi Giallo
So sorry for lack of game time. I have been caught up with a lot of other things.
I will call this one as I can see that my gaming schedule will be looking grim for a while.
The game seemed to be going the axis way in both theaters so I will congratulate you with a good game and hope to play you later this season.
Best regards
MrCunego -
RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 fighter and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Yunnan to India Place Units - Americans 3 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 armour, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 fighter and 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Yunnan to India 5 infantry moved from India to West India 1 infantry moved from India to West India Place Units - British 2 fighters placed in 98 Sea Zone 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,67
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Chinese creates battle in territory Chahar Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,67
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Gibraltar to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Trans-Jordan 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone 5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Yunnan to India Place Units - Americans 3 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 6 artilleries; Remaining resources: 4 PUs; Combat Move - Russians 9 infantry moved from Buryatia to Amur 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Archangel to Vologda 1 infantry moved from Russia to Samara 10 artilleries and 50 infantry moved from Russia to Tambov 2 fighters moved from Russia to Rostov 1 tactical_bomber moved from Samara to Vologda Combat - Russians Battle in Amur Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 10 artilleries and 50 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 50 infantry in Tambov, round 2 : 20/60 hits, 13,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters Italians defend with 1 artillery Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 1 fighter Casualties for Italians: 1 artillery Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Rostov to Russia 13 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 2 aaGuns moved from Buryatia to Amur Place Units - Russians 1 armour and 6 artilleries placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,67 Russians : 5,50 Japanese : -0,33
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RE: 19L BM 3 Giallo(x) vs MrCunego
No scramble.
All those airplanes left to die in greece is terrible to watch.
Best regards
MrCunego -
RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3
yeah if those dice haven’t made their point about bashing the axis before, that India battle sure made their point clear.
The other game I’m running at the moment just took a major dice swing against me today that might end that game early so write if you have room for a new game.
Best regards
MrCunego -
RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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RE: 19L BM 3 Giallo(x) vs MrCunego
hmm. having a rough dice game in this one.
Best regards
MrCunego -
RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Midway 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Bulgaria 1 bomber moved from Gibraltar to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria Americans attack with 1 armour, 1 bomber and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Bulgaria to Greece 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Midway to 25 Sea Zone 5 fighters moved from 16 Sea Zone to 25 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Shensi to Yunnan Place Units - Americans 1 factory_minor placed in Greece 1 fighter placed in Eastern United States 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Shensi to Hopei 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to Eire 1 mech_infantry moved from United Kingdom to Eire 1 cruiser moved from 97 Sea Zone to 99 Sea Zone British take 99 Sea Zone from Italians 1 marine moved from Syria to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Yugoslavia 3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia 2 infantry moved from Syria to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 destroyer moved from 106 Sea Zone to 119 Sea Zone Combat - British Battle in Eire British attack with 1 fighter and 1 mech_infantry Germans defend with 1 marine British roll dice for 1 fighter and 1 mech_infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Germans lost in Eire British win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 119 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 infantry in Iraq, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq retreated to Iraq Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Yugoslavia British attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 infantry and 5 mech_infantrys AA fire in Yugoslavia : 2/3 hits, 0,50 expected hits 2 fighters owned by the British lost in Yugoslavia British roll dice for 2 cruisers in Yugoslavia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 2 : 0/7 hits, 2,83 expected hits Germans roll dice for 1 aaGun, 2 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 1/7 hits, 2,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Yugoslavia British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 3 : 3/6 hits, 2,50 expected hits Germans roll dice for 2 infantry and 5 mech_infantrys in Yugoslavia, round 3 : 4/7 hits, 2,33 expected hits 1 marine owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yugoslavia Germans win with 4 mech_infantrys remaining. Battle score for attacker is -24 Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 marine Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece 1 fighter moved from Gibraltar to Greece 1 fighter moved from Eire to Scotland 1 fighter moved from Iraq to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Tobruk 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Shan State to Yunnan 2 aaGuns and 2 infantry moved from India to Burma Place Units - British 3 infantry placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,4 British collect 27 PUs (5 lost to blockades); end with 28 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -4,50 Americans : 0,83 Chinese : 0,33 Japanese : -1,00 AA fire in Yugoslavia : : 1,50
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Shensi to Hopei 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to Midway 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Bulgaria 1 bomber moved from Gibraltar to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria Combat - Americans Americans creates battle in territory 42 Sea Zone Battle in 16 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys Japanese defend with 1 airfield and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria Americans attack with 1 armour, 1 bomber and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Bulgaria to Greece 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Midway to 25 Sea Zone 5 fighters moved from 16 Sea Zone to 25 Sea Zone 4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Shensi to Yunnan Place Units - Americans 1 factory_minor placed in Greece 1 fighter placed in Eastern United States 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0,67 Americans : 0,83 Japanese : -0,67
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 6 artilleries and 1 fighter; Remaining resources: 9 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara Combat - Russians Battle in Volgograd Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Kansu to Novosibirsk 2 aaGuns and 9 infantry moved from Amur to Buryatia Place Units - Russians 6 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -0,83
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RE: 19L BM 3 Giallo(x) vs MrCunego
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 infantry and 1 marine Japanese defend with 1 airfield, 1 bomber and 1 harbour ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 2 : 0/2 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 3 : 1/2 hits, 0,50 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 2 fighters and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Hawaiian Islands to Queensland 1 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Greece 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00 Japanese : -0,33
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RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3
It has been a rough axis game from the start. In Denmark we have a saying “mange bække små gør en stor å”. Roughly translate into Many small creeks make a big river". All the small dice thing adds up in this game.
Best regards
MrCunego -
RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Jehol to Korea Chinese take Manchuria from Japanese 1 fighter and 14 infantry moved from Amur to Korea 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Volgograd to Ukraine 2 fighters moved from Russia to Ukraine 1 submarine moved from 110 Sea Zone to 105 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Ukraine Russians attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Korea Russians attack with 1 armour, 1 fighter and 14 infantry Japanese defend with 2 aaGuns and 5 infantry AA fire in Korea : 0/1 hits, 0,17 expected hits Russians roll dice for 1 armour, 1 fighter and 14 infantry in Korea, round 2 : 5/16 hits, 3,33 expected hits Japanese roll dice for 2 aaGuns and 5 infantry in Korea, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Korea Russians roll dice for 1 armour, 1 fighter and 13 infantry in Korea, round 3 : 4/15 hits, 3,17 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 armour, 1 fighter and 13 infantry remaining. Battle score for attacker is 22 Casualties for Russians: 1 infantry Casualties for Japanese: 2 aaGuns and 5 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 2 infantry moved from Hopei to Anhwe 2 fighters and 1 tactical_bomber moved from Caucasus to India 2 fighters moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Russia 4 armour moved from Belarus to Vologda 1 infantry moved from Russia to Vologda 5 artilleries moved from Smolensk to Belarus 4 artilleries moved from Russia to Smolensk 1 fighter moved from Korea to Anhwe Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6 Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1,00 AA fire in Korea : : -0,17 Russians : 2,83 Japanese : -1,33
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RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Northern Territory to Sumatra 1 fighter moved from Northern Territory to Sumatra 3 infantry moved from New South Wales to Queensland 1 fighter moved from Northern Territory to Queensland 1 fighter moved from Northern Territory to Sumatra 1 aaGun, 1 armour and 1 infantry moved from Northern Territory to Queensland 1 cruiser and 1 destroyer moved from 106 Sea Zone to 64 Sea Zone 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Southeast Mexico Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :