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    MOTS

    @MOTS

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    Latest posts made by MOTS

    • RE: Worth Getting?

      I voted no !

      Why ?

      The game is not bad, I like it. BUT : it is way too expansive for what’s inside the box.

      I’m certain this game is cool (even if I only played once) but I feel it will not be as cool as AARE. I also feel that the cost per fun hour is too high. It is almost as expansive as AARE but AARE provided me and my friends more than 60 hours of fun since I bought it. I know I will play AA D-Day a lot, but never as I used to play AARE with my friends…

      posted in Axis & Allies: D-Day
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      MOTS
    • Prefer playing axis or allies ?

      I just wanted to know what you prefer…

      I prefer playing as Axis because they have more action and more challenge.

      posted in Axis & Allies Revised Edition
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      MOTS
    • RE: Best National Advantages

      I have not yet played with the national advantages, but I think that a colonial garrison changes completly the first turn strategy. A colonial garrison in India forces Japan to react by building Two IC on Asia during the first turn. They cannot afford to wait or they will see their presence in land threatened by India and a possible US IC (and the free infantry) from Sinkiang. Do not forget that Russia may “gang up” all its infantry in Buryatia SSR. This may seem ridiculous, but Russia has nothing to lose, they are protected by the Non-agression treaty. Russian Infantry only have to wait for the right moment to attack Manchuria and acquire some IPC.

      This colonial garrison changes the aspect of the first turn, and it really help out UK’s player to have more fun and more power in the game.

      It is clear that UK possess the best national advantages because each of their advantages is really useful. It is obvious that those advantages overcome other nations advantages…

      posted in Axis & Allies Revised Edition
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      MOTS