Gladly, I’ve added a comprehensive list of units, which is really the core of the game and provides the easiest way to explain it. I’ll use the Germans as an example.
Their units are as follows:
(Also, the key for the number that follow each name is the attack value, defense value, movement value, IPC value, and introduction date of that unit. The introduction date goes along with the turn order of each nation, as each nations’ turn represents a month in a year, starting with Germany in June of 1940. Special abilities that a unit has are also explained.)
Whermacht Infantry 1/2/1/2 1939+ (Artillery Support)
Waffen-SS Infantry 2/2/1/3 1939+ (Artillery Support)
Waffen-SS Panzergrenadiers 2/2/1/3 1941+ (Blitzkreig: these units gain an extra movement value when paired with any German tank)
Blockhouse Fortification 0/3/0/8 1940+
Sdkfz. 251 Mechanized Infantry 2/2/2/4 1939+
STuG III Tank Destroyer 2/2/2/4 1939+ (Tank Destroyer: this unit attacks are counted against enemy armor DIRECTLY and are rolled on a 3/3, but they only gain this bonus against enemy armor)
Panzer II Light Tank 1/2/2/3 1939+
Panzer III Medium Tank 2/2/2/4 1939+
Panzer IV Medium Tank 3/2/2/4 1940+
Panzer V Panther Medium Tank 3/3/2/5 1943+
Panzer VI Tiger Heavy Tank 4/4/1/8 1942+
Flak 36 88mm AA Gun 2/2/1/4 1939+ (Multipurpose AA Gun: this unit can attack both air and ground units, & also acts as artillery support for Infantry)
Flak 41 8.8cm Heavy AA Gun 2/3/1/5 1941+ (Heavy AA Gun: this unit can only make attacks against enemy aircraft and armored units)
Bf-109 Fighter 3/3/4/10 1939+
Ju-87 Stuka Tactical Bomber 3/3/4/10 1939+ (Tactical Bomber: this unit suffers a -1 penalty to attack and defense values when enemy aircraft are present in the engagement)
Ju-88 Strategic Bomber 3/1/6/12 1939+
He-111 Strategic Bomber 4/1/6/14 1939+
Fw-190 Fighter Bomber 4/4/4/12 1943+ (Fighter Bomber: This unit engages air and ground units equally, and therefore does not suffer the penalty of Tactical Bombers)
Me-262 Fighter 4/5/4/15 1944+
V-2 Rocket 3/0/8/15 1944+ (Ballistic Missile: this is a one time use per unit, unit. If this unit scores a hit on it’s target, roll a second dice, this equates the damage done to ground units in that territory, or damage done to a base/complex)
10.5cm LeFH 18 Artillery 2/2/1/4 1939+
Note: All naval unit values remained the same, so I will not be posting them here.
Graf Zeppelin Class Aircraft Carrier
Bismarck Class Battleship
Zerstörer 1934 Class Destroyer
Hipper Class Cruiser
Type VII Class Submarine
Hilfskruezer Class Transport