A little historical fudging with the setup to make sure the middle of the game has a little more historical flavor perhaps?
And Balance probably.
A little historical fudging with the setup to make sure the middle of the game has a little more historical flavor perhaps?
And Balance probably.
I don’t think an unofficial errata, that contains unapproved additions, which people could use instead of the official FAQ is a good idea.
A potential additions/changes thread rather than a full copy, would be the way to go.
The unofficial errata is no longer needed. There is now an official errata on the Avalon Hill web site, and the Harris Game Design Web site.
Your playing it right; they defend on a 2.
Its not just a bunch of guys with just rifles. The Infantry piece represents more like an Infantry Division, which could contain Anti-Aircraft units of about battalion strength.
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All attacking sea units must participate in the sea battle.
You may only bombard if there was NOT a combat in the sea zone.
Again, both kamikaze attacks and scrambling are defensive reactions. If there’s no attack, there’s no defense. Combat moves done only to avoid combat do not trigger kamikaze attacks or scrambling.
A good definition of “attack” would be “combat movement into a hostile space or declaration of intent for combat in any space”.
With Kamikazes having the added requirement of : “If the allied player has moved ships into one of the above sea zones, …” ?
Which to me implies during this combat movement. Seems pointless to have this line otherwise, since you obviously couldn’t attack a ship that has never moved there.
I have a question for Krieghund: if a warship is retreating from a hostile SZ to avoid combat and moves to a friendly SZ it is possible to launch kamikazes or scramble planes if the SZ is a kamikaze area or an island with an enemy airbase? I think yes, but I’d like to have confirmation.
No, if your talking about the retreating that occurs in step 6 of the General Combat Sequence.
Scrambling and Kamikaze attacks occur at the beginning of the conduct combat phase, retreating doesn’t result in combat being conducted in the newly entered sea zone.
Scrambling is a reaction to attacks which occur in the sea zone, including amphibious assaults, not combat movement into the sea zone.
If you were to non-combat move a fleet with loaded transports into a sea zone containing an island, then wait until your next turn to launch the amphibious assault, the defender would still be able to scramble. This is still a reaction to movement because amphibious assaults are a combat move, but not a reaction to a combat move into the sea zone. My understanding is kamikazes would not be able to attack, if you made these same movements, unless the movement into the sea zone that makes kamikaze attacks possible does not have to be made in the same turn.
If the US ships on the SZ are participating in any kind of combat (amphibious assault and/or naval combat) then Japan can attack them with kamikazes at the beginning of the combat phase. Japan can’t attack the UK ships.
The way I see it, once the Japanese player decides to use a Kamikaze (which is considered to be a defending unit, see paragraph just before the Kamikaze Rule), this effectively results in a sea battle, even if the kamikaze were the only Japanese unit participating. All the US ships would participate in a sea battle, so all the US surface warships would be eligible targets.
Wait a minute, does this mean the US DOESN"T have to declare war on their next turn? Or ever?
No. They don’t. They might not want to, if they want to make non-combat moves through sea zones containing Japanese ships.
They will have to declare war at the start of their turn 3 collect income phase no matter what. That’s not optional.
Here is a link to Larry Harris Game Design website where a person posted asking the exact same questions as the original poster of this forum post and took a shot at answering his own questions. Krieghund replied by saying the poster was correct in assuming that at the moment Japan declares war on any of the Allied players, all units on the board are instantly hostile and don’t wait until each subsequent factions turn to declare war on Japan to attack.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=36&t=2152&hilit=Declaration+of+war
That question was asked and answered prior to the release of the official errata. It was based on the wording in the book, which has been replaced.
The replaced wording was a big improvement, but a few details were over looked. Which may have resulted in a few unintended consequences.
It’s possible to dig up past forum posts by Krieghund that are contrary to the current rules. So, they aren’t 100% right.
@Yoper:
This is from the FAQ that is posted on the LHGD site and is considered the official FAQ:
The United States
The United States may not declare war on Japan unless Japan first declares war on it or makes
an unprovoked declaration of war against the United Kingdom or ANZAC. However, if the United States is still not at war with Japan by the Collect Income phase of its third turn, it may declare
war on Japan at that time. Representing a switch from a peacetime to wartime economy, the
American player collects an additional 40 IPCs. This wartime economy takes effect during the
first U.S. turn in which it is at war with Japan, regardless of the event that triggered the state of
war.I would read the bold section above to mean that the US and Japan are at war with each other as soon as the Japan declare on the UK/ANZAC. Which would then mean that the movement is affected.
There is no need to wait until the US turn to reciprocate with a separate declaration by the US. The only time you are going to get a specific US first declaration of war is when the Japanese don’t attack before the Collect Income Phase of the US third turn.
I will email Krieghund directly to get him to comment on this topic.
From the official errata on the WOTC site - same as the one on the LHGD site:
If a power is not yet at war with another power, and there are no restrictions currently keeping them from
being at war (see The Political Situation on pg. 8 ), it may declare war on that power. This must be done
on the declaring power’s turn at the beginning of the Combat Move phase, before any combat movements
are made, unless otherwise specified in the political rules (see pg. 8 ). An actual attack is not required.
No where is it ever specified that there is an exception to this that allows the US to immediately declare, when Japan makes an unprovoked declaration on UK/ANZAC. The errata clearly says it must be done at the beginning of its Combat Move phase.
There’s another funky thing about the new way war is declared. The way it’s worded seems to indicate that a declaration of war isn’t automatically reciprocal. e.g., the US may declare war on Japan, if Japan declares war on it.
If Japan declared war on the US, why would the US need to declare war on Japan? Wouldn’t they already be at war? And what happens, if the US doesn’t want to declare? Can they rules lawyer some kind of sneakiness from it?
The FAQ says Japan can declare war on any or all allies. It is clear, and I quoted it.
Can we wait for Krieghund rather than think we know the answer?
I don’t need him to tell me what it does say. I’m sure he will be able to clarify what it should say, though. But even then, a post here isn’t official.
No one needs him to clarify anyway. Just make sure everyone knows how it’s going to be before you start a game. I suggest that it be made clear that Japan can only make an unprovoked declaration of war against all allied powers.
@Yoper:
Put this together with the point that if Japan declares war on the UK/ANZAC, it automatically declares war on the US. Doing this would cause the ships to be in the way.
The only way that Japan can be at war with the UK/ANZAC without being at war with the US is if the UK/ANZAC player declares war on the Japanese first.
Where is the rule that if Japan declares war on the UK/ANZAC it automatically declares war on the US?
It’s in the rule book in a section that was entirely replaced by errata that does not contain it anymore.
If they were automatically at war, there would be no reason to give the US the ability to declare war on Japan when Japan makes an unprovoked declaration against the UK/ANZAC, since they would already be at war anyway.
The US can’t collect any income, if the western US is controlled by Japan.
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page 14
The last sentence of the Kamikaze rule says they prevent bombardment.
An unprovoked declaration of war by Japan against any allied power should be considered to be a declaration of war against them all, and would have been using the political rules in the book.
But the replacement political situation in the errata contains no rule that says an unprovoked declaration of war by Japan against UK/ANZAC automatically brings the US into the war. So, it doesn’t. The US would still be considered neutral until they declare war on their turn. Japan is free to ignore the US units.
If this wasn’t intended, it will be easy to fix in the next FAQ update.
Destroyers stop a submarine’s movement.
Submarines do not stop a destroyer’s movement.
You seem to have it all correct. Your planes can not hit the subs because you do not have a destroyer in the battle. Japan may not remove them as a casualty, if you hit with your planes.
The Japanese subs also don’t get to shoot, if all you have fighting in the naval portion of this attack are planes.